Player Matchup

Guan Yu
Guan Yu
CRAZY BRUH
Guan Yu
Level 106
God Stats
27W - 8L
1,660 SR
Queue Stats
400W - 435L
1,361 Elo+
Party 2
Chiron
Chiron
CRAZYGÜRR
Chiron
Level 89
God Stats
120W - 122L
1,493 SR
Queue Stats
362W - 391L
1,386 Elo+
Party 2
Nemesis
Nemesis
RelaxingMango37
Nemesis
Level 87
God Stats
33W - 31L
1,478 SR
Queue Stats
269W - 266L
1,429 Elo+
Party 1
Hades
Hades
X19CHEVELLE68X
Hades
Level 146
God Stats
19W - 15L
1,563 SR
Queue Stats
192W - 209L
1,400 Elo+
Party 2
Cerberus
Cerberus
l Jaevi l
Cerberus
Level 48
God Stats
15W - 6L
1,654 SR
Queue Stats
201W - 194L
1,433 Elo+
Party 1
Team Averages
Level 95
1,570 SR
1,402 Elo+

VS

Team Averages
Level 72
1,482 SR
1,353 Elo+
Zeus
Zeus
KRITIKUS_SAN
Zeus
Level 44
God Stats
0W - 2L
1,522 SR
Queue Stats
6W - 5L
1,163 Elo+
Party 3
Danzaburou
Danzaburou
Mephehistos
Danzaburou
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Party 3
Chaac
Chaac
iPityDaFool1991
Chaac
Level 126
God Stats
11W - 8L
1,583 SR
Queue Stats
142W - 134L
1,424 Elo+
Solo
Da Ji
Da Ji
l_hougo_I
Da Ji
Level 39
God Stats
2W - 4L
1,487 SR
Queue Stats
6W - 5L
1,163 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
patboys1999
Ah Muzen Cab
Level 83
God Stats
0W - 1L
1,316 SR
Queue Stats
11W - 6L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CRAZY BRUH
Guan Yu
16
9 / 1 / 3
10,442
580
8,173
14,660
9,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
CRAZYGÜRR
Chiron
15
4 / 0 / 5
9,116
506
8,081
10,917
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 0 / 1
10,070
559
10,098
11,474
6,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 2 / 4
9,864
548
9,058
12,149
6,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
l Jaevi l
Cerberus
14
3 / 0 / 6
9,330
518
8,817
16,116
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
7,839
436
12,030
10,927
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mephehistos
Danzaburou
10
0 / 7 / 0
6,514
362
7,227
11,457
2,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 3 / 0
9,247
514
5,916
14,109
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
l_hougo_I
Da Ji
11
2 / 5 / 1
7,679
427
5,182
11,733
8,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
patboys1999
Ah Muzen Cab
12
0 / 3 / 0
7,094
394
9,020
10,376
2,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
27
Kills
3
3
Deaths
27
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CRAZY BRUH
Guan Yu
9
1
3
10.5
W
Chiron
CRAZYGÜRR
Chiron
4
0
5
6.5
L
1
9
2
0.22
L
Danzaburou
Mephehistos
Danzaburou
0
7
0
0
W
4
0
1
4.5
W
7
2
4
4.5
L
0
3
0
0
W
Cerberus
l Jaevi l
Cerberus
3
0
6
6
L
Da Ji
l_hougo_I
Da Ji
2
5
1
0.5
L
Ah Muzen Cab
patboys1999
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,227
Damage
39,375
65,316
Taken
58,602
37,208
Mitigated
24,458
38,336
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CRAZY BRUH
Guan Yu
8,173
840
1,692
7,775
14,660
9,095
262
3,774
10,594
0
67,051
W
Chiron
CRAZYGÜRR
Chiron
8,081
1,973
1,767
7,546
10,917
3,684
0
407
10,466
0
59,466
L
12,030
1,879
306
1,603
10,927
2,688
363
4,430
6,497
41,620
0
L
Danzaburou
Mephehistos
Danzaburou
7,227
2,566
254
1,886
11,457
2,746
0
5,280
6,177
0
27,955
W
10,098
5,138
0
5,345
11,474
6,811
986
959
10,053
0
59,258
W
9,058
595
443
6,150
12,149
6,469
0
5,285
6,450
52,393
0
L
5,916
1,583
0
5,674
14,109
8,519
548
0
14,109
0
60,920
W
Cerberus
l Jaevi l
Cerberus
8,817
435
0
7,618
16,116
11,149
154
775
15,295
41,289
0
L
Da Ji
l_hougo_I
Da Ji
5,182
1,401
0
0
11,733
8,232
455
2,622
9,111
0
30,748
L
Ah Muzen Cab
patboys1999
Ah Muzen Cab
9,020
2,493
511
1,708
10,376
2,273
0
5,543
4,833
0
45,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,822
Gold Earned
38,373
519
Minions Killed
348
0
Camps Cleared
0
1,823,212
Distance Traveled
1,630,514
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,442
580
110
6
0
402,150
4
W
Chiron
9,116
506
138
8
0
326,811
5
L
Zeus
7,839
436
67
4
0
308,265
1
L
Danzaburou
6,514
362
45
3
0
337,908
3
W
Nemesis
10,070
559
111
6
0
375,500
4
W
Hades
9,864
548
97
5
0
358,235
9
L
Chaac
9,247
514
112
6
0
302,001
4
W
Cerberus
9,330
518
63
4
0
360,516
6
L
Da Ji
7,679
427
49
3
0
365,000
0
L
Ah Muzen Cab
7,094
394
75
4
0
317,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role