Player Matchup

Cupid
Cupid
Gam3rBoys
Cupid
Level 4
God Stats
2W - 0L
1,670 SR
Queue Stats
2W - 0L
1,590 Elo+
Solo
Ymir
Ymir
LintyShihtzu146
Ymir
Level 28
God Stats
16W - 13L
1,556 SR
Queue Stats
94W - 98L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Paluzzu_Aruafalu
Cthulhu
Level 26
God Stats
10W - 12L
1,588 SR
Queue Stats
129W - 139L
1,312 Elo+
Solo
Rama
Rama
julie171100
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 141L
1,284 Elo+
Party 1
Nox
Nox
timmyplayer13
Nox
Level 23
God Stats
5W - 5L
1,500 SR
Queue Stats
101W - 136L
1,360 Elo+
Party 1
Team Averages
Level 21
1,563 SR
1,392 Elo+

VS

Team Averages
Level 19
1,496 SR
1,395 Elo+
Chang'e
Chang'e
Jaimee_le_veauu
Chang'e
Level 13
God Stats
2W - 4L
1,562 SR
Queue Stats
26W - 31L
1,108 Elo+
Solo
Ullr
Ullr
Riccocco
Ullr
Level 47
God Stats
19W - 40L
1,331 SR
Queue Stats
118W - 139L
1,355 Elo+
Party 2
Yemoja
Yemoja
Wabizuke
Yemoja
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,228 Elo+
Solo
Thanatos
Thanatos
latuma_06
Thanatos
Level 6
God Stats
1W - 1L
1,772 SR
Queue Stats
1W - 1L
1,727 Elo+
Solo
Fenrir
Fenrir
linevaux
Fenrir
Level 8
God Stats
12W - 15L
1,316 SR
Queue Stats
199W - 223L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gam3rBoys
Cupid
3
0 / 0 / 0
6,504
224
0
0
0
19
12 / 3 / 6
14,545
502
21,710
25,750
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 5 / 7
14,536
501
20,485
30,082
41,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
3 / 7 / 12
12,434
429
15,810
18,801
8,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 9 / 6
14,179
489
15,924
19,597
9,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 3
15,267
526
21,491
26,222
10,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
20
4 / 7 / 10
12,904
445
15,577
23,699
9,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Wabizuke
Yemoja
19
4 / 8 / 3
13,416
463
12,777
26,073
22,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
latuma_06
Thanatos
3
0 / 1 / 0
7,539
260
0
533
112
Fenrir
linevaux
Fenrir
20
5 / 5 / 5
13,538
467
15,184
21,718
17,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
24
Kills
24
24
Deaths
24
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
Gam3rBoys
Cupid
0
0
0
0
L
11
3
3
4.17
W
12
3
6
5
W
4
5
7
1.5
L
Ullr
4
7
10
1.29
L
Yemoja
Wabizuke
Yemoja
4
8
3
0.69
W
3
7
12
1.29
L
Thanatos
latuma_06
Thanatos
0
1
0
0
L
Fenrir
linevaux
Fenrir
5
5
5
1.5
W
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,929
Damage
65,029
94,230
Taken
98,245
76,351
Mitigated
59,997
19,455
Healing
22,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Gam3rBoys
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
21,491
3,065
2,626
9,011
26,222
10,755
1,775
14,351
11,405
87,692
0
W
21,710
3,842
1,402
7,994
25,750
16,560
1,426
9,013
16,525
54,580
0
W
20,485
1,173
593
4,403
30,082
41,781
1,878
4,943
24,987
99,669
0
L
Ullr
15,577
6,023
0
1,007
23,699
9,310
1,572
15,641
8,011
0
62,051
L
Yemoja
Wabizuke
Yemoja
12,777
2,429
3,362
1,709
26,073
22,240
1,036
14,731
11,211
57,718
0
W
15,810
12,047
696
1,671
18,801
8,879
7,355
6,928
11,833
0
63,732
L
Thanatos
latuma_06
Thanatos
0
0
0
47
533
112
0
120
413
0
90
L
Fenrir
linevaux
Fenrir
15,184
4,160
0
4,314
21,718
17,580
346
12,572
9,086
0
75,838
W
15,924
2,552
0
2,696
19,597
9,131
2,603
12,303
6,617
69,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,198
Gold Earned
62,664
457
Minions Killed
442
0
Camps Cleared
0
1,776,866
Distance Traveled
1,921,158
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,504
224
0
0
0
0
0
L
Chang'e
15,267
526
165
6
0
495,763
3
W
Ymir
14,545
502
47
2
0
356,488
7
W
Cthulhu
14,536
501
164
6
0
563,766
0
L
Ullr
12,904
445
94
3
0
468,020
0
L
Yemoja
13,416
463
80
3
0
402,140
4
W
Rama
12,434
429
96
3
0
425,140
4
L
Thanatos
7,539
260
0
0
0
23,056
0
L
Fenrir
13,538
467
103
4
0
532,179
6
W
Nox
14,179
489
150
5
0
431,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role