Player Matchup

Rama
Rama
IplayDareDevil
Rama
Level 33
God Stats
4W - 3L
1,476 SR
Queue Stats
85W - 75L
1,538 Elo+
Party 2
Fafnir
Fafnir
Lesnaa
Fafnir
Level 29
God Stats
6W - 4L
1,741 SR
Queue Stats
84W - 75L
1,538 Elo+
Party 2
Bellona
Bellona
Vettel23
Bellona
Level 23
God Stats
30W - 16L
1,688 SR
Queue Stats
52W - 47L
1,521 Elo+
Party 2
Poseidon
Poseidon
gringoss
Poseidon
Level 26
God Stats
9W - 10L
1,516 SR
Queue Stats
286W - 285L
1,442 Elo+
Solo
Loki
Loki
persu12
Loki
Level 27
God Stats
5W - 8L
1,476 SR
Queue Stats
65W - 56L
1,532 Elo+
Party 2
Team Averages
Level 28
1,580 SR
1,514 Elo+

VS

Team Averages
Level 23
1,663 SR
1,525 Elo+
Mercury
Mercury
CharlesChaplin
Mercury
Level 18
God Stats
4W - 0L
1,898 SR
Queue Stats
48W - 28L
1,746 Elo+
Solo
Janus
Janus
NetInstantane
Janus
Level 23
God Stats
3W - 4L
1,290 SR
Queue Stats
46W - 52L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
SnowFlowers
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,411 Elo+
Solo
Chaac
Chaac
SoloÖrFeed
Chaac
Level 27
God Stats
6W - 5L
1,708 SR
Queue Stats
90W - 64L
1,558 Elo+
Solo
Horus
Horus
Val2mort
Horus
Level 29
God Stats
8W - 7L
1,920 SR
Queue Stats
168W - 180L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,688
483
15,450
15,849
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Lesnaa
Fafnir
12
0 / 3 / 3
7,993
444
3,225
10,628
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Vettel23
Bellona
13
0 / 6 / 1
7,355
409
5,719
11,487
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
gringoss
Poseidon
14
1 / 3 / 1
8,785
488
6,034
7,897
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
persu12
Loki
13
4 / 5 / 0
8,568
476
4,056
12,401
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 2
10,463
581
11,224
12,657
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 1 / 2
9,951
553
8,532
7,116
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
SnowFlowers
Danzaburou
14
2 / 5 / 1
8,444
469
4,259
10,065
2,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 0 / 5
9,635
535
8,655
19,088
18,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
Val2mort
Horus
13
1 / 0 / 8
9,476
526
5,765
15,240
9,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
21
21
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
2
2
6
L
3
4
2
1
L
Fafnir
Lesnaa
Fafnir
0
3
3
0.5
W
5
1
2
6
W
Danzaburou
SnowFlowers
Danzaburou
2
5
1
0.5
W
2
0
5
4.5
W
Horus
Val2mort
Horus
1
0
8
5
L
Bellona
Vettel23
Bellona
0
6
1
0.08
L
Poseidon
gringoss
Poseidon
1
3
1
0.5
L
Loki
persu12
Loki
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,484
Damage
38,435
58,262
Taken
64,166
29,102
Mitigated
38,786
16,438
Healing
28,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,224
5,289
0
4,218
12,657
5,498
376
2,514
10,143
0
67,935
L
15,450
13,754
0
7,721
15,849
4,803
1,487
2,569
13,200
0
72,506
L
Fafnir
Lesnaa
Fafnir
3,225
728
0
3,820
10,628
9,179
165
2,768
7,702
13,056
0
W
8,532
485
0
950
7,116
2,561
0
652
6,464
67,817
0
W
Danzaburou
SnowFlowers
Danzaburou
4,259
2,487
0
3,377
10,065
2,884
681
2,112
7,953
0
44,775
W
8,655
965
0
11,908
19,088
18,412
116
2,242
16,846
0
60,144
W
Horus
Val2mort
Horus
5,765
2,745
2,056
5,769
15,240
9,431
69
1,739
13,501
0
33,129
L
Bellona
Vettel23
Bellona
5,719
2,149
0
619
11,487
8,548
0
1,084
10,376
0
38,479
L
Poseidon
gringoss
Poseidon
6,034
553
0
1,324
7,897
2,318
0
1,098
6,699
57,406
0
L
Loki
persu12
Loki
4,056
1,005
0
2,954
12,401
4,254
0
597
11,753
0
40,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
47,969
400
Minions Killed
460
0
Camps Cleared
0
1,633,643
Distance Traveled
1,834,663
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,463
581
97
5
0
427,674
5
L
Rama
8,688
483
123
7
0
307,611
3
L
Fafnir
7,993
444
17
1
0
332,757
4
W
Janus
9,951
553
148
8
0
344,646
3
W
Danzaburou
8,444
469
75
4
0
298,416
5
W
Chaac
9,635
535
105
6
0
417,644
6
W
Horus
9,476
526
35
2
0
346,283
5
L
Bellona
7,355
409
71
4
0
312,142
3
L
Poseidon
8,785
488
114
6
0
342,601
7
L
Loki
8,568
476
75
4
0
338,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role