Player Matchup

Ra
Ra
AlmightyTrashbox
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,506 Elo+
Solo
Chang'e
Chang'e
DoubleDrPerky
Chang'e
Level 121
God Stats
2W - 4L
1,693 SR
Queue Stats
42W - 41L
1,514 Elo+
Party 3
Nemesis
Nemesis
R4ZOR15SHARP
Nemesis
Level 84
God Stats
3W - 3L
1,270 SR
Queue Stats
224W - 217L
1,472 Elo+
Solo
Fafnir
Fafnir
Yopie2014
Fafnir
Level 92
God Stats
1W - 2L
1,551 SR
Queue Stats
85W - 90L
1,493 Elo+
Party 3
Skadi
Skadi
jobama2012
Skadi
Level 48
God Stats
28W - 26L
1,536 SR
Queue Stats
356W - 364L
1,378 Elo+
Solo
Team Averages
Level 90
1,510 SR
1,473 Elo+

VS

Team Averages
Level 75
1,566 SR
1,487 Elo+
Eset
Eset
 
Eset
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AniMoMissesAlot
Fenrir
Level 102
God Stats
12W - 8L
1,545 SR
Queue Stats
132W - 148L
1,461 Elo+
Party 2
Rama
Rama
CaptainGroot
Rama
Level 46
God Stats
196W - 168L
1,551 SR
Queue Stats
247W - 231L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
Level 54
God Stats
44W - 37L
1,498 SR
Queue Stats
750W - 657L
1,503 Elo+
Party 1
Bacchus
Bacchus
marioSheather
Bacchus
Level 53
God Stats
5W - 1L
1,736 SR
Queue Stats
396W - 349L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,302
491
11,326
14,664
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
16
3 / 8 / 4
9,857
469
13,112
19,263
7,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
R4ZOR15SHARP
Nemesis
17
7 / 10 / 5
11,136
530
16,879
21,923
11,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Yopie2014
Fafnir
16
2 / 5 / 7
9,869
470
5,242
22,970
22,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
16
0 / 8 / 1
9,042
431
6,625
17,988
6,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
12 / 5 / 6
12,211
581
21,461
13,334
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 4 / 14
11,890
566
12,225
18,665
8,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 2 / 9
12,758
608
16,230
16,693
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
17
5 / 3 / 11
11,429
544
14,932
16,673
12,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
16
3 / 2 / 16
11,123
530
10,464
13,977
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
16
Kills
37
37
Deaths
16
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
12
5
6
3
L
4
6
3
0.92
W
6
4
14
3.25
W
11
2
9
7.75
W
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
5
3
11
3.5
L
Chang'e
3
8
4
0.63
L
Nemesis
R4ZOR15SHARP
Nemesis
7
10
5
0.95
L
Fafnir
Yopie2014
Fafnir
2
5
7
1.1
L
Skadi
0
8
1
0.06
W
Bacchus
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,184
Damage
75,312
96,808
Taken
79,342
53,615
Mitigated
47,379
27,920
Healing
26,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
21,461
1,736
930
3,860
13,334
5,756
1,299
6,385
6,814
78,118
0
L
11,326
1,482
880
4,125
14,664
7,224
304
6,647
7,789
64,790
0
W
12,225
2,019
0
7,092
18,665
8,049
0
7,162
11,455
104
76,816
W
16,230
12,179
0
8,849
16,693
6,465
6,278
4,481
12,060
0
95,953
W
Cu Chulainn
DOOM_BLADE_21
Cu Chulainn
14,932
3,012
0
2,741
16,673
12,599
2,012
6,249
9,868
5,010
66,542
L
Chang'e
13,112
466
2,070
7,351
19,263
7,232
935
3,691
15,488
61,884
0
L
Nemesis
R4ZOR15SHARP
Nemesis
16,879
11,471
0
3,406
21,923
11,037
103
6,185
15,454
0
49,715
L
Fafnir
Yopie2014
Fafnir
5,242
1,332
705
5,136
22,970
22,054
126
9,466
13,300
26,253
0
L
Skadi
6,625
3,844
0
4,247
17,988
6,068
162
6,957
10,909
0
65,424
W
Bacchus
10,464
1,533
0
2,852
13,977
14,510
623
4,410
9,465
26,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,206
Gold Earned
59,411
455
Minions Killed
552
0
Camps Cleared
0
1,830,911
Distance Traveled
1,903,662
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,211
581
124
6
0
378,828
6
L
Ra
10,302
491
117
6
0
358,941
5
W
Fenrir
11,890
566
110
5
0
398,391
1
W
Rama
12,758
608
161
8
0
335,813
0
W
Cu Chulainn
11,429
544
122
6
0
373,989
1
L
Chang'e
9,857
469
129
6
0
375,882
5
L
Nemesis
11,136
530
71
3
0
371,837
3
L
Fafnir
9,869
470
37
2
0
374,069
1
L
Skadi
9,042
431
101
5
0
350,182
0
W
Bacchus
11,123
530
35
2
0
416,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role