Player Matchup

Yemoja
Yemoja
DothDaz
Yemoja
Level 7
God Stats
3W - 6L
1,187 SR
Queue Stats
46W - 34L
1,517 Elo+
Solo
Artemis
Artemis
JohnsonTickler
Artemis
Level 8
God Stats
1W - 2L
1,313 SR
Queue Stats
30W - 36L
1,484 Elo+
Solo
Bellona
Bellona
dertharkham
Bellona
Level 12
God Stats
4W - 5L
1,524 SR
Queue Stats
369W - 362L
1,615 Elo+
Party 1
Tsukuyomi
Tsukuyomi
omnishow
Tsukuyomi
Level 15
God Stats
11W - 12L
1,803 SR
Queue Stats
415W - 485L
1,585 Elo+
Solo
Sol
Sol
redpanda1007
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,579 Elo+
Party 1
Team Averages
Level 10
1,465 SR
1,556 Elo+

VS

Team Averages
Level 17
1,558 SR
1,563 Elo+
Ullr
Ullr
Lokkaa16
Ullr
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 98L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
MAXI601
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,786 Elo+
Solo
Olorun
Olorun
PleyerRM
Olorun
Level 27
God Stats
13W - 12L
1,344 SR
Queue Stats
98W - 109L
1,486 Elo+
Solo
Ymir
Ymir
Stopher1120
Ymir
Level 19
God Stats
2W - 0L
1,948 SR
Queue Stats
10W - 9L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
alsasin
Tsukuyomi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 23L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DothDaz
Yemoja
15
1 / 4 / 4
9,590
417
15,882
18,530
15,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 7 / 1
9,669
420
2,766
12,869
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
dertharkham
Bellona
19
7 / 5 / 2
11,885
517
15,879
18,935
18,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
omnishow
Tsukuyomi
15
7 / 8 / 3
10,246
445
9,348
17,366
9,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 7 / 3
9,865
429
4,905
11,484
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
7 / 1 / 7
12,540
545
9,512
13,117
6,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
MAXI601
Erlang Shen
16
0 / 10 / 1
9,968
433
3,617
17,736
10,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
PleyerRM
Olorun
16
2 / 4 / 11
10,634
462
5,895
10,309
4,127
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 1 / 15
10,610
461
8,744
16,629
14,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
alsasin
Tsukuyomi
20
21 / 2 / 3
15,334
667
31,477
22,447
12,285
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
17
Kills
30
31
Deaths
18
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DothDaz
Yemoja
1
4
4
0.75
L
0
7
1
0.07
W
Ullr
7
1
7
10.5
W
Erlang Shen
MAXI601
Erlang Shen
0
10
1
0.05
W
Olorun
PleyerRM
Olorun
2
4
11
1.88
W
0
1
15
7.5
W
Tsukuyomi
alsasin
Tsukuyomi
21
2
3
11.25
L
Bellona
dertharkham
Bellona
7
5
2
1.6
L
Tsukuyomi
omnishow
Tsukuyomi
7
8
3
1.06
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,780
Damage
59,245
79,184
Taken
80,238
52,584
Mitigated
47,173
13,369
Healing
29,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DothDaz
Yemoja
15,882
2,801
1,117
1,774
18,530
15,464
279
5,672
12,448
51,706
0
L
2,766
492
0
405
12,869
5,006
0
1,392
11,351
0
59,947
W
Ullr
9,512
5,842
0
5,098
13,117
6,083
5,433
5,191
7,926
0
96,614
W
Erlang Shen
MAXI601
Erlang Shen
3,617
2,062
0
3,255
17,736
10,391
1,969
641
17,095
0
39,707
W
Olorun
PleyerRM
Olorun
5,895
3,282
577
3,688
10,309
4,127
2
5,365
4,944
43,148
0
W
8,744
1,662
823
3,035
16,629
14,287
675
6,122
10,507
43,022
0
W
Tsukuyomi
alsasin
Tsukuyomi
31,477
7,575
0
13,092
22,447
12,285
0
3,322
19,125
0
138,674
L
Bellona
dertharkham
Bellona
15,879
6,385
0
3,300
18,935
18,481
1,151
1,864
16,883
0
80,326
L
Tsukuyomi
omnishow
Tsukuyomi
9,348
2,932
986
3,327
17,366
9,218
209
2,649
14,473
0
41,474
L
4,905
1,051
0
2,460
11,484
4,415
764
2,250
9,150
43,140
1,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
59,086
504
Minions Killed
569
0
Camps Cleared
0
1,864,073
Distance Traveled
2,043,338
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,590
417
59
3
0
401,600
6
L
Artemis
9,669
420
137
6
0
368,126
2
W
Ullr
12,540
545
139
6
0
431,169
3
W
Erlang Shen
9,968
433
71
3
0
426,998
2
W
Olorun
10,634
462
81
4
0
275,296
0
W
Ymir
10,610
461
87
4
0
426,378
4
W
Tsukuyomi
15,334
667
191
8
0
483,497
2
L
Bellona
11,885
517
154
7
0
411,489
3
L
Tsukuyomi
10,246
445
60
3
0
348,576
0
L
Sol
9,865
429
94
4
0
334,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role