Player Matchup

Apollo
Apollo
FlickRidiculous
Apollo
Level 28
God Stats
9W - 7L
1,394 SR
Queue Stats
35W - 43L
1,374 Elo+
Party 1
Scylla
Scylla
I__AM__RADiO
Scylla
Level 56
God Stats
0W - 2L
1,190 SR
Queue Stats
33W - 50L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
Mr-Myaki
Danzaburou
Level 34
God Stats
17W - 17L
1,441 SR
Queue Stats
32W - 38L
1,445 Elo+
Party 1
Vamana
Vamana
One-Shot-Heat1
Vamana
Level 15
God Stats
10W - 24L
1,289 SR
Queue Stats
10W - 24L
1,328 Elo+
Party 1
Nox
Nox
Picklerick666
Nox
Level 25
God Stats
16W - 16L
1,660 SR
Queue Stats
94W - 84L
1,584 Elo+
Solo
Team Averages
Level 32
1,395 SR
1,426 Elo+

VS

Team Averages
Level 41
1,613 SR
1,520 Elo+
Scylla
Scylla
Larissa011
Scylla
Level 28
God Stats
10W - 6L
1,567 SR
Queue Stats
639W - 601L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
ProvaMetal40
Heimdallr
Level 108
God Stats
1W - 0L
1,635 SR
Queue Stats
59W - 49L
1,539 Elo+
Party 3
Ymir
Ymir
SmorgiGuy
Ymir
Level 29
God Stats
12W - 11L
1,703 SR
Queue Stats
55W - 49L
1,467 Elo+
Solo
Bastet
Bastet
TheSiuk7240
Bastet
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,449 Elo+
Party 3
King Arthur
King Arthur
Zvokt
King Arthur
Level 27
God Stats
136W - 96L
1,659 SR
Queue Stats
618W - 571L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 6
11,535
1,049
11,774
18,186
8,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
15
0 / 4 / 6
9,405
855
7,418
11,237
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mr-Myaki
Danzaburou
16
1 / 8 / 8
10,534
958
11,888
18,070
7,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 10 / 6
9,843
895
8,610
22,412
22,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 5
10,767
979
11,362
6,762
3,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

127

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Larissa011
Scylla
18
6 / 0 / 15
12,048
1,095
18,394
6,003
2,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
ProvaMetal40
Heimdallr
19
11 / 2 / 16
12,520
1,138
25,606
10,917
5,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
19
7 / 2 / 17
11,637
1,058
9,100
11,200
13,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
17
1 / 7 / 15
10,126
921
7,664
12,587
9,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Zvokt
King Arthur
18
5 / 1 / 20
11,400
1,036
11,316
14,843
21,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
12
Kills
30
30
Deaths
12
31
Assists
83
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
L
Scylla
0
4
6
0.75
W
Scylla
Larissa011
Scylla
6
0
15
13.5
L
Danzaburou
Mr-Myaki
Danzaburou
1
8
8
0.63
L
0
10
6
0.3
L
5
1
5
7.5
W
Heimdallr
ProvaMetal40
Heimdallr
11
2
16
9.5
W
Ymir
7
2
17
7.75
W
Bastet
1
7
15
1.21
W
King Arthur
Zvokt
King Arthur
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,052
Damage
72,080
76,667
Taken
55,550
45,621
Mitigated
51,226
10,568
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,774
7,730
0
4,986
18,186
8,142
0
6,900
11,283
0
40,629
L
Scylla
7,418
1,058
0
803
11,237
3,822
0
3,547
7,690
17,673
0
W
Scylla
Larissa011
Scylla
18,394
1,079
0
526
6,003
2,288
0
2,381
3,463
35,275
0
L
Danzaburou
Mr-Myaki
Danzaburou
11,888
4,982
0
1,307
18,070
7,858
0
7,475
10,595
0
33,131
L
8,610
2,802
0
3,472
22,412
22,722
0
8,350
14,062
884
18,637
L
11,362
102
0
0
6,762
3,077
0
1,503
5,259
24,075
0
W
Heimdallr
ProvaMetal40
Heimdallr
25,606
16,400
0
3,940
10,917
5,020
0
4,625
6,098
0
57,179
W
Ymir
9,100
1,122
0
0
11,200
13,320
0
2,736
8,146
29,915
0
W
Bastet
7,664
2,493
0
0
12,587
9,015
0
3,904
8,431
0
11,592
W
King Arthur
Zvokt
King Arthur
11,316
150
0
0
14,843
21,583
0
5,358
9,146
281
20,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,084
Gold Earned
57,731
179
Minions Killed
195
5
Camps Cleared
3
1,060,890
Distance Traveled
1,061,568
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,535
1,049
58
5
1
196,136
0
L
Scylla
9,405
855
31
3
0
170,893
0
W
Scylla
12,048
1,095
46
4
1
236,097
1
L
Danzaburou
10,534
958
47
4
2
185,007
0
L
Vamana
9,843
895
18
2
1
229,592
2
L
Nox
10,767
979
25
2
1
279,262
0
W
Heimdallr
12,520
1,138
86
8
2
184,770
0
W
Ymir
11,637
1,058
43
4
0
215,004
0
W
Bastet
10,126
921
4
0
0
212,771
1
W
King Arthur
11,400
1,036
16
1
0
212,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role