Player Matchup

Hades
Hades
ArstroPreston
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,048 Elo+
Party 1
Sobek
Sobek
GingerJesus422
Sobek
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 28L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
dstrainme
Ao Kuang
Level 27
God Stats
3W - 5L
1,412 SR
Queue Stats
48W - 47L
1,353 Elo+
Solo
Sol
Sol
jackeryzlolol
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,060 Elo+
Party 1
Athena
Athena
yibanana
Athena
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,336 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,251 Elo+

VS

Team Averages
Level 28
1,324 SR
1,277 Elo+
Mercury
Mercury
BASEDGOD 512
Mercury
Level 34
God Stats
12W - 11L
1,242 SR
Queue Stats
283W - 331L
1,336 Elo+
Party 2
Medusa
Medusa
Brian28152
Medusa
Level 25
God Stats
3W - 3L
1,703 SR
Queue Stats
82W - 77L
1,356 Elo+
Solo
Hades
Hades
MysteryKami
Hades
Level 29
God Stats
15W - 12L
1,112 SR
Queue Stats
46W - 38L
1,037 Elo+
Party 2
Merlin
Merlin
SEYVANHEL
Merlin
Level 27
God Stats
20W - 45L
1,075 SR
Queue Stats
1,805W - 2,003L
1,283 Elo+
Solo
Kukulkan
Kukulkan
texasmade78753
Kukulkan
Level 26
God Stats
59W - 70L
1,488 SR
Queue Stats
293W - 336L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
4,353
290
76
1,257
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 1
6,417
428
5,391
14,620
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
dstrainme
Ao Kuang
11
3 / 3 / 1
6,899
460
4,099
10,582
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
4,290
286
0
268
67
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
yibanana
Athena
13
2 / 1 / 2
7,792
519
4,226
9,758
7,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BASEDGOD 512
Mercury
11
0 / 0 / 5
7,025
468
5,054
8,729
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Brian28152
Medusa
10
3 / 4 / 1
6,746
450
3,236
6,246
2,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 2 / 1
7,517
501
5,580
8,005
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
SEYVANHEL
Merlin
12
0 / 1 / 0
6,558
437
3,042
4,004
1,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
12
1 / 1 / 2
7,624
508
5,693
3,748
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
8
9
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Mercury
BASEDGOD 512
Mercury
0
0
5
2.5
W
Medusa
Brian28152
Medusa
3
4
1
0.88
L
2
3
1
0.83
W
4
2
1
2.25
W
Merlin
SEYVANHEL
Merlin
0
1
0
0
L
Ao Kuang
dstrainme
Ao Kuang
3
3
1
1.17
L
0
0
0
0
W
Kukulkan
1
1
2
2
L
Athena
yibanana
Athena
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,792
Damage
22,605
36,485
Taken
30,732
20,893
Mitigated
10,584
12,034
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
76
0
0
27
1,257
284
0
238
979
1,346
0
W
Mercury
BASEDGOD 512
Mercury
5,054
2,103
0
2,477
8,729
2,659
355
3,202
5,527
0
31,708
W
Medusa
Brian28152
Medusa
3,236
1,005
0
460
6,246
2,107
1,348
3,038
3,208
0
20,845
L
5,391
759
0
3,768
14,620
9,472
256
4,660
9,540
28,671
0
W
5,580
384
136
2,764
8,005
3,182
2,280
3,750
4,255
29,272
0
W
Merlin
SEYVANHEL
Merlin
3,042
180
0
264
4,004
1,178
923
2,133
1,871
28,772
0
L
Ao Kuang
dstrainme
Ao Kuang
4,099
1,208
0
4,564
10,582
3,397
0
4,209
6,039
30,077
0
L
0
0
0
0
268
67
0
84
184
132
35
W
Kukulkan
5,693
454
0
0
3,748
1,458
603
1,669
2,079
38,010
0
L
Athena
yibanana
Athena
4,226
675
0
3,675
9,758
7,673
0
4,224
5,428
43,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
35,470
198
Minions Killed
282
0
Camps Cleared
0
898,269
Distance Traveled
1,248,616
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,353
290
0
0
0
50,903
0
W
Mercury
7,025
468
60
4
0
339,667
0
W
Medusa
6,746
450
40
3
0
215,966
1
L
Sobek
6,417
428
43
3
0
282,149
1
W
Hades
7,517
501
52
3
0
192,928
4
W
Merlin
6,558
437
52
3
0
216,089
0
L
Ao Kuang
6,899
460
59
4
0
250,955
4
L
Sol
4,290
286
0
0
0
63,281
0
W
Kukulkan
7,624
508
78
5
0
283,966
0
L
Athena
7,792
519
96
6
0
250,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role