Player Matchup

Cerberus
Cerberus
AccursedDepth227
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 1
Bellona
Bellona
FatDabs4752
Bellona
Level 16
God Stats
12W - 4L
1,811 SR
Queue Stats
74W - 57L
1,669 Elo+
Solo
Ne Zha
Ne Zha
GodSlayer227
Ne Zha
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 215L
1,532 Elo+
Party 1
Ullr
Ullr
Xx-M-_-oDz-Xx
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,704 Elo+
Solo
Zhong Kui
Zhong Kui
pabla_01
Zhong Kui
Level 29
God Stats
10W - 12L
1,505 SR
Queue Stats
63W - 51L
1,597 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,598 Elo+

VS

Team Averages
Level 20
1,546 SR
1,593 Elo+
Baron Samedi
Baron Samedi
Dedaykid
Baron Samedi
Level 30
God Stats
2W - 3L
1,717 SR
Queue Stats
11W - 13L
1,529 Elo+
Solo
Rama
Rama
HazyDiaz
Rama
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
111W - 72L
1,684 Elo+
Solo
Nemesis
Nemesis
Ramonislaw
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 53L
1,659 Elo+
Solo
Athena
Athena
ZeusKingOG
Athena
Level 26
God Stats
5W - 7L
1,667 SR
Queue Stats
120W - 127L
1,547 Elo+
Solo
Janus
Janus
dannits
Janus
Level 8
God Stats
1W - 2L
1,345 SR
Queue Stats
2W - 3L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,593
475
7,844
13,566
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
FatDabs4752
Bellona
16
7 / 1 / 2
9,832
615
10,596
13,605
10,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
16
5 / 1 / 4
9,523
595
10,617
15,535
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 3
8,451
528
6,997
14,308
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
pabla_01
Zhong Kui
14
7 / 2 / 2
9,201
575
10,353
9,061
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dedaykid
Baron Samedi
12
1 / 5 / 0
7,400
463
5,394
9,060
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
14
5 / 4 / 1
8,735
546
8,517
14,816
4,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Ramonislaw
Nemesis
14
1 / 5 / 4
7,925
495
6,745
11,776
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
ZeusKingOG
Athena
10
0 / 6 / 4
6,961
435
6,976
17,919
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
dannits
Janus
15
5 / 6 / 2
9,373
586
6,827
9,934
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
26
Kills
12
12
Deaths
26
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
6
2
0.5
L
Baron Samedi
Dedaykid
Baron Samedi
1
5
0
0.2
W
Bellona
FatDabs4752
Bellona
7
1
2
8
W
Ne Zha
5
1
4
7
L
Rama
5
4
1
1.38
L
Nemesis
Ramonislaw
Nemesis
1
5
4
0.6
W
5
2
3
3.25
L
Athena
ZeusKingOG
Athena
0
6
4
0.33
L
Janus
dannits
Janus
5
6
2
1
W
Zhong Kui
pabla_01
Zhong Kui
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,407
Damage
34,459
66,075
Taken
63,505
32,225
Mitigated
27,410
30,292
Healing
19,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,844
83
301
3,794
13,566
4,787
0
1,967
11,599
36,351
0
L
Baron Samedi
Dedaykid
Baron Samedi
5,394
515
0
2,865
9,060
4,308
0
199
8,833
34,601
0
W
Bellona
FatDabs4752
Bellona
10,596
3,742
0
7,113
13,605
10,779
1,490
5,232
8,369
0
63,295
W
Ne Zha
10,617
4,446
0
9,258
15,535
6,193
60
4,662
10,755
0
65,186
L
Rama
8,517
6,989
0
7,424
14,816
4,341
120
6,921
7,849
0
61,843
L
Nemesis
Ramonislaw
Nemesis
6,745
1,976
0
3,708
11,776
4,384
200
1,612
10,082
0
41,437
W
6,997
3,499
0
4,917
14,308
4,861
0
3,075
11,211
0
50,957
L
Athena
ZeusKingOG
Athena
6,976
3,129
0
3,637
17,919
11,487
0
4,301
13,452
21,451
0
L
Janus
dannits
Janus
6,827
577
0
2,157
9,934
2,890
352
4,558
5,092
50,129
0
W
Zhong Kui
pabla_01
Zhong Kui
10,353
1,167
0
4,909
9,061
5,605
1,921
3,825
4,944
46,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
40,394
502
Minions Killed
388
0
Camps Cleared
0
1,622,296
Distance Traveled
1,507,877
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,593
475
94
6
0
325,794
0
L
Baron Samedi
7,400
463
63
4
0
291,489
1
W
Bellona
9,832
615
122
8
0
353,418
2
W
Ne Zha
9,523
595
114
7
0
341,108
1
L
Rama
8,735
546
111
7
0
267,553
2
L
Nemesis
7,925
495
81
5
0
319,951
8
W
Ullr
8,451
528
72
5
0
306,426
6
L
Athena
6,961
435
35
2
0
308,098
2
L
Janus
9,373
586
98
6
0
320,786
4
W
Zhong Kui
9,201
575
100
6
0
295,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role