Player Matchup

Cerberus
Cerberus
CreasedCrown445
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,181 Elo+
Party 2
Baron Samedi
Baron Samedi
dmk1506
Baron Samedi
Level 66
God Stats
41W - 17L
1,721 SR
Queue Stats
279W - 233L
1,492 Elo+
Party 2
Artemis
Artemis
xd ImajinWagons
Artemis
Level 37
God Stats
3W - 3L
1,370 SR
Queue Stats
173W - 209L
1,442 Elo+
Party 2
Team Averages
Level 37
1,530 SR
1,371 Elo+

VS

Team Averages
Level 13
1,500 SR
1,500 Elo+
Sol
Sol
EX_Gregory
Sol
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Pele
Pele
JAYYAY98
Pele
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 70L
1,500 Elo+
Party 1
Osiris
Osiris
TheLegitSubway
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 2 / 17
7,725
773
3,971
7,145
3,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
dmk1506
Baron Samedi
12
8 / 3 / 11
8,961
896
9,344
7,244
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
13 / 0 / 10
9,699
970
13,495
5,477
1,831
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,311
631
3,984
9,648
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
9
3 / 7 / 1
7,207
721
5,247
10,986
3,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
2 / 10 / 3
6,712
671
4,812
11,178
5,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
23
Kills
5
5
Deaths
23
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
2
17
5.25
L
0
6
3
0.25
L
Pele
3
7
1
0.5
L
2
10
3
0.35
W
Baron Samedi
dmk1506
Baron Samedi
8
3
11
4.5
W
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,810
Damage
14,043
19,866
Taken
31,812
8,086
Mitigated
13,838
7,967
Healing
4,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,971
591
0
1,423
7,145
3,122
438
1,379
5,766
10,250
0
L
3,984
1,727
0
2,026
9,648
4,821
0
4,826
4,556
23,727
0
L
Pele
5,247
2,161
0
1,854
10,986
3,868
0
5,048
5,740
0
16,433
L
4,812
3,163
0
220
11,178
5,149
0
2,935
8,041
0
9,914
W
Baron Samedi
dmk1506
Baron Samedi
9,344
653
1,418
3,344
7,244
3,133
1,171
1,675
5,569
32,092
0
W
13,495
10,211
207
1,575
5,477
1,831
657
946
4,531
0
29,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
20,230
120
Minions Killed
67
0
Camps Cleared
0
507,584
Distance Traveled
416,463
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,725
773
24
2
0
186,927
0
L
Sol
6,311
631
36
4
0
117,220
0
L
Pele
7,207
721
17
2
0
170,727
0
L
Osiris
6,712
671
14
1
0
128,516
0
W
Baron Samedi
8,961
896
59
6
0
145,378
3
W
Artemis
9,699
970
37
4
0
175,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role