Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FluxoCruzado
Chaac
Level 15
God Stats
6W - 9L
1,440 SR
Queue Stats
9W - 30L
1,214 Elo+
Party 2
Nemesis
Nemesis
GabilokoBi
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,175 Elo+
Solo
Danzaburou
Danzaburou
RICO2000br
Danzaburou
Level 27
God Stats
18W - 33L
1,340 SR
Queue Stats
130W - 218L
1,269 Elo+
Party 2
Awilix
Awilix
darkmuLesthia
Awilix
Level 12
God Stats
1W - 5L
1,365 SR
Queue Stats
8W - 14L
1,327 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,297 Elo+

VS

Team Averages
Level 30
1,369 SR
1,362 Elo+
Eset
Eset
 
Eset
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
TojaMC
Thor
Level 54
God Stats
1W - 2L
1,125 SR
Queue Stats
16W - 28L
1,297 Elo+
Party 3
Ares
Ares
han04
Ares
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 21L
1,378 Elo+
Party 3
Ymir
Ymir
kaljukitos
Ymir
Level 27
God Stats
57W - 76L
1,366 SR
Queue Stats
140W - 201L
1,313 Elo+
Party 1
Poseidon
Poseidon
valentin12345261
Poseidon
Level 29
God Stats
14W - 19L
1,353 SR
Queue Stats
114W - 167L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 8 / 2
8,106
405
9,280
13,586
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 9 / 7
6,910
346
5,826
21,046
11,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
GabilokoBi
Nemesis
13
1 / 6 / 5
8,148
407
6,485
12,934
4,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Danzaburou
RICO2000br
Danzaburou
12
2 / 8 / 2
8,111
406
7,230
13,380
4,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 12 / 3
8,698
435
7,550
19,723
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 3 / 14
9,655
483
9,508
11,112
3,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
TojaMC
Thor
14
8 / 5 / 8
9,248
462
7,760
12,377
4,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
han04
Ares
12
1 / 2 / 7
7,993
400
3,476
10,101
8,129
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
14 / 1 / 16
11,472
574
17,882
16,266
8,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
17 / 0 / 11
11,054
553
24,898
6,066
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
10
Kills
42
43
Deaths
11
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
8
2
0.5
W
Eset
 
Eset
2
3
14
3
L
0
9
7
0.39
L
Nemesis
GabilokoBi
Nemesis
1
6
5
0.58
L
Danzaburou
RICO2000br
Danzaburou
2
8
2
0.38
W
Thor
TojaMC
Thor
8
5
8
2.4
L
4
12
3
0.46
W
Ares
han04
Ares
1
2
7
2.25
W
14
1
16
22
W
17
0
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,371
Damage
63,524
80,669
Taken
55,922
30,460
Mitigated
27,066
12,774
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,280
3,982
0
1,941
13,586
4,142
562
9,779
3,637
0
35,623
W
Eset
 
Eset
9,508
693
1,013
3,260
11,112
3,676
1,718
0
10,967
53,807
0
L
5,826
646
0
4,007
21,046
11,384
94
15,768
4,975
0
17,382
L
Nemesis
GabilokoBi
Nemesis
6,485
1,843
0
866
12,934
4,368
0
8,026
4,731
0
35,549
L
Danzaburou
RICO2000br
Danzaburou
7,230
3,925
0
2,290
13,380
4,157
0
10,159
2,661
0
35,724
W
Thor
TojaMC
Thor
7,760
1,756
0
0
12,377
4,688
0
0
12,202
0
31,626
L
7,550
3,027
0
3,670
19,723
6,409
0
10,440
8,901
0
39,584
W
Ares
han04
Ares
3,476
662
0
36
10,101
8,129
1,066
0
10,051
22,937
0
W
17,882
1,894
0
2,987
16,266
8,442
561
0
16,195
65,632
0
W
24,898
2,230
851
771
6,066
2,131
1,967
0
6,066
70,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,973
Gold Earned
49,422
260
Minions Killed
354
0
Camps Cleared
0
1,657,826
Distance Traveled
1,883,894
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,106
405
52
3
0
326,940
0
W
Eset
9,655
483
95
5
0
334,655
1
L
Chaac
6,910
346
18
1
0
271,763
0
L
Nemesis
8,148
407
63
3
0
398,382
4
L
Danzaburou
8,111
406
60
3
0
332,644
0
W
Thor
9,248
462
52
3
0
375,422
1
L
Awilix
8,698
435
67
3
0
328,097
5
W
Ares
7,993
400
35
2
0
365,641
5
W
Ymir
11,472
574
87
4
0
401,957
1
W
Poseidon
11,054
553
85
4
0
406,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role