Player Matchup

Bellona
Bellona
Diamond V
BossKS
Bellona
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Platinum II
GebSolo
Athena
Platinum II
Level 87
God Stats
16W - 5L
1,798 SR
Queue Stats
73W - 53L
1,873 MMR
Party 3
Danzaburou
Danzaburou
Platinum I
WhitePanther3
Danzaburou
Platinum I
Level 147
God Stats
4W - 2L
1,521 SR
Queue Stats
285W - 258L
1,937 MMR
Solo
Ravana
Ravana
Platinum I
xXDarhewsXx
Ravana
Platinum I
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 111L
2,024 MMR
Solo
Agni
Agni
Diamond V
ºKalam
Agni
Diamond V
Level 129
God Stats
12W - 19L
1,615 SR
Queue Stats
169W - 195L
2,004 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,587 SR
1,868 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,762 SR
1,908 MMR
Thoth
Thoth
Platinum III
Alex0899
Thoth
Platinum III
Level 156
God Stats
1W - 2L
1,565 SR
Queue Stats
174W - 159L
1,944 MMR
Solo
King Arthur
King Arthur
Platinum II
Cаps
King Arthur
Platinum II
Level 83
God Stats
0W - 1L
1,976 SR
Queue Stats
56W - 27L
2,084 MMR
Party 1
Apollo
Apollo
Platinum II
STierWaifu
Apollo
Platinum II
Level 159
God Stats
3W - 3L
1,514 SR
Queue Stats
121W - 143L
1,947 MMR
Party 2
Anhur
Anhur
Gold IV
TotalKraken
Anhur
Gold IV
Level 37
God Stats
4W - 4L
1,801 SR
Queue Stats
90W - 78L
1,732 MMR
Party 2
Sobek
Sobek
Gold I
vanillagorrilla0
Sobek
Gold I
Level 157
God Stats
4W - 3L
1,953 SR
Queue Stats
36W - 27L
1,830 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BossKS
Bellona
13
2 / 2 / 3
8,043
503
8,394
12,878
10,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
GebSolo
Athena
14
6 / 1 / 9
8,889
556
9,361
12,825
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
WhitePanther3
Danzaburou
16
6 / 2 / 3
9,729
608
9,986
9,980
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
16
3 / 0 / 9
9,063
566
5,928
6,648
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
ºKalam
Agni
15
5 / 2 / 9
9,264
579
11,415
8,313
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetTiamatTsukuyomiGuan Yu

VS

Bans
ScyllaThe MorriganJanusMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alex0899
Thoth
13
0 / 4 / 3
7,560
473
8,272
6,936
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Cаps
King Arthur
14
0 / 3 / 2
8,372
523
9,184
15,137
8,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
STierWaifu
Apollo
14
6 / 5 / 1
8,605
538
6,610
12,266
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 1
7,549
472
7,188
12,919
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 5 / 4
7,012
438
3,395
13,698
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
22
Kills
7
7
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
Alex0899
Thoth
0
4
3
0.38
W
Bellona
BossKS
Bellona
2
2
3
1.75
L
King Arthur
Cаps
King Arthur
0
3
2
0.33
W
Athena
GebSolo
Athena
6
1
9
10.5
L
Apollo
STierWaifu
Apollo
6
5
1
1.3
L
0
5
1
0.1
W
Danzaburou
WhitePanther3
Danzaburou
6
2
3
3.75
L
1
5
4
0.6
W
Ravana
3
0
9
7.5
W
Agni
ºKalam
Agni
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,084
Damage
34,649
50,644
Taken
60,956
29,497
Mitigated
28,649
18,359
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Alex0899
Thoth
8,272
271
0
557
6,936
2,379
0
3,195
3,741
52,529
0
W
Bellona
BossKS
Bellona
8,394
1,752
0
3,382
12,878
10,219
0
894
11,934
0
43,854
L
King Arthur
Cаps
King Arthur
9,184
1,068
0
4,576
15,137
8,634
0
3,875
11,262
0
58,400
W
Athena
GebSolo
Athena
9,361
2,075
0
2,189
12,825
9,541
0
3,029
9,634
26,905
0
L
Apollo
STierWaifu
Apollo
6,610
4,009
0
2,700
12,266
5,056
0
3,501
8,765
0
42,702
L
7,188
3,487
0
4,845
12,919
3,766
0
3,190
9,729
0
52,485
W
Danzaburou
WhitePanther3
Danzaburou
9,986
3,848
0
5,197
9,980
3,386
1,442
1,977
7,947
0
66,849
L
3,395
368
0
3,465
13,698
8,814
0
7,015
6,683
13,930
0
W
Ravana
5,928
717
0
4,089
6,648
3,290
113
1,468
5,058
0
65,785
W
Agni
ºKalam
Agni
11,415
951
0
3,502
8,313
3,061
179
3,697
4,404
74,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
39,098
503
Minions Killed
448
0
Camps Cleared
0
1,673,313
Distance Traveled
1,503,353
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,560
473
114
7
0
303,606
5
W
Bellona
8,043
503
96
6
0
338,708
4
L
King Arthur
8,372
523
125
8
0
314,039
5
W
Athena
8,889
556
20
1
0
382,255
5
L
Apollo
8,605
538
84
5
0
313,891
1
L
Anhur
7,549
472
109
7
0
249,991
4
W
Danzaburou
9,729
608
129
8
0
266,558
2
L
Sobek
7,012
438
16
1
0
321,826
4
W
Ravana
9,063
566
108
7
0
368,499
5
W
Agni
9,264
579
150
9
0
317,293
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role