Player Matchup

Fenrir
Fenrir
Cliff11c
Fenrir
Level 12
God Stats
8W - 5L
1,799 SR
Queue Stats
108W - 66L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JustGiggs
Kukulkan
Level 17
God Stats
3W - 3L
1,467 SR
Queue Stats
153W - 105L
1,600 Elo+
Party 2
Fafnir
Fafnir
Rammi11c
Fafnir
Level 14
God Stats
35W - 22L
1,500 SR
Queue Stats
128W - 143L
1,589 Elo+
Party 2
Team Averages
Level 14
1,588 SR
1,563 Elo+

VS

Team Averages
Level 48
1,555 SR
1,388 Elo+
Sol
Sol
ItIsGambit
Sol
Level 7
God Stats
10W - 10L
1,500 SR
Queue Stats
51W - 26L
1,386 Elo+
Solo
Hercules
Hercules
cjr0052001
Hercules
Level 12
God Stats
17W - 33L
1,428 SR
Queue Stats
27W - 51L
1,338 Elo+
Party 1
Cernunnos
Cernunnos
mgarcia13579
Cernunnos
Level 125
God Stats
1W - 2L
1,736 SR
Queue Stats
225W - 272L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cliff11c
Fenrir
16
16 / 2 / 1
12,692
846
17,082
13,165
5,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
JustGiggs
Kukulkan
15
4 / 0 / 14
11,098
740
15,714
4,896
2,645
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Rammi11c
Fafnir
14
0 / 0 / 17
10,618
708
4,155
12,722
13,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 1
8,546
570
6,762
14,527
4,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
cjr0052001
Hercules
12
2 / 4 / 0
9,257
617
4,468
15,066
12,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
mgarcia13579
Cernunnos
12
0 / 6 / 2
8,989
599
6,512
13,123
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
20
Kills
2
2
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cliff11c
Fenrir
16
2
1
8.25
L
0
10
1
0.05
W
Kukulkan
JustGiggs
Kukulkan
4
0
14
11
W
Fafnir
Rammi11c
Fafnir
0
0
17
8.5
L
Hercules
cjr0052001
Hercules
2
4
0
0.5
L
Cernunnos
mgarcia13579
Cernunnos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,951
Damage
17,742
30,783
Taken
42,716
21,739
Mitigated
21,723
13,161
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cliff11c
Fenrir
17,082
4,680
366
4,400
13,165
5,726
1,749
2,508
10,543
0
45,825
L
6,762
432
0
2,433
14,527
4,188
0
6,471
8,056
29,134
0
W
Kukulkan
JustGiggs
Kukulkan
15,714
544
1,326
1,211
4,896
2,645
611
1,342
3,554
68,329
0
W
Fafnir
Rammi11c
Fafnir
4,155
955
889
4,969
12,722
13,368
662
3,046
9,676
26,041
0
L
Hercules
cjr0052001
Hercules
4,468
1,733
0
5,025
15,066
12,472
0
8,025
7,041
0
21,863
L
Cernunnos
mgarcia13579
Cernunnos
6,512
2,738
0
1,106
13,123
5,063
0
5,413
7,710
0
53,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
26,792
182
Minions Killed
163
0
Camps Cleared
0
877,230
Distance Traveled
746,878
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,692
846
43
3
0
329,868
3
L
Sol
8,546
570
38
3
0
241,433
0
W
Kukulkan
11,098
740
101
7
0
282,373
6
W
Fafnir
10,618
708
38
3
0
264,989
1
L
Hercules
9,257
617
32
2
0
258,904
0
L
Cernunnos
8,989
599
93
6
0
246,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role