Player Matchup

Merlin
Merlin
BuckJ91
Merlin
Level 137
God Stats
17W - 18L
1,450 SR
Queue Stats
370W - 369L
1,405 Elo+
Solo
Medusa
Medusa
JonathanVduh
Medusa
Level 147
God Stats
4W - 2L
1,580 SR
Queue Stats
200W - 166L
1,640 Elo+
Party 1
Ares
Ares
PabloEscobroke
Ares
Level 130
God Stats
5W - 4L
1,644 SR
Queue Stats
123W - 111L
1,645 Elo+
Party 1
Fenrir
Fenrir
ScorchedEye
Fenrir
Level 156
God Stats
3W - 4L
1,657 SR
Queue Stats
220W - 190L
1,677 Elo+
Party 1
Sun Wukong
Sun Wukong
Tądpole
Sun Wukong
Level 129
God Stats
3W - 2L
1,447 SR
Queue Stats
90W - 87L
1,516 Elo+
Party 1
Team Averages
Level 140
1,556 SR
1,577 Elo+

VS

Team Averages
Level 117
1,473 SR
1,506 Elo+
Artemis
Artemis
Keehazz
Artemis
Level 63
God Stats
3W - 8L
1,380 SR
Queue Stats
5W - 9L
1,387 Elo+
Solo
Neith
Neith
Loadin In
Neith
Level 85
God Stats
345W - 323L
1,651 SR
Queue Stats
345W - 326L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
SevenSeaSinbad
Baron Samedi
Level 129
God Stats
1W - 3L
1,419 SR
Queue Stats
88W - 95L
1,564 Elo+
Solo
King Arthur
King Arthur
ivyRealistic
King Arthur
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 147L
1,464 Elo+
Party 2
Janus
Janus
vPROJECT_MERKv
Janus
Level 148
God Stats
3W - 4L
1,416 SR
Queue Stats
64W - 56L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BuckJ91
Merlin
15
2 / 0 / 5
8,279
828
8,942
5,055
2,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
17
12 / 5 / 6
11,680
1,168
16,979
10,623
5,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 9
8,999
900
4,485
11,363
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
14
8 / 7 / 8
9,884
988
10,976
11,770
9,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Tądpole
Sun Wukong
15
1 / 1 / 10
8,513
851
4,815
9,085
7,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Keehazz
Artemis
14
1 / 6 / 6
7,867
787
3,225
10,203
3,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Loadin In
Neith
16
4 / 2 / 4
9,152
915
7,635
7,865
3,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SevenSeaSinbad
Baron Samedi
13
2 / 7 / 7
8,246
825
5,836
10,647
3,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ivyRealistic
King Arthur
14
3 / 4 / 7
8,867
887
8,650
12,467
12,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 6 / 7
9,883
988
8,785
10,085
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
46
25
Kills
15
15
Deaths
25
38
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
BuckJ91
Merlin
2
0
5
4.5
W
Medusa
12
5
6
3
L
Artemis
Keehazz
Artemis
1
6
6
0.67
L
Neith
Loadin In
Neith
4
2
4
3
W
2
2
9
3.25
W
Fenrir
8
7
8
1.71
L
Baron Samedi
SevenSeaSinbad
Baron Samedi
2
7
7
0.79
W
Sun Wukong
Tądpole
Sun Wukong
1
1
10
6
L
King Arthur
ivyRealistic
King Arthur
3
4
7
1.63
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,197
Damage
34,131
47,896
Taken
51,267
36,452
Mitigated
27,211
3,254
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BuckJ91
Merlin
8,942
335
0
193
5,055
2,043
26
2,254
2,699
37,481
0
W
Medusa
16,979
9,306
0
763
10,623
5,297
1,733
2,247
8,018
0
35,193
L
Artemis
Keehazz
Artemis
3,225
1,521
0
1,574
10,203
3,671
0
2,176
8,027
0
17,972
L
Neith
Loadin In
Neith
7,635
3,972
0
1,545
7,865
3,276
747
3,369
4,496
0
38,391
W
4,485
238
0
518
11,363
12,189
0
3,233
7,802
13,856
0
W
Fenrir
10,976
2,691
0
848
11,770
9,010
114
3,201
8,363
0
22,026
L
Baron Samedi
SevenSeaSinbad
Baron Samedi
5,836
743
626
1,125
10,647
3,951
1
2,147
8,500
12,350
0
W
Sun Wukong
Tądpole
Sun Wukong
4,815
1,161
0
932
9,085
7,913
0
3,299
5,470
0
26,556
L
King Arthur
ivyRealistic
King Arthur
8,650
1,505
0
275
12,467
12,858
0
3,778
8,689
0
20,926
L
8,785
446
104
1,031
10,085
3,455
0
2,030
8,055
23,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,355
Gold Earned
44,015
243
Minions Killed
233
9
Camps Cleared
7
970,365
Distance Traveled
885,004
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,279
828
86
9
1
198,872
1
W
Medusa
11,680
1,168
59
6
3
187,057
2
L
Artemis
7,867
787
55
6
1
160,007
0
L
Neith
9,152
915
92
9
5
187,909
0
W
Ares
8,999
900
22
2
0
196,630
4
W
Fenrir
9,884
988
20
2
3
179,791
2
L
Baron Samedi
8,246
825
20
2
0
156,361
3
W
Sun Wukong
8,513
851
56
6
2
208,015
2
L
King Arthur
8,867
887
24
2
0
204,588
0
L
Janus
9,883
988
42
4
1
176,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role