Player Matchup

Fenrir
Fenrir
Padamonio
Fenrir
Level 93
God Stats
4W - 4L
1,762 SR
Queue Stats
24W - 31L
1,565 Elo+
Party 2
Hades
Hades
Spespe420
Hades
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,148 Elo+
Solo
Ravana
Ravana
TUTU400
Ravana
Level 128
God Stats
3W - 1L
1,716 SR
Queue Stats
37W - 43L
1,638 Elo+
Party 2
Team Averages
Level 83
1,659 SR
1,451 Elo+

VS

Team Averages
Level 58
1,556 SR
1,578 Elo+
Skadi
Skadi
MagicalArts_YT
Skadi
Level 91
God Stats
12W - 3L
1,786 SR
Queue Stats
94W - 156L
1,393 Elo+
Solo
Ares
Ares
ResurgeTKJ
Ares
Level 55
God Stats
1W - 0L
1,244 SR
Queue Stats
56W - 40L
1,677 Elo+
Party 1
Thoth
Thoth
TracerOverlord
Thoth
Level 27
God Stats
12W - 5L
1,638 SR
Queue Stats
106W - 76L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Padamonio
Fenrir
10
0 / 6 / 6
7,244
604
5,078
11,412
3,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Spespe420
Hades
11
3 / 4 / 2
8,121
677
4,390
12,599
5,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
TUTU400
Ravana
11
3 / 1 / 2
7,810
651
5,461
10,137
7,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 6
7,944
662
5,912
5,814
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 3
7,647
637
6,350
10,828
11,369
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 1 / 5
9,025
752
15,108
4,634
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
11
11
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Fenrir
Padamonio
Fenrir
0
6
6
0.5
W
3
2
3
2.25
L
Hades
Spespe420
Hades
3
4
2
1
L
Ravana
TUTU400
Ravana
3
1
2
4
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,929
Damage
27,370
34,148
Taken
21,276
16,544
Mitigated
14,595
8,194
Healing
901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,912
2,673
0
401
5,814
1,786
0
1,352
4,462
0
18,179
L
Fenrir
Padamonio
Fenrir
5,078
579
0
925
11,412
3,656
0
6,601
4,387
0
9,793
W
6,350
453
0
0
10,828
11,369
0
2,552
8,276
13,776
0
L
Hades
Spespe420
Hades
4,390
644
63
3,926
12,599
5,123
0
7,864
4,341
22,892
0
L
Ravana
TUTU400
Ravana
5,461
1,372
0
3,280
10,137
7,765
0
5,849
3,942
0
28,300
W
15,108
760
0
500
4,634
1,440
0
490
4,144
40,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,175
Gold Earned
24,616
96
Minions Killed
109
0
Camps Cleared
0
604,056
Distance Traveled
577,457
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,944
662
26
2
0
170,750
2
L
Fenrir
7,244
604
19
2
0
210,239
0
W
Ares
7,647
637
7
1
0
208,491
4
L
Hades
8,121
677
41
3
0
169,048
2
L
Ravana
7,810
651
36
3
0
224,769
2
W
Thoth
9,025
752
76
6
0
198,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role