Player Matchup

Apollo
Apollo
AlmightyVitko
Apollo
Level 107
God Stats
23W - 10L
1,610 SR
Queue Stats
958W - 927L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
Clean My 3s
Sylvanus
Level 29
God Stats
19W - 6L
1,774 SR
Queue Stats
72W - 30L
1,688 Elo+
Party 1
Izanami
Izanami
PuRe Hell Hound
Izanami
Level 66
God Stats
14W - 11L
1,545 SR
Queue Stats
264W - 282L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
stangbrandon02
Tsukuyomi
Level 140
God Stats
7W - 3L
1,640 SR
Queue Stats
275W - 248L
1,676 Elo+
Party 1
Athena
Athena
teranova23
Athena
Level 89
God Stats
7W - 9L
1,535 SR
Queue Stats
90W - 100L
1,513 Elo+
Party 1
Team Averages
Level 86
1,621 SR
1,577 Elo+

VS

Team Averages
Level 60
1,588 SR
1,451 Elo+
Kuzenbo
Kuzenbo
Gengetti
Kuzenbo
Level 33
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Guillermocfz
Danzaburou
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,460 Elo+
Party 2
Arachne
Arachne
Zolaneitor
Arachne
Level 62
God Stats
28W - 22L
1,549 SR
Queue Stats
229W - 209L
1,401 Elo+
Party 2
Artio
Artio
josejulio_99
Artio
Level 123
God Stats
4W - 5L
1,536 SR
Queue Stats
91W - 74L
1,449 Elo+
Party 2
Olorun
Olorun
kevinFdz042
Olorun
Level 39
God Stats
2W - 3L
1,709 SR
Queue Stats
101W - 96L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 14
13,135
657
16,416
15,595
7,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Clean My 3s
Sylvanus
20
8 / 0 / 13
13,385
669
17,980
16,878
11,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 4 / 5
11,290
565
5,679
12,277
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
stangbrandon02
Tsukuyomi
20
19 / 0 / 14
13,882
694
20,007
15,703
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
teranova23
Athena
16
4 / 3 / 17
11,710
586
7,748
19,903
22,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gengetti
Kuzenbo
14
1 / 6 / 0
8,256
413
7,638
15,327
21,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Guillermocfz
Danzaburou
13
5 / 9 / 1
9,094
455
8,345
15,639
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Zolaneitor
Arachne
13
1 / 7 / 2
8,461
423
6,409
17,778
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 9 / 4
7,736
387
7,985
21,543
16,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
14
0 / 10 / 2
8,081
404
4,679
17,168
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
16
41
Kills
7
9
Deaths
41
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
2
14
7.5
W
Sylvanus
Clean My 3s
Sylvanus
8
0
13
14.5
L
Kuzenbo
Gengetti
Kuzenbo
1
6
0
0.17
L
Danzaburou
Guillermocfz
Danzaburou
5
9
1
0.61
W
2
4
5
1.13
L
Arachne
Zolaneitor
Arachne
1
7
2
0.29
L
0
9
4
0.22
L
Olorun
0
10
2
0.1
W
Tsukuyomi
stangbrandon02
Tsukuyomi
19
0
14
26
W
Athena
teranova23
Athena
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,830
Damage
35,056
80,356
Taken
87,455
53,445
Mitigated
54,111
34,347
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,416
10,334
0
5,437
15,595
7,543
8,537
6,800
8,352
0
96,836
W
Sylvanus
Clean My 3s
Sylvanus
17,980
6,748
2,256
9,097
16,878
11,167
2,551
5,680
11,173
92,926
11,990
L
Kuzenbo
Gengetti
Kuzenbo
7,638
2,229
0
598
15,327
21,482
0
1,375
13,952
38,849
0
L
Danzaburou
Guillermocfz
Danzaburou
8,345
4,179
0
1,297
15,639
4,793
100
4,242
11,397
0
38,001
W
5,679
3,550
0
4,988
12,277
4,963
2,075
2,683
9,594
0
72,914
L
Arachne
Zolaneitor
Arachne
6,409
4,175
0
3,755
17,778
6,147
0
5,483
12,295
0
55,557
L
7,985
1,108
1,439
5,746
21,543
16,221
0
6,347
15,196
39,603
0
L
Olorun
4,679
1,733
325
3,430
17,168
5,468
0
7,485
9,683
52,070
0
W
Tsukuyomi
stangbrandon02
Tsukuyomi
20,007
6,521
0
7,811
15,703
6,989
1,275
1,938
13,740
0
108,744
W
Athena
teranova23
Athena
7,748
784
276
4,482
19,903
22,783
242
5,933
13,970
28,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,402
Gold Earned
41,628
641
Minions Killed
361
0
Camps Cleared
0
2,019,424
Distance Traveled
1,739,075
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,135
657
152
8
0
396,494
1
W
Sylvanus
13,385
669
171
9
0
377,817
4
L
Kuzenbo
8,256
413
81
4
0
360,352
1
L
Danzaburou
9,094
455
49
2
0
325,845
0
W
Izanami
11,290
565
130
7
0
346,745
2
L
Arachne
8,461
423
95
5
0
366,237
1
L
Artio
7,736
387
43
2
0
370,685
8
L
Olorun
8,081
404
93
5
0
315,956
5
W
Tsukuyomi
13,882
694
147
7
0
483,957
7
W
Athena
11,710
586
41
2
0
414,411
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role