Player Matchup

Ra
Ra
JakeTheAgent
Ra
Level 124
God Stats
0W - 6L
1,222 SR
Queue Stats
44W - 80L
1,455 Elo+
Party 1
Chaac
Chaac
Oludumare
Chaac
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,759 Elo+
Party 1
Tsukuyomi
Tsukuyomi
voidshell
Tsukuyomi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,407 SR
1,571 Elo+

VS

Team Averages
Level 29
1,795 SR
1,819 Elo+
Ymir
Ymir
DuckTheDestroyer
Ymir
Level 29
God Stats
13W - 3L
1,830 SR
Queue Stats
177W - 94L
1,896 Elo+
Party 2
Nemesis
Nemesis
SumoFart
Nemesis
Level 29
God Stats
1W - 0L
1,836 SR
Queue Stats
74W - 53L
1,656 Elo+
Solo
Nox
Nox
slaayerr0
Nox
Level 28
God Stats
25W - 7L
1,720 SR
Queue Stats
204W - 108L
1,905 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
10,018
589
11,840
13,483
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Oludumare
Chaac
13
0 / 8 / 8
9,895
582
7,365
21,888
19,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
voidshell
Tsukuyomi
15
7 / 9 / 1
12,019
707
7,331
18,388
12,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 14
12,840
755
11,259
15,396
14,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
SumoFart
Nemesis
15
5 / 4 / 12
11,968
704
11,937
13,244
5,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
12 / 1 / 8
14,032
825
23,118
10,081
4,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
8
Kills
24
24
Deaths
8
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
L
1
7
6
0.57
L
Chaac
Oludumare
Chaac
0
8
8
0.5
W
Nemesis
SumoFart
Nemesis
5
4
12
2.75
W
12
1
8
16
L
Tsukuyomi
voidshell
Tsukuyomi
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
46,314
53,759
Taken
38,721
37,214
Mitigated
24,721
13,820
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,259
1,968
763
3,245
15,396
14,267
251
4,634
10,140
34,575
0
L
11,840
936
2,180
2,877
13,483
4,835
0
10,212
3,271
39,926
0
L
Chaac
Oludumare
Chaac
7,365
831
450
6,017
21,888
19,568
50
11,740
10,148
0
23,074
W
Nemesis
SumoFart
Nemesis
11,937
5,052
0
2,754
13,244
5,894
1,532
4,233
8,578
0
43,059
W
23,118
1,741
0
2,378
10,081
4,560
952
2,264
7,532
107,584
0
L
Tsukuyomi
voidshell
Tsukuyomi
7,331
1,832
0
2,296
18,388
12,811
27
12,433
5,955
0
33,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
38,840
145
Minions Killed
228
0
Camps Cleared
0
875,298
Distance Traveled
998,646
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,840
755
32
2
0
331,701
11
L
Ra
10,018
589
78
5
0
292,395
4
L
Chaac
9,895
582
17
1
0
294,318
2
W
Nemesis
11,968
704
54
3
0
353,911
4
W
Nox
14,032
825
142
8
0
313,034
1
L
Tsukuyomi
12,019
707
50
3
0
288,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role