Player Matchup

Hera
Hera
Brrurro
Hera
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,182 Elo+
Solo
Cupid
Cupid
CulopnH
Cupid
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2
Ares
Ares
PILLBRAAN
Ares
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
SakuraRabbit
Nemesis
Level 11
God Stats
0W - 1L
1,241 SR
Queue Stats
66W - 50L
1,500 Elo+
Solo
Susano
Susano
valhalla1013
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,311 Elo+
Party 2
Team Averages
Level 10
1,448 SR
1,399 Elo+

VS

Team Averages
Level 26
1,343 SR
1,350 Elo+
Guan Yu
Guan Yu
BruhMoment4647
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
Deydaly97
Ares
Level 22
God Stats
8W - 11L
1,290 SR
Queue Stats
214W - 294L
1,209 Elo+
Solo
Ravana
Ravana
Meatviking
Ravana
Level 61
God Stats
1W - 6L
1,029 SR
Queue Stats
68W - 137L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
Ri0t Rupture
Danzaburou
Level 14
God Stats
8W - 3L
1,516 SR
Queue Stats
12W - 8L
1,476 Elo+
Party 1
Janus
Janus
SG-AleZin-
Janus
Level 27
God Stats
41W - 52L
1,379 SR
Queue Stats
187W - 237L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Brrurro
Hera
6
0 / 3 / 0
5,436
340
2,769
4,086
801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
CulopnH
Cupid
12
2 / 7 / 0
7,337
459
2,779
8,850
2,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
7
0 / 6 / 1
5,646
353
2,279
10,523
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SakuraRabbit
Nemesis
12
1 / 2 / 1
7,038
440
5,974
9,400
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
12
3 / 4 / 2
7,797
487
7,540
11,997
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,413
463
2,725
6,573
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
9
0 / 0 / 2
6,653
416
992
6,366
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Meatviking
Ravana
13
6 / 2 / 3
8,468
529
8,641
9,289
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Ri0t Rupture
Danzaburou
13
8 / 3 / 1
8,429
527
7,711
11,236
3,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
13
3 / 1 / 5
8,203
513
4,603
3,772
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
19
22
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
Brrurro
Hera
0
3
0
0
W
2
0
3
3.5
L
Cupid
CulopnH
Cupid
2
7
0
0.29
W
Ares
0
0
2
1
W
Ravana
Meatviking
Ravana
6
2
3
3.75
L
Ares
0
6
1
0.08
W
Danzaburou
Ri0t Rupture
Danzaburou
8
3
1
2.83
W
Janus
3
1
5
5.5
L
Nemesis
SakuraRabbit
Nemesis
1
2
1
0.75
L
Susano
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
24,672
44,856
Taken
37,236
14,699
Mitigated
17,182
7,757
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Brrurro
Hera
2,769
1,125
0
670
4,086
801
95
205
3,881
11,203
0
W
2,725
330
112
1,859
6,573
5,188
116
1,275
5,298
0
25,240
L
Cupid
CulopnH
Cupid
2,779
1,601
38
1,210
8,850
2,950
192
2,497
6,251
0
31,293
W
Ares
992
364
0
329
6,366
3,469
54
835
5,531
16,569
0
W
Ravana
Meatviking
Ravana
8,641
2,451
0
2,887
9,289
3,737
441
1,780
7,509
0
47,851
L
Ares
2,279
279
0
408
10,523
4,282
103
963
9,436
11,669
0
W
Danzaburou
Ri0t Rupture
Danzaburou
7,711
3,814
0
2,029
11,236
3,699
2,740
920
10,316
0
40,234
W
Janus
4,603
550
0
584
3,772
1,089
306
238
3,534
37,425
0
L
Nemesis
SakuraRabbit
Nemesis
5,974
2,885
0
1,955
9,400
2,684
0
435
8,805
0
31,617
L
Susano
7,540
3,088
0
3,476
11,997
3,982
0
1,217
10,713
0
38,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
39,166
235
Minions Killed
335
0
Camps Cleared
0
1,199,649
Distance Traveled
1,473,904
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,436
340
18
1
0
144,861
0
W
Guan Yu
7,413
463
69
4
0
303,720
1
L
Cupid
7,337
459
56
4
0
250,256
0
W
Ares
6,653
416
39
2
0
285,675
0
W
Ravana
8,468
529
82
5
0
324,446
1
L
Ares
5,646
353
19
1
0
240,429
2
W
Danzaburou
8,429
527
60
4
0
290,548
0
W
Janus
8,203
513
85
5
0
269,515
1
L
Nemesis
7,038
440
72
5
0
299,420
1
L
Susano
7,797
487
70
4
0
264,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role