Player Matchup

Eset
Eset
Silver II
EdsonCabral
Eset
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
Im_Frannk
Fenrir
Silver III
Level 65
God Stats
9W - 3L
1,955 SR
Queue Stats
34W - 47L
994 MMR
Solo
Chernobog
Chernobog
Silver I
InspireHead
Chernobog
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
Powthergaist
Sylvanus
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
xkibk
Geb
Silver IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,591 SR
1,399 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,457 SR
1,009 MMR
Scylla
Scylla
Silver I
Proo64
Scylla
Silver I
Level 147
God Stats
10W - 8L
1,471 SR
Queue Stats
85W - 90L
1,075 MMR
Party 1
Ravana
Ravana
Silver III
TTweex
Ravana
Silver III
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 61L
1,010 MMR
Solo
Izanami
Izanami
Bronze V
TioDarth
Izanami
Bronze V
Level 119
God Stats
0W - 6L
1,339 SR
Queue Stats
20W - 48L
977 MMR
Party 1
Chaac
Chaac
Gold V
XxLamark360xX
Chaac
Gold V
Level 146
God Stats
22W - 12L
1,488 SR
Queue Stats
582W - 590L
1,071 MMR
Solo
Bacchus
Bacchus
Silver V
xuramqv
Bacchus
Silver V
Level 63
God Stats
5W - 7L
1,490 SR
Queue Stats
62W - 71L
910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 1
3,939
788
959
1,036
173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Im_Frannk
Fenrir
5
0 / 0 / 3
3,413
683
413
2,226
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
InspireHead
Chernobog
5
1 / 0 / 2
3,353
671
1,569
1,819
357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Powthergaist
Sylvanus
6
0 / 0 / 0
3,558
712
558
1,667
658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
xkibk
Geb
5
0 / 0 / 2
3,296
659
728
2,303
660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
AthenaDanzaburouApolloTiamatTsukuyomi

VS

Bans
SetAgniCerberusJanusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Proo64
Scylla
6
0 / 1 / 0
3,252
650
0
1,595
314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
TTweex
Ravana
1
0 / 0 / 0
2,415
483
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Izanami
TioDarth
Izanami
5
0 / 1 / 0
3,066
613
1,372
2,248
370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
2,895
579
839
2,377
945
Talisman

Talisman

+75
Health
+15
Magical Protection

Boots

Boots

+6%
Movement Speed

Bacchus
xuramqv
Bacchus
4
0 / 2 / 0
3,100
620
790
3,027
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Fenrir
Im_Frannk
Fenrir
0
0
3
1.5
W
Chernobog
InspireHead
Chernobog
1
0
2
2
W
Sylvanus
Powthergaist
Sylvanus
0
0
0
0
L
Scylla
Proo64
Scylla
0
1
0
0
L
Ravana
TTweex
Ravana
0
0
0
0
L
Izanami
TioDarth
Izanami
0
1
0
0
L
0
0
0
0
W
Geb
xkibk
Geb
0
0
2
1
L
Bacchus
xuramqv
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,227
Damage
3,001
9,051
Taken
9,247
2,474
Mitigated
2,992
5,458
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
959
137
242
585
1,036
173
0
0
1,036
12,882
0
W
Fenrir
Im_Frannk
Fenrir
413
93
0
1,563
2,226
626
0
0
2,226
0
11,565
W
Chernobog
InspireHead
Chernobog
1,569
1,099
0
1,016
1,819
357
0
356
1,463
0
15,893
W
Sylvanus
Powthergaist
Sylvanus
558
338
0
701
1,667
658
151
0
1,667
12,676
3,277
L
Scylla
Proo64
Scylla
0
0
0
170
1,595
314
0
211
1,344
12,085
0
L
Ravana
TTweex
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
TioDarth
Izanami
1,372
1,191
0
727
2,248
370
0
604
1,539
0
15,049
L
839
0
0
812
2,377
945
0
466
1,911
0
10,339
W
Geb
xkibk
Geb
728
184
0
1,351
2,303
660
0
434
1,869
5,382
0
L
Bacchus
xuramqv
Bacchus
790
67
0
868
3,027
1,363
0
723
2,300
5,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,559
Gold Earned
14,728
139
Minions Killed
86
0
Camps Cleared
0
458,457
Distance Traveled
369,708
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
3,939
788
33
7
0
93,160
2
W
Fenrir
3,413
683
29
6
0
95,706
3
W
Chernobog
3,353
671
34
7
0
83,630
1
W
Sylvanus
3,558
712
32
6
0
86,629
0
L
Scylla
3,252
650
26
5
0
87,462
1
L
Ravana
2,415
483
0
0
0
12,744
0
L
Izanami
3,066
613
35
7
0
83,994
2
L
Chaac
2,895
579
14
3
0
91,872
1
W
Geb
3,296
659
11
2
0
99,332
4
L
Bacchus
3,100
620
11
2
0
93,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role