Player Matchup

Hou Yi
Hou Yi
B0bLoblawNA
Hou Yi
Level 47
God Stats
1W - 0L
1,298 SR
Queue Stats
47W - 49L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
JoshSox24
Sun Wukong
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 200L
1,495 Elo+
Party 2
Mulan
Mulan
MrUknowWho2
Mulan
Level 68
God Stats
2W - 4L
1,271 SR
Queue Stats
239W - 222L
1,528 Elo+
Party 3
Cerberus
Cerberus
Pizzza309
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
WizardSeanOz
Nu Wa
Level 44
God Stats
28W - 22L
1,531 SR
Queue Stats
189W - 183L
1,515 Elo+
Party 3
Team Averages
Level 50
1,420 SR
1,500 Elo+

VS

Team Averages
Level 78
1,526 SR
1,472 Elo+
Cerberus
Cerberus
Bizail
Cerberus
Level 89
God Stats
2W - 2L
1,659 SR
Queue Stats
6W - 13L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BotchedJustice
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,489 Elo+
Party 1
Agni
Agni
PeretontaXD
Agni
Level 45
God Stats
7W - 4L
1,845 SR
Queue Stats
319W - 276L
1,597 Elo+
Solo
Chaac
Chaac
Wild4Bea5t
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,294 Elo+
Party 1
Bakasura
Bakasura
xTaix931
Bakasura
Level 106
God Stats
1W - 2L
1,125 SR
Queue Stats
14W - 19L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
5 / 2 / 6
10,351
493
7,191
11,840
4,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
JoshSox24
Sun Wukong
18
2 / 1 / 9
11,582
552
8,044
13,149
11,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 0 / 8
12,819
610
15,483
13,582
10,566
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Pizzza309
Cerberus
15
1 / 2 / 10
9,958
474
7,930
14,667
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
7 / 0 / 8
13,186
628
13,943
4,779
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bizail
Cerberus
14
0 / 5 / 3
8,816
420
5,614
17,409
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
BotchedJustice
Ah Muzen Cab
15
3 / 6 / 1
9,052
431
12,333
12,855
3,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 3 / 0
10,545
502
7,069
9,848
3,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
13
0 / 6 / 0
8,200
390
2,912
15,099
10,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
xTaix931
Bakasura
15
1 / 5 / 0
9,204
438
4,513
19,052
9,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
25
Kills
5
5
Deaths
25
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
2
6
4
L
Cerberus
Bizail
Cerberus
0
5
3
0.3
L
Ah Muzen Cab
BotchedJustice
Ah Muzen Cab
3
6
1
0.58
W
Sun Wukong
JoshSox24
Sun Wukong
2
1
9
6.5
W
10
0
8
14
L
1
3
0
0.33
W
Cerberus
Pizzza309
Cerberus
1
2
10
3
L
Chaac
0
6
0
0
W
7
0
8
11
L
Bakasura
xTaix931
Bakasura
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,591
Damage
32,441
58,017
Taken
74,263
38,300
Mitigated
36,687
23,739
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,191
2,910
0
4,157
11,840
4,434
960
2,451
9,319
0
66,438
L
Cerberus
Bizail
Cerberus
5,614
68
0
3,001
17,409
9,786
0
6,105
11,112
44,155
0
L
Ah Muzen Cab
BotchedJustice
Ah Muzen Cab
12,333
2,631
367
4,311
12,855
3,585
678
4,299
8,457
0
56,616
W
Sun Wukong
JoshSox24
Sun Wukong
8,044
1,429
0
2,918
13,149
11,143
263
2,849
9,935
0
81,281
W
15,483
4,034
0
10,398
13,582
10,566
463
1,854
11,493
0
111,059
L
7,069
438
0
1,981
9,848
3,189
0
3,658
5,926
88,900
0
W
Cerberus
Pizzza309
Cerberus
7,930
718
0
4,024
14,667
10,322
386
2,862
11,805
39,748
0
L
Chaac
2,912
330
0
2,062
15,099
10,874
1,165
4,779
10,080
0
35,742
W
13,943
2,208
0
2,242
4,779
1,835
2,326
2,667
2,112
95,707
0
L
Bakasura
xTaix931
Bakasura
4,513
3,575
0
8,386
19,052
9,253
0
2,095
16,815
0
51,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,896
Gold Earned
45,817
721
Minions Killed
525
0
Camps Cleared
0
2,080,927
Distance Traveled
1,949,368
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,351
493
140
7
0
347,806
2
L
Cerberus
8,816
420
77
4
0
357,120
0
L
Ah Muzen Cab
9,052
431
94
4
0
347,604
2
W
Sun Wukong
11,582
552
146
7
0
431,462
5
W
Mulan
12,819
610
177
8
0
483,700
8
L
Agni
10,545
502
172
8
0
434,076
5
W
Cerberus
9,958
474
61
3
0
413,822
3
L
Chaac
8,200
390
68
3
0
375,444
0
W
Nu Wa
13,186
628
197
9
0
404,137
6
L
Bakasura
9,204
438
114
5
0
435,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role