Player Matchup

Thoth
Thoth
 
Thoth
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
KnG VaDeR
Ares
Level 106
God Stats
5W - 1L
1,845 SR
Queue Stats
203W - 169L
1,569 Elo+
Party 1
Fenrir
Fenrir
wrestlor
Fenrir
Level 134
God Stats
6W - 2L
1,767 SR
Queue Stats
49W - 52L
1,372 Elo+
Solo
Team Averages
Level 124
1,704 SR
1,480 Elo+

VS

Team Averages
Level 117
1,513 SR
1,466 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BOOMSTIK901
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,304 Elo+
Solo
Thoth
Thoth
PantherPride70
Thoth
Level 87
God Stats
11W - 15L
1,538 SR
Queue Stats
278W - 303L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
3 / 1 / 3
6,775
847
5,573
4,456
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
10
5 / 1 / 3
7,033
879
3,960
4,509
2,563
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
wrestlor
Fenrir
10
2 / 3 / 7
6,729
841
6,173
6,432
2,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 3 / 2
6,485
811
4,931
8,332
5,628
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 2
5,933
742
2,332
6,654
2,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 3
6,591
824
3,496
3,611
1,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
5
5
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
3
4.5
L
Bacchus
 
Bacchus
3
3
2
1.33
L
0
5
2
0.2
W
Ares
5
1
3
6.5
L
2
2
3
1.75
W
Fenrir
wrestlor
Fenrir
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
10,759
15,397
Taken
18,597
7,051
Mitigated
8,701
3,101
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,573
127
36
1,272
4,456
1,532
0
3,063
1,393
26,105
0
L
Bacchus
 
Bacchus
4,931
658
288
2,246
8,332
5,628
0
5,156
3,176
9,895
0
L
2,332
816
0
558
6,654
2,004
0
2,546
4,108
0
12,015
W
Ares
3,960
315
404
763
4,509
2,563
553
2,068
2,441
10,036
0
L
3,496
232
0
407
3,611
1,069
0
1,931
1,680
25,586
0
W
Fenrir
wrestlor
Fenrir
6,173
1,289
0
626
6,432
2,956
383
3,351
3,081
0
25,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,537
Gold Earned
19,009
106
Minions Killed
89
0
Camps Cleared
0
497,515
Distance Traveled
389,763
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,775
847
49
6
0
162,648
0
L
Bacchus
6,485
811
12
2
0
152,692
2
L
Pele
5,933
742
16
2
0
105,666
0
W
Ares
7,033
879
16
2
0
165,879
0
L
Thoth
6,591
824
61
8
0
131,405
1
W
Fenrir
6,729
841
41
5
0
168,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role