Player Matchup

Bacchus
Bacchus
M1DMA1IN
Bacchus
Level 56
God Stats
2W - 1L
1,407 SR
Queue Stats
159W - 143L
1,500 Elo+
Solo
Medusa
Medusa
Shroomicide
Medusa
Level 108
God Stats
3W - 1L
1,814 SR
Queue Stats
217W - 232L
1,449 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheKongaMaster
Tsukuyomi
Level 86
God Stats
45W - 62L
1,492 SR
Queue Stats
105W - 192L
1,432 Elo+
Party 2
Hel
Hel
i3ryanz
Hel
Level 111
God Stats
66W - 78L
1,504 SR
Queue Stats
234W - 395L
1,448 Elo+
Party 2
Baba Yaga
Baba Yaga
wiccaa
Baba Yaga
Level 85
God Stats
2W - 0L
1,318 SR
Queue Stats
23W - 19L
1,623 Elo+
Party 3
Team Averages
Level 89
1,507 SR
1,490 Elo+

VS

Team Averages
Level 61
1,409 SR
1,458 Elo+
Heimdallr
Heimdallr
Cannon_ThiefXx
Heimdallr
Level 45
God Stats
6W - 5L
1,584 SR
Queue Stats
104W - 117L
1,435 Elo+
Solo
Chronos
Chronos
ObitusMors
Chronos
Level 143
God Stats
10W - 14L
1,320 SR
Queue Stats
377W - 326L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
RoadCappin13
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,349 Elo+
Solo
Odin
Odin
Scéal
Odin
Level 31
God Stats
1W - 2L
1,283 SR
Queue Stats
30W - 46L
1,417 Elo+
Solo
He Bo
He Bo
XxRekthHimxX
He Bo
Level 68
God Stats
2W - 3L
1,357 SR
Queue Stats
398W - 317L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
M1DMA1IN
Bacchus
14
5 / 4 / 9
9,535
530
12,434
15,127
15,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
16
5 / 3 / 3
10,831
602
8,316
14,545
5,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TheKongaMaster
Tsukuyomi
16
4 / 4 / 4
9,629
535
10,399
12,627
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
17
2 / 1 / 3
10,194
566
6,666
8,545
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
wiccaa
Baba Yaga
15
3 / 4 / 5
9,077
504
12,178
11,854
4,821
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cannon_ThiefXx
Heimdallr
17
4 / 5 / 2
10,092
561
8,530
15,126
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
ObitusMors
Chronos
16
5 / 4 / 3
9,433
524
8,163
16,960
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
RoadCappin13
Guan Yu
10
1 / 6 / 2
6,779
377
2,154
13,565
4,355
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
Scéal
Odin
17
1 / 1 / 1
9,161
509
5,127
9,789
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 5
9,924
551
15,991
10,725
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
19
Kills
16
16
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cannon_ThiefXx
Heimdallr
4
5
2
1
W
Bacchus
M1DMA1IN
Bacchus
5
4
9
2.38
L
Chronos
ObitusMors
Chronos
5
4
3
1.63
L
Guan Yu
RoadCappin13
Guan Yu
1
6
2
0.33
L
Odin
Scéal
Odin
1
1
1
1.5
W
Medusa
5
3
3
2.17
W
Tsukuyomi
TheKongaMaster
Tsukuyomi
4
4
4
1.5
L
5
3
5
2.5
W
Hel
2
1
3
3.5
W
Baba Yaga
wiccaa
Baba Yaga
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,993
Damage
39,965
62,698
Taken
66,165
36,678
Mitigated
26,480
21,728
Healing
17,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cannon_ThiefXx
Heimdallr
8,530
4,276
0
6,366
15,126
5,828
74
3,345
11,781
0
72,643
W
Bacchus
M1DMA1IN
Bacchus
12,434
1,527
0
4,413
15,127
15,462
0
6,173
8,750
27,644
0
L
Chronos
ObitusMors
Chronos
8,163
1,559
0
3,073
16,960
5,516
0
12,544
4,356
59,841
0
L
Guan Yu
RoadCappin13
Guan Yu
2,154
316
50
1,098
13,565
4,355
0
3,449
10,076
0
22,063
L
Odin
Scéal
Odin
5,127
606
0
3,330
9,789
7,254
524
5,504
3,949
128
58,210
W
Medusa
8,316
3,254
0
5,000
14,545
5,474
200
3,237
11,228
0
69,913
W
Tsukuyomi
TheKongaMaster
Tsukuyomi
10,399
1,714
0
4,375
12,627
5,325
41
5,114
7,381
0
65,363
L
15,991
1,073
0
3,994
10,725
3,527
0
5,958
4,725
86,526
0
W
Hel
6,666
305
278
4,549
8,545
5,596
0
1,841
6,411
65,462
0
W
Baba Yaga
wiccaa
Baba Yaga
12,178
632
0
3,113
11,854
4,821
82
7,428
4,281
54,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,266
Gold Earned
45,389
526
Minions Killed
547
0
Camps Cleared
0
1,815,869
Distance Traveled
1,794,179
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,092
561
126
7
0
309,166
3
W
Bacchus
9,535
530
23
1
0
334,602
1
L
Chronos
9,433
524
121
7
0
353,095
3
L
Guan Yu
6,779
377
33
2
0
368,072
5
L
Odin
9,161
509
139
8
0
372,391
5
W
Medusa
10,831
602
129
7
0
397,454
5
W
Tsukuyomi
9,629
535
119
7
0
396,985
8
L
He Bo
9,924
551
128
7
0
391,455
7
W
Hel
10,194
566
149
8
0
340,843
7
W
Baba Yaga
9,077
504
106
6
0
345,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role