Player Matchup

Chaac
Chaac
Gold IV
Elo_420_Cali
Chaac
Gold IV
Level 121
God Stats
14W - 14L
1,677 SR
Queue Stats
484W - 494L
1,344 MMR
Solo
Chernobog
Chernobog
Bronze IV
HollowGrasp
Chernobog
Bronze IV
Level 108
God Stats
1W - 6L
1,500 SR
Queue Stats
250W - 317L
1,375 MMR
Solo
Ne Zha
Ne Zha
Gold IV
RhinoS12335
Ne Zha
Gold IV
Level 117
God Stats
3W - 6L
1,598 SR
Queue Stats
112W - 107L
1,349 MMR
Solo
Cabrakan
Cabrakan
Silver I
Xylon15
Cabrakan
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,338 MMR
Solo
Ah Puch
Ah Puch
Bronze III
docadams2002
Ah Puch
Bronze III
Level 152
God Stats
8W - 3L
1,500 SR
Queue Stats
245W - 269L
1,368 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,555 SR
1,355 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,465 SR
1,445 MMR
Arachne
Arachne
Gold III
JerryBerry30
Arachne
Gold III
Level 125
God Stats
31W - 20L
1,660 SR
Queue Stats
84W - 84L
1,626 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Sconcey5
Sun Wukong
Gold V
Level 125
God Stats
1W - 3L
1,196 SR
Queue Stats
253W - 251L
1,212 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
ThaaHotShot
Hou Yi
Gold IV
Level 65
God Stats
1W - 3L
1,628 SR
Queue Stats
187W - 192L
1,387 MMR
Solo
Chronos
Chronos
Gold III
Thesavageoni
Chronos
Gold III
Level 108
God Stats
3W - 6L
1,343 SR
Queue Stats
172W - 170L
1,502 MMR
Solo
Ares
Ares
Gold III
supersubzero7
Ares
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
10,780
469
16,252
32,434
31,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
HollowGrasp
Chernobog
13
0 / 11 / 5
8,652
376
7,084
14,485
5,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ne Zha
17
3 / 6 / 5
11,028
479
11,234
17,927
9,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Xylon15
Cabrakan
15
3 / 8 / 1
10,395
452
10,534
18,409
13,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
docadams2002
Ah Puch
15
2 / 6 / 7
10,021
436
19,743
13,106
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
TiamatSetDanzaburouAthenaCthulhu

VS

Bans
ScyllaApolloJanusCerberusTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JerryBerry30
Arachne
20
7 / 3 / 14
14,016
609
15,308
23,433
13,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Sconcey5
Sun Wukong
19
8 / 1 / 3
13,327
579
15,380
22,781
20,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
20
9 / 2 / 11
13,894
604
16,188
18,148
8,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Thesavageoni
Chronos
20
10 / 3 / 7
14,937
649
21,676
20,717
11,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 21
12,296
535
8,823
22,420
29,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
11
Kills
36
36
Deaths
11
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Chernobog
HollowGrasp
Chernobog
0
11
5
0.23
W
Arachne
JerryBerry30
Arachne
7
3
14
4.67
L
Ne Zha
3
6
5
0.92
W
Sun Wukong
Sconcey5
Sun Wukong
8
1
3
9.5
W
Hou Yi
9
2
11
7.25
W
Chronos
Thesavageoni
Chronos
10
3
7
4.5
L
Cabrakan
Xylon15
Cabrakan
3
8
1
0.44
L
Ah Puch
docadams2002
Ah Puch
2
6
7
0.92
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,847
Damage
77,375
96,361
Taken
107,499
63,799
Mitigated
83,060
21,107
Healing
39,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,252
3,773
0
10,492
32,434
31,174
748
7,446
24,988
455
69,072
L
Chernobog
HollowGrasp
Chernobog
7,084
2,915
0
0
14,485
5,091
478
8,014
6,471
0
30,544
W
Arachne
JerryBerry30
Arachne
15,308
10,263
0
6,679
23,433
13,037
3,489
10,048
13,385
0
116,933
L
Ne Zha
11,234
2,028
0
6,242
17,927
9,267
0
5,441
12,486
0
81,599
W
Sun Wukong
Sconcey5
Sun Wukong
15,380
4,388
0
8,968
22,781
20,134
1,883
4,565
18,216
0
81,569
W
Hou Yi
16,188
6,861
0
9,735
18,148
8,968
4,971
3,973
14,175
0
92,749
W
Chronos
Thesavageoni
Chronos
21,676
8,450
271
8,832
20,717
11,362
4,040
7,833
12,884
134,622
7,833
L
Cabrakan
Xylon15
Cabrakan
10,534
1,549
0
2,009
18,409
13,478
367
6,160
12,249
49,467
0
L
Ah Puch
docadams2002
Ah Puch
19,743
102
779
1,585
13,106
4,789
260
3,454
9,652
63,755
0
W
8,823
558
0
4,552
22,420
29,559
356
7,092
15,328
31,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,876
Gold Earned
68,470
529
Minions Killed
666
0
Camps Cleared
0
1,980,595
Distance Traveled
2,223,156
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,780
469
143
6
0
387,890
2
L
Chernobog
8,652
376
58
3
0
384,007
0
W
Arachne
14,016
609
146
6
0
494,953
4
L
Ne Zha
11,028
479
135
6
0
463,393
5
W
Sun Wukong
13,327
579
128
6
0
428,782
1
W
Hou Yi
13,894
604
149
6
0
409,762
0
W
Chronos
14,937
649
202
9
0
444,208
4
L
Cabrakan
10,395
452
96
4
0
349,994
4
L
Ah Puch
10,021
436
97
4
0
395,311
3
W
Ares
12,296
535
41
2
0
445,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role