Player Matchup

Achilles
Achilles
GubbBlub
Achilles
Level 84
God Stats
2W - 5L
1,214 SR
Queue Stats
79W - 75L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
LiamBaits
Danzaburou
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,496 Elo+
Party 1
Scylla
Scylla
Nbulx
Scylla
Level 90
God Stats
3W - 2L
1,637 SR
Queue Stats
101W - 87L
1,477 Elo+
Party 1
Ganesha
Ganesha
Sorakh234
Ganesha
Level 107
God Stats
1W - 3L
1,371 SR
Queue Stats
695W - 695L
1,491 Elo+
Solo
Nemesis
Nemesis
Trapipi
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
1,487 Elo+
Party 1
Team Averages
Level 88
1,445 SR
1,483 Elo+

VS

Team Averages
Level 110
1,633 SR
1,538 Elo+
Nike
Nike
Hérétic
Nike
Level 145
God Stats
10W - 3L
1,602 SR
Queue Stats
164W - 160L
1,561 Elo+
Solo
Cabrakan
Cabrakan
Prospect54
Cabrakan
Level 67
God Stats
9W - 2L
1,822 SR
Queue Stats
43W - 36L
1,510 Elo+
Party 2
Chiron
Chiron
RrippieTedd
Chiron
Level 126
God Stats
6W - 5L
1,577 SR
Queue Stats
147W - 128L
1,504 Elo+
Party 2
Set
Set
iAtoKs
Set
Level 98
God Stats
3W - 1L
1,849 SR
Queue Stats
122W - 104L
1,539 Elo+
Party 2
Ymir
Ymir
jaabz08
Ymir
Level 114
God Stats
6W - 3L
1,315 SR
Queue Stats
58W - 56L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GubbBlub
Achilles
11
4 / 1 / 1
6,013
601
6,414
6,024
3,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
LiamBaits
Danzaburou
8
0 / 4 / 1
5,025
503
1,518
6,618
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Nbulx
Scylla
11
1 / 3 / 5
5,931
593
4,473
6,116
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Sorakh234
Ganesha
6
0 / 5 / 3
4,485
449
1,713
6,946
1,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Trapipi
Nemesis
10
5 / 5 / 0
6,144
614
3,405
7,499
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 2 / 0
5,623
562
1,133
7,856
2,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Prospect54
Cabrakan
10
3 / 1 / 7
6,341
634
4,851
5,283
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
11
7 / 2 / 5
7,053
705
8,268
7,025
2,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Set
iAtoKs
Set
10
2 / 3 / 6
6,020
602
3,691
6,570
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
jaabz08
Ymir
12
6 / 2 / 1
6,913
691
4,153
6,121
2,501
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
18
18
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
GubbBlub
Achilles
4
1
1
4.5
W
Nike
0
2
0
0
L
Danzaburou
LiamBaits
Danzaburou
0
4
1
0.13
L
Scylla
Nbulx
Scylla
1
3
5
1.17
W
Cabrakan
Prospect54
Cabrakan
3
1
7
6.5
W
Chiron
7
2
5
4.75
L
Ganesha
Sorakh234
Ganesha
0
5
3
0.3
L
Nemesis
Trapipi
Nemesis
5
5
0
1
W
Set
iAtoKs
Set
2
3
6
1.67
W
Ymir
jaabz08
Ymir
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,523
Damage
22,096
33,203
Taken
32,855
11,175
Mitigated
13,010
9,986
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GubbBlub
Achilles
6,414
1,276
0
2,868
6,024
3,161
0
452
5,572
1,887
23,542
W
Nike
1,133
0
0
2,180
7,856
2,772
0
159
7,297
0
28,128
L
Danzaburou
LiamBaits
Danzaburou
1,518
754
0
1,973
6,618
1,733
538
2,040
4,578
0
25,582
L
Scylla
Nbulx
Scylla
4,473
411
0
1,826
6,116
1,842
0
1,776
4,340
31,576
0
W
Cabrakan
Prospect54
Cabrakan
4,851
1,028
0
1,381
5,283
3,454
0
1,395
3,865
14,882
0
W
Chiron
8,268
4,312
657
2,756
7,025
2,066
634
1,210
5,768
0
39,332
L
Ganesha
Sorakh234
Ganesha
1,713
182
120
1,715
6,946
1,903
0
2,323
4,623
8,332
0
L
Nemesis
Trapipi
Nemesis
3,405
1,574
0
1,484
7,499
2,536
0
2,413
5,086
0
19,642
W
Set
iAtoKs
Set
3,691
1,091
0
2,866
6,570
2,217
54
1,529
4,887
0
27,030
W
Ymir
jaabz08
Ymir
4,153
780
0
1,629
6,121
2,501
0
1,720
4,243
39,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
31,950
218
Minions Killed
281
0
Camps Cleared
0
904,368
Distance Traveled
944,529
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,013
601
48
5
0
205,607
2
W
Nike
5,623
562
57
6
0
174,797
3
L
Danzaburou
5,025
503
62
6
0
168,114
1
L
Scylla
5,931
593
55
6
0
163,212
1
W
Cabrakan
6,341
634
15
2
0
202,851
3
W
Chiron
7,053
705
78
8
0
180,469
4
L
Ganesha
4,485
449
4
0
0
169,479
0
L
Nemesis
6,144
614
49
5
0
197,956
3
W
Set
6,020
602
57
6
0
203,552
4
W
Ymir
6,913
691
74
7
0
182,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role