Player Matchup

Fenrir
Fenrir
Jail Yard
Fenrir
Level 116
God Stats
12W - 9L
1,713 SR
Queue Stats
428W - 403L
1,552 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TangiblePhantom
Kumbhakarna
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 93L
1,603 Elo+
Solo
Agni
Agni
Ubervamp Reborn
Agni
Level 153
God Stats
14W - 12L
1,643 SR
Queue Stats
566W - 597L
1,529 Elo+
Solo
Chang'e
Chang'e
chewy02y
Chang'e
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 84L
1,566 Elo+
Solo
Amaterasu
Amaterasu
o Lucilfer
Amaterasu
Level 128
God Stats
7W - 2L
1,606 SR
Queue Stats
142W - 137L
1,591 Elo+
Party 1
Team Averages
Level 133
1,592 SR
1,568 Elo+

VS

Team Averages
Level 110
1,637 SR
1,678 Elo+
Thanatos
Thanatos
Ninjagrunt
Thanatos
Level 98
God Stats
3W - 7L
1,241 SR
Queue Stats
326W - 338L
1,535 Elo+
Solo
Raijin
Raijin
ParaCyte
Raijin
Level 160
God Stats
2W - 0L
1,632 SR
Queue Stats
42W - 22L
1,728 Elo+
Party 2
Sylvanus
Sylvanus
Rollinlikeap
Sylvanus
Level 68
God Stats
2W - 1L
1,595 SR
Queue Stats
59W - 40L
1,498 Elo+
Party 2
Vamana
Vamana
Saltmeister
Vamana
Level 154
God Stats
3W - 0L
1,862 SR
Queue Stats
56W - 30L
1,750 Elo+
Party 2
Anhur
Anhur
alexluckys
Anhur
Level 69
God Stats
1W - 0L
1,852 SR
Queue Stats
38W - 16L
1,880 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jail Yard
Fenrir
20
6 / 6 / 16
13,481
674
15,645
25,359
33,213
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
TangiblePhantom
Kumbhakarna
20
7 / 8 / 13
13,105
655
12,568
34,553
44,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 8 / 15
13,034
652
27,185
26,141
12,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
chewy02y
Chang'e
19
5 / 8 / 9
12,727
636
22,584
27,590
22,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
o Lucilfer
Amaterasu
20
4 / 6 / 10
14,746
737
17,769
38,550
38,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ninjagrunt
Thanatos
20
12 / 5 / 17
14,200
710
26,599
16,841
8,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
ParaCyte
Raijin
20
6 / 5 / 18
14,746
737
35,213
19,137
9,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Rollinlikeap
Sylvanus
19
1 / 4 / 20
13,049
652
12,483
31,426
43,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
20
12 / 6 / 10
14,573
729
33,527
26,233
19,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
20
5 / 7 / 23
13,896
695
22,653
22,171
10,273
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
124
27
Kills
36
36
Deaths
27
63
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jail Yard
Fenrir
6
6
16
2.33
W
Thanatos
Ninjagrunt
Thanatos
12
5
17
4.1
W
Raijin
ParaCyte
Raijin
6
5
18
3
W
Sylvanus
Rollinlikeap
Sylvanus
1
4
20
2.75
W
Vamana
12
6
10
2.83
L
Kumbhakarna
TangiblePhantom
Kumbhakarna
7
8
13
1.69
L
5
8
15
1.56
W
Anhur
5
7
23
2.36
L
Chang'e
chewy02y
Chang'e
5
8
9
1.19
L
Amaterasu
o Lucilfer
Amaterasu
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,751
Damage
130,475
152,193
Taken
115,808
151,760
Mitigated
91,190
61,086
Healing
59,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jail Yard
Fenrir
15,645
3,977
2,388
2,318
25,359
33,213
1,256
8,591
16,279
0
23,602
W
Thanatos
Ninjagrunt
Thanatos
26,599
6,724
846
10,060
16,841
8,659
1,199
7,514
9,327
0
37,249
W
Raijin
ParaCyte
Raijin
35,213
2,792
3,769
3,970
19,137
9,272
804
10,002
9,135
79,576
0
W
Sylvanus
Rollinlikeap
Sylvanus
12,483
2,677
13,057
11,572
31,426
43,311
520
16,703
14,723
16,519
0
W
Vamana
33,527
12,445
4,528
6,200
26,233
19,675
36
15,779
10,454
0
53,574
L
Kumbhakarna
TangiblePhantom
Kumbhakarna
12,568
978
3,128
3,653
34,553
44,434
65
11,608
22,945
28,435
0
L
27,185
2,040
2,608
3,779
26,141
12,451
2,155
7,055
19,086
45,623
0
W
Anhur
22,653
13,287
1,422
4,225
22,171
10,273
1,636
12,382
9,789
0
46,461
L
Chang'e
chewy02y
Chang'e
22,584
1,779
14,737
10,522
27,590
22,717
0
9,643
17,947
33,828
0
L
Amaterasu
o Lucilfer
Amaterasu
17,769
6,018
3,445
14,508
38,550
38,945
759
10,799
27,751
43
41,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,093
Gold Earned
70,464
164
Minions Killed
183
0
Camps Cleared
0
1,732,634
Distance Traveled
1,737,696
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,481
674
23
1
0
364,989
3
W
Thanatos
14,200
710
14
1
0
373,251
0
W
Raijin
14,746
737
95
5
0
313,762
3
W
Sylvanus
13,049
652
6
0
0
337,248
1
W
Vamana
14,573
729
31
2
0
401,790
1
L
Kumbhakarna
13,105
655
21
1
0
367,805
1
L
Agni
13,034
652
45
2
0
309,452
0
W
Anhur
13,896
695
37
2
0
311,645
2
L
Chang'e
12,727
636
33
2
0
342,689
0
L
Amaterasu
14,746
737
42
2
0
347,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role