Player Matchup

Achilles
Achilles
Baby_Funeral
Achilles
Level 28
God Stats
11W - 11L
1,358 SR
Queue Stats
85W - 95L
1,347 Elo+
Party 2
Ares
Ares
IceySquidz
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,382 Elo+
Party 3
Nemesis
Nemesis
PumpkinSteam533
Nemesis
Level 28
God Stats
3W - 2L
1,260 SR
Queue Stats
137W - 157L
1,347 Elo+
Solo
Bellona
Bellona
Stay Frosty4634
Bellona
Level 27
God Stats
10W - 5L
1,656 SR
Queue Stats
118W - 117L
1,375 Elo+
Party 3
Baba Yaga
Baba Yaga
Vilserder
Baba Yaga
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 5L
1,391 Elo+
Party 2
Team Averages
Level 21
1,455 SR
1,368 Elo+

VS

Team Averages
Level 17
1,438 SR
1,415 Elo+
Bellona
Bellona
Edwards29
Bellona
Level 17
God Stats
34W - 31L
1,259 SR
Queue Stats
50W - 54L
1,408 Elo+
Party 1
Pele
Pele
Hatch08
Pele
Level 28
God Stats
17W - 20L
1,352 SR
Queue Stats
117W - 119L
1,453 Elo+
Party 1
Sol
Sol
IceMaster22
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Izanami
Izanami
Lbellefontaine
Izanami
Level 25
God Stats
13W - 28L
1,581 SR
Queue Stats
92W - 122L
1,403 Elo+
Party 1
Ares
Ares
pando_rabox
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 89L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baby_Funeral
Achilles
16
5 / 2 / 3
9,626
566
7,379
12,012
7,435
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 2 / 6
7,748
456
3,984
9,420
8,347
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
9 / 3 / 5
10,726
631
12,286
11,338
6,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 2 / 5
8,644
508
7,843
9,254
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
Vilserder
Baba Yaga
13
1 / 4 / 7
8,587
505
5,732
9,111
3,120
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Edwards29
Bellona
13
2 / 5 / 3
7,829
461
6,555
12,453
8,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
Hatch08
Pele
15
7 / 6 / 3
9,369
551
14,137
15,710
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 5 / 1
6,625
390
686
4,679
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 6 / 1
7,661
451
6,715
13,124
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 2
6,791
399
3,262
9,199
4,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
26
Kills
12
13
Deaths
26
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Baby_Funeral
Achilles
5
2
3
3.25
L
Bellona
Edwards29
Bellona
2
5
3
0.7
L
Pele
Hatch08
Pele
7
6
3
1.42
L
1
5
1
0.3
W
4
2
6
3.5
L
2
6
1
0.42
W
9
3
5
3.83
W
7
2
5
4.75
W
Baba Yaga
Vilserder
Baba Yaga
1
4
7
1.13
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,224
Damage
31,355
51,135
Taken
55,165
31,085
Mitigated
24,071
9,219
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Baby_Funeral
Achilles
7,379
1,548
0
3,517
12,012
7,435
357
0
12,012
0
43,453
L
Bellona
Edwards29
Bellona
6,555
2,158
0
3,716
12,453
8,694
0
105
12,348
0
31,363
L
Pele
Hatch08
Pele
14,137
5,270
0
4,218
15,710
5,721
0
1,227
14,427
0
62,939
L
686
305
0
180
4,679
1,300
0
987
3,622
11,697
276
W
3,984
444
0
1,195
9,420
8,347
659
1,451
7,969
14,536
0
L
6,715
5,499
0
2,861
13,124
4,177
259
3,327
9,721
0
48,004
W
12,286
7,760
0
1,113
11,338
6,178
24
0
11,338
0
69,882
W
7,843
1,818
490
1,485
9,254
6,005
1,265
1,142
8,112
0
41,515
W
Baba Yaga
Vilserder
Baba Yaga
5,732
1,561
0
1,419
9,111
3,120
1,163
1,315
7,796
36,881
0
L
3,262
369
306
444
9,199
4,179
348
3,744
5,331
14,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,331
Gold Earned
38,275
325
Minions Killed
292
0
Camps Cleared
0
1,582,624
Distance Traveled
1,477,116
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,626
566
79
5
0
333,664
0
L
Bellona
7,829
461
61
4
0
297,138
0
L
Pele
9,369
551
110
6
0
303,360
1
L
Sol
6,625
390
19
1
0
281,440
0
W
Ares
7,748
456
18
1
0
281,990
4
L
Izanami
7,661
451
84
5
0
258,025
1
W
Nemesis
10,726
631
98
6
0
363,884
5
W
Bellona
8,644
508
60
4
0
328,704
4
W
Baba Yaga
8,587
505
70
4
0
274,382
4
L
Ares
6,791
399
18
1
0
337,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role