Player Matchup

Ares
Ares
Risk Vortex51
Ares
Level 7
God Stats
1W - 1L
1,260 SR
Queue Stats
2W - 2L
1,269 Elo+
Party 1
Nemesis
Nemesis
Tiryl
Nemesis
Level 25
God Stats
13W - 16L
1,243 SR
Queue Stats
24W - 27L
1,278 Elo+
Party 1
Fenrir
Fenrir
pink firearm
Fenrir
Level 25
God Stats
5W - 4L
1,576 SR
Queue Stats
15W - 21L
1,233 Elo+
Party 1
Chernobog
Chernobog
zlxCxntrol
Chernobog
Level 29
God Stats
2W - 5L
1,321 SR
Queue Stats
22W - 31L
1,240 Elo+
Party 1
Scylla
Scylla
zxl Rain lxz
Scylla
Level 28
God Stats
3W - 2L
1,361 SR
Queue Stats
24W - 33L
1,244 Elo+
Party 1
Team Averages
Level 23
1,352 SR
1,253 Elo+

VS

Team Averages
Level 11
1,448 SR
1,204 Elo+
Jormungandr
Jormungandr
CringeKid810
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EduWuh
Kukulkan
Level 7
God Stats
0W - 3L
1,227 SR
Queue Stats
0W - 5L
1,030 Elo+
Party 2
Yemoja
Yemoja
I_M4RKZ_
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
996 Elo+
Party 2
Amaterasu
Amaterasu
JustALittleTired
Amaterasu
Level 29
God Stats
2W - 2L
1,513 SR
Queue Stats
20W - 26L
1,398 Elo+
Solo
Neith
Neith
legityplay
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
10,735
467
6,292
17,199
13,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Tiryl
Nemesis
17
5 / 1 / 6
10,469
455
11,158
15,530
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
17
5 / 0 / 2
10,732
467
6,883
6,987
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
zlxCxntrol
Chernobog
17
1 / 1 / 3
10,794
469
5,810
9,900
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
17
0 / 2 / 0
10,821
470
4,921
8,325
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CringeKid810
Jormungandr
1
0 / 1 / 0
5,972
260
0
679
280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
EduWuh
Kukulkan
15
0 / 4 / 2
8,998
391
10,444
9,792
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
I_M4RKZ_
Yemoja
12
0 / 4 / 2
8,905
387
5,047
12,011
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
15
4 / 2 / 1
9,238
402
12,070
18,569
7,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
14
2 / 4 / 0
8,242
358
6,176
10,854
3,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
6
6
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CringeKid810
Jormungandr
0
1
0
0
L
Kukulkan
EduWuh
Kukulkan
0
4
2
0.25
L
Yemoja
I_M4RKZ_
Yemoja
0
4
2
0.25
L
Amaterasu
4
2
1
2.25
W
2
2
8
3
W
Nemesis
Tiryl
Nemesis
5
1
6
8
L
Neith
2
4
0
0.5
W
Fenrir
5
0
2
6
W
Chernobog
zlxCxntrol
Chernobog
1
1
3
2.5
W
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,064
Damage
33,737
57,941
Taken
51,905
30,394
Mitigated
27,283
12,247
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CringeKid810
Jormungandr
0
0
0
0
679
280
0
0
679
45
0
L
Kukulkan
EduWuh
Kukulkan
10,444
1,192
0
0
9,792
4,267
1,466
1,222
8,438
58,638
0
L
Yemoja
I_M4RKZ_
Yemoja
5,047
1,324
1,274
1,329
12,011
11,248
567
3,387
8,624
22,986
0
L
Amaterasu
12,070
5,206
0
4,274
18,569
7,538
0
3,814
14,556
0
40,466
W
6,292
604
0
2,967
17,199
13,180
220
6,215
10,688
42,700
0
W
Nemesis
Tiryl
Nemesis
11,158
5,808
0
1,390
15,530
6,960
724
5,647
9,701
0
72,681
L
Neith
6,176
3,498
0
1,554
10,854
3,950
1,541
2,459
8,395
0
35,041
W
Fenrir
6,883
1,396
290
4,003
6,987
4,620
248
1,174
5,783
0
61,666
W
Chernobog
zlxCxntrol
Chernobog
5,810
3,087
0
1,968
9,900
3,255
4,326
981
8,849
0
68,852
W
Scylla
4,921
221
0
1,629
8,325
2,379
3,957
796
7,429
56,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,551
Gold Earned
41,355
502
Minions Killed
262
0
Camps Cleared
0
2,185,460
Distance Traveled
1,648,504
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,972
260
0
0
0
18,807
1
L
Kukulkan
8,998
391
138
6
0
407,600
0
L
Yemoja
8,905
387
21
1
0
401,128
0
L
Amaterasu
9,238
402
44
2
0
452,547
1
W
Ares
10,735
467
46
2
0
453,695
0
W
Nemesis
10,469
455
113
5
0
502,955
1
L
Neith
8,242
358
59
3
0
368,422
0
W
Fenrir
10,732
467
100
4
0
493,437
0
W
Chernobog
10,794
469
121
5
0
416,305
2
W
Scylla
10,821
470
122
5
0
319,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role