Player Matchup

Jormungandr
Jormungandr
FovlFP
Jormungandr
Level 13
God Stats
2W - 5L
1,374 SR
Queue Stats
5W - 6L
1,279 Elo+
Solo
Olorun
Olorun
XLoudNoisesX
Olorun
Level 23
God Stats
6W - 5L
1,427 SR
Queue Stats
17W - 13L
1,584 Elo+
Solo
Pele
Pele
XxSGAxX
Pele
Level 17
God Stats
1W - 1L
1,543 SR
Queue Stats
20W - 27L
1,520 Elo+
Solo
Izanami
Izanami
aaman1297
Izanami
Level 85
God Stats
21W - 15L
1,674 SR
Queue Stats
39W - 39L
1,480 Elo+
Party 1
Anubis
Anubis
shalomitstweaks
Anubis
Level 6
God Stats
19W - 20L
1,746 SR
Queue Stats
33W - 33L
1,593 Elo+
Party 1
Team Averages
Level 29
1,553 SR
1,491 Elo+

VS

Team Averages
Level 27
1,560 SR
1,477 Elo+
Mulan
Mulan
DeathWishv25
Mulan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 151L
1,530 Elo+
Solo
Cthulhu
Cthulhu
HECTIC REAPER 4
Cthulhu
Level 27
God Stats
5W - 5L
1,423 SR
Queue Stats
54W - 49L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
HurkyTarsier
Ratatoskr
Level 26
God Stats
4W - 8L
1,617 SR
Queue Stats
5W - 11L
1,511 Elo+
Solo
Tiamat
Tiamat
OneChipWonder69
Tiamat
Level 24
God Stats
14W - 21L
1,436 SR
Queue Stats
72W - 81L
1,513 Elo+
Solo
Thoth
Thoth
elburlao0818
Thoth
Level 27
God Stats
9W - 12L
1,823 SR
Queue Stats
116W - 142L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FovlFP
Jormungandr
13
0 / 1 / 3
7,933
467
3,093
8,707
4,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
14
1 / 6 / 1
8,785
517
8,640
15,452
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pele
XxSGAxX
Pele
14
7 / 3 / 1
9,381
552
6,739
14,155
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
aaman1297
Izanami
18
7 / 4 / 0
11,812
695
16,357
11,048
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 2 / 2
11,298
665
15,415
13,393
8,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,680
452
7,151
16,450
9,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 5 / 2
8,695
511
7,803
14,663
8,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
HurkyTarsier
Ratatoskr
13
4 / 4 / 4
8,059
474
8,899
16,475
9,681
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 4 / 6
7,754
456
5,510
11,166
6,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 4
8,112
477
7,325
8,378
3,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
22
Kills
16
16
Deaths
22
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Jormungandr
FovlFP
Jormungandr
0
1
3
1.5
L
5
5
2
1.2
L
Ratatoskr
HurkyTarsier
Ratatoskr
4
4
4
1.5
L
1
4
6
1
W
Olorun
1
6
1
0.25
W
Pele
XxSGAxX
Pele
7
3
1
2.5
W
Izanami
aaman1297
Izanami
7
4
0
1.75
L
4
3
4
2
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,244
Damage
36,688
62,755
Taken
67,132
27,404
Mitigated
37,754
21,072
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,151
1,021
0
3,632
16,450
9,725
0
6,919
9,531
0
38,544
W
Jormungandr
FovlFP
Jormungandr
3,093
1,289
161
568
8,707
4,706
320
3,260
5,271
29,559
0
L
7,803
453
48
1,051
14,663
8,999
0
2,822
11,841
37,475
0
L
Ratatoskr
HurkyTarsier
Ratatoskr
8,899
2,884
0
3,513
16,475
9,681
0
7,766
8,709
0
31,649
L
5,510
1,102
59
3,132
11,166
6,157
315
5,479
5,687
42,284
0
W
Olorun
8,640
4,452
369
6,795
15,452
5,341
828
6,772
8,354
58,227
0
W
Pele
XxSGAxX
Pele
6,739
1,973
0
3,288
14,155
4,732
0
4,206
9,789
0
51,974
W
Izanami
aaman1297
Izanami
16,357
13,165
0
1,351
11,048
4,603
5,618
3,842
6,997
0
91,940
L
7,325
369
0
2,000
8,378
3,192
0
4,162
4,216
43,109
0
W
15,415
1,675
0
8,540
13,393
8,022
3,633
2,132
11,119
81,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,209
Gold Earned
40,300
583
Minions Killed
316
0
Camps Cleared
0
1,518,643
Distance Traveled
1,572,696
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,680
452
65
4
0
297,258
3
W
Jormungandr
7,933
467
54
3
0
344,863
0
L
Cthulhu
8,695
511
55
3
0
331,146
2
L
Ratatoskr
8,059
474
30
2
0
342,391
0
L
Tiamat
7,754
456
96
6
0
307,483
3
W
Olorun
8,785
517
100
6
0
303,836
6
W
Pele
9,381
552
82
5
0
340,629
0
W
Izanami
11,812
695
178
10
0
249,380
2
L
Thoth
8,112
477
70
4
0
294,418
3
W
Anubis
11,298
665
169
10
0
279,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role