Player Matchup

Serqet
Serqet
Gold II
Iandavichi
Serqet
Gold II
Level 139
God Stats
2W - 7L
1,298 SR
Queue Stats
366W - 407L
1,481 MMR
Solo
Izanami
Izanami
Gold III
LokiSons
Izanami
Gold III
Level 158
God Stats
127W - 110L
1,642 SR
Queue Stats
595W - 577L
1,522 MMR
Solo
Bellona
Bellona
Gold III
PinguSalt
Bellona
Gold III
Level 95
God Stats
13W - 10L
1,715 SR
Queue Stats
104W - 113L
1,516 MMR
Party 1
Aphrodite
Aphrodite
Gold I
ga1axie
Aphrodite
Gold I
Level 135
God Stats
21W - 17L
1,690 SR
Queue Stats
176W - 164L
1,641 MMR
Party 1
Athena
Athena
Platinum V
xCrowbar
Athena
Platinum V
Level 146
God Stats
67W - 42L
1,630 SR
Queue Stats
453W - 448L
1,571 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,595 SR
1,546 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,553 SR
1,523 MMR
Danzaburou
Danzaburou
Gold II
Diegozz
Danzaburou
Gold II
Level 154
God Stats
38W - 39L
1,609 SR
Queue Stats
170W - 189L
1,674 MMR
Party 2
Cerberus
Cerberus
Silver II
EternalBro
Cerberus
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,452 MMR
Party 3
Bacchus
Bacchus
Gold IV
JuancaaMGN
Bacchus
Gold IV
Level 83
God Stats
10W - 12L
1,490 SR
Queue Stats
318W - 319L
1,454 MMR
Party 2
Janus
Janus
Silver I
SmokeMaster112
Janus
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,580 MMR
Party 3
Mercury
Mercury
Gold V
TheChainUser
Mercury
Gold V
Level 50
God Stats
13W - 8L
1,664 SR
Queue Stats
53W - 48L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Iandavichi
Serqet
18
3 / 1 / 16
12,501
521
9,753
25,586
32,737
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
LokiSons
Izanami
20
10 / 2 / 5
14,095
587
20,847
17,702
8,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
PinguSalt
Bellona
20
5 / 3 / 6
13,897
579
17,503
27,947
29,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
ga1axie
Aphrodite
19
4 / 1 / 13
13,060
544
15,591
14,246
8,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
xCrowbar
Athena
20
10 / 0 / 8
13,642
568
16,613
18,247
10,942
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
TiamatPersephoneSetTsukuyomiGuan Yu

VS

Bans
Nu WaNemesisCu ChulainnScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diegozz
Danzaburou
18
1 / 7 / 0
11,701
488
14,645
19,725
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
EternalBro
Cerberus
16
0 / 8 / 4
10,315
430
13,368
28,991
24,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
JuancaaMGN
Bacchus
13
0 / 8 / 3
9,361
390
8,375
20,701
20,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 0
9,217
384
6,425
13,659
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TheChainUser
Mercury
20
5 / 1 / 1
13,243
552
15,487
15,696
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
32
Kills
7
7
Deaths
32
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Diegozz
Danzaburou
1
7
0
0.14
L
Cerberus
EternalBro
Cerberus
0
8
4
0.25
W
Serqet
Iandavichi
Serqet
3
1
16
11
L
Bacchus
JuancaaMGN
Bacchus
0
8
3
0.19
W
Izanami
LokiSons
Izanami
10
2
5
6.25
W
Bellona
PinguSalt
Bellona
5
3
6
2.67
L
1
8
0
0.13
L
Mercury
TheChainUser
Mercury
5
1
1
5.5
W
Aphrodite
ga1axie
Aphrodite
4
1
13
10.5
W
Athena
xCrowbar
Athena
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,307
Damage
58,300
103,728
Taken
98,772
89,586
Mitigated
62,303
44,428
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Diegozz
Danzaburou
14,645
6,767
0
5,964
19,725
6,475
0
3,034
16,130
0
92,794
L
Cerberus
EternalBro
Cerberus
13,368
1,078
0
7,279
28,991
24,400
0
9,823
18,426
63,966
0
W
Serqet
Iandavichi
Serqet
9,753
1,691
0
2,503
25,586
32,737
682
5,834
19,516
0
37,679
L
Bacchus
JuancaaMGN
Bacchus
8,375
266
0
2,049
20,701
20,536
0
7,937
11,655
30,657
0
W
Izanami
LokiSons
Izanami
20,847
14,889
0
6,046
17,702
8,165
8,077
3,736
13,891
0
133,759
W
Bellona
PinguSalt
Bellona
17,503
5,324
0
5,353
27,947
29,694
441
8,721
18,459
14,479
80,198
L
6,425
153
114
1,823
13,659
4,089
0
7,887
5,772
45,560
0
L
Mercury
TheChainUser
Mercury
15,487
8,699
0
1,505
15,696
6,803
1,018
6,256
9,360
0
117,315
W
Aphrodite
ga1axie
Aphrodite
15,591
1,514
11,973
9,464
14,246
8,048
444
4,837
9,239
94,441
0
W
Athena
xCrowbar
Athena
16,613
4,985
0
9,089
18,247
10,942
904
3,555
14,455
107,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,195
Gold Earned
53,837
724
Minions Killed
638
0
Camps Cleared
0
2,452,313
Distance Traveled
2,261,080
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,701
488
177
7
0
373,621
1
L
Cerberus
10,315
430
140
6
0
407,177
3
W
Serqet
12,501
521
42
2
0
497,601
5
L
Bacchus
9,361
390
35
1
0
436,753
6
W
Izanami
14,095
587
217
9
0
413,636
0
W
Bellona
13,897
579
165
7
0
471,683
6
L
Janus
9,217
384
93
4
0
420,558
4
L
Mercury
13,243
552
193
8
0
622,971
8
W
Aphrodite
13,060
544
158
7
0
472,701
15
W
Athena
13,642
568
142
6
0
596,692
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role