Player Matchup

Nu Wa
Nu Wa
AcroBatt1
Nu Wa
Level 46
God Stats
30W - 10L
1,627 SR
Queue Stats
216W - 99L
1,751 Elo+
Party 2
Achilles
Achilles
Kgreenrod
Achilles
Level 72
God Stats
2W - 1L
1,437 SR
Queue Stats
253W - 108L
1,751 Elo+
Party 2
Chaac
Chaac
RedGinger
Chaac
Level 81
God Stats
4W - 1L
1,743 SR
Queue Stats
7W - 5L
1,711 Elo+
Party 3
Chang'e
Chang'e
ScarletMoon3
Chang'e
Level 27
God Stats
6W - 4L
1,811 SR
Queue Stats
7W - 5L
1,711 Elo+
Party 3
Heimdallr
Heimdallr
lOmegaBlitzl
Heimdallr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 56
1,624 SR
1,685 Elo+

VS

Team Averages
Level 59
1,539 SR
1,406 Elo+
Chaac
Chaac
Kissofmortality
Chaac
Level 155
God Stats
3W - 2L
1,640 SR
Queue Stats
255W - 250L
1,466 Elo+
Party 1
Anubis
Anubis
R1sKyB1scuit525
Anubis
Level 32
God Stats
3W - 3L
1,384 SR
Queue Stats
143W - 161L
1,386 Elo+
Solo
Izanami
Izanami
ewest539
Izanami
Level 15
God Stats
5W - 8L
1,538 SR
Queue Stats
23W - 34L
1,260 Elo+
Party 4
Medusa
Medusa
pnasty61862020
Medusa
Level 29
God Stats
132W - 103L
1,552 SR
Queue Stats
653W - 720L
1,466 Elo+
Party 1
Hera
Hera
xTylan
Hera
Level 64
God Stats
0W - 3L
1,580 SR
Queue Stats
209W - 243L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AcroBatt1
Nu Wa
20
8 / 2 / 17
13,640
1,049
30,702
11,260
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Kgreenrod
Achilles
20
9 / 0 / 17
14,760
1,135
22,352
14,483
18,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
RedGinger
Chaac
19
2 / 0 / 17
12,285
945
14,889
15,168
11,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ScarletMoon3
Chang'e
18
0 / 3 / 10
11,110
855
4,086
11,608
4,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
lOmegaBlitzl
Heimdallr
20
15 / 2 / 14
15,498
1,192
37,089
24,138
11,535
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 5
11,647
896
15,936
22,716
29,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 8 / 2
11,546
888
12,663
26,052
10,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
ewest539
Izanami
17
1 / 5 / 2
11,294
869
7,392
21,791
8,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 7 / 4
10,987
845
16,923
19,787
8,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
xTylan
Hera
18
2 / 10 / 3
11,871
913
16,376
21,316
7,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
23
34
Kills
7
7
Deaths
34
75
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AcroBatt1
Nu Wa
8
2
17
8.25
W
Achilles
Kgreenrod
Achilles
9
0
17
17.5
L
1
4
5
0.88
L
2
8
2
0.38
W
Chaac
RedGinger
Chaac
2
0
17
10.5
W
Chang'e
ScarletMoon3
Chang'e
0
3
10
1.67
L
Izanami
ewest539
Izanami
1
5
2
0.4
W
Heimdallr
lOmegaBlitzl
Heimdallr
15
2
14
11
L
1
7
4
0.43
L
Hera
xTylan
Hera
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,118
Damage
69,290
76,657
Taken
111,662
50,749
Mitigated
63,356
33,344
Healing
20,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AcroBatt1
Nu Wa
30,702
6,549
499
2,584
11,260
4,524
0
3,884
7,330
57,579
0
W
Achilles
Kgreenrod
Achilles
22,352
5,323
0
3,380
14,483
18,753
0
4,353
9,824
0
45,004
L
15,936
2,604
1,148
6,750
22,716
29,051
0
8,981
13,347
0
28,268
L
12,663
586
139
4,723
26,052
10,270
0
9,173
16,543
35,344
0
W
Chaac
RedGinger
Chaac
14,889
1,898
107
7,927
15,168
11,673
0
7,166
7,816
0
29,804
W
Chang'e
ScarletMoon3
Chang'e
4,086
705
5,597
4,448
11,608
4,264
0
5,272
6,090
12,987
0
L
Izanami
ewest539
Izanami
7,392
6,232
0
3,398
21,791
8,484
0
6,334
14,995
0
37,346
W
Heimdallr
lOmegaBlitzl
Heimdallr
37,089
24,181
0
8,802
24,138
11,535
0
7,350
16,558
0
80,583
L
16,923
8,092
895
2,356
19,787
8,170
0
3,557
15,942
0
36,820
L
Hera
xTylan
Hera
16,376
2,581
264
921
21,316
7,381
0
5,049
16,047
37,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,293
Gold Earned
57,345
269
Minions Killed
236
16
Camps Cleared
3
1,319,658
Distance Traveled
1,282,546
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,640
1,049
47
4
4
226,357
0
W
Achilles
14,760
1,135
54
4
5
301,464
1
L
Chaac
11,647
896
19
1
1
273,351
4
L
Anubis
11,546
888
50
4
1
322,864
4
W
Chaac
12,285
945
43
3
1
282,015
0
W
Chang'e
11,110
855
27
2
2
244,052
0
L
Izanami
11,294
869
80
6
0
222,643
0
W
Heimdallr
15,498
1,192
98
8
4
265,770
0
L
Medusa
10,987
845
37
3
1
222,960
0
L
Hera
11,871
913
50
4
0
240,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role