Player Matchup

Scylla
Scylla
Ashewinter
Scylla
Level 37
God Stats
2W - 6L
1,323 SR
Queue Stats
88W - 85L
1,442 Elo+
Solo
Hel
Hel
BraydawgB
Hel
Level 88
God Stats
20W - 17L
1,575 SR
Queue Stats
260W - 351L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
OneGanoncanon
Cthulhu
Level 26
God Stats
25W - 39L
1,403 SR
Queue Stats
28W - 42L
1,374 Elo+
Party 2
Da Ji
Da Ji
RobynTheGrlWndr
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 88L
1,347 Elo+
Party 1
Mulan
Mulan
hey_im_Jason
Mulan
Level 126
God Stats
1W - 1L
1,682 SR
Queue Stats
143W - 163L
1,418 Elo+
Party 2
Team Averages
Level 61
1,497 SR
1,400 Elo+

VS

Team Averages
Level 79
1,416 SR
1,437 Elo+
Ah Puch
Ah Puch
Hiramhash
Ah Puch
Level 67
God Stats
106W - 78L
1,377 SR
Queue Stats
177W - 180L
1,396 Elo+
Solo
Kukulkan
Kukulkan
LeoPena777
Kukulkan
Level 65
God Stats
148W - 127L
1,467 SR
Queue Stats
1,138W - 1,275L
1,458 Elo+
Solo
Mulan
Mulan
Nova-Controlz
Mulan
Level 84
God Stats
6W - 5L
1,236 SR
Queue Stats
88W - 85L
1,401 Elo+
Solo
Ganesha
Ganesha
Taco2128
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Tacticalfusion2
Cernunnos
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
203W - 198L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ashewinter
Scylla
16
2 / 9 / 2
10,162
924
9,005
16,635
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 7 / 5
10,069
915
10,195
17,599
9,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
16
2 / 7 / 4
10,439
949
13,195
24,386
25,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 16 / 4
9,727
884
6,662
25,221
9,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 11 / 4
10,507
955
10,850
24,244
17,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hiramhash
Ah Puch
19
8 / 0 / 21
12,420
1,129
20,863
5,122
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
LeoPena777
Kukulkan
17
3 / 4 / 21
10,777
980
10,501
10,144
4,514
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
17 / 2 / 13
13,704
1,246
19,787
15,175
16,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Taco2128
Ganesha
20
0 / 1 / 35
13,062
1,187
8,195
12,851
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Tacticalfusion2
Cernunnos
20
22 / 2 / 18
14,881
1,353
41,738
10,682
4,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
158
9
Kills
50
50
Deaths
9
19
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ashewinter
Scylla
2
9
2
0.33
L
1
7
5
0.5
W
Ah Puch
Hiramhash
Ah Puch
8
0
21
18.5
W
Kukulkan
LeoPena777
Kukulkan
3
4
21
3.38
W
17
2
13
11.75
L
Cthulhu
2
7
4
0.57
L
1
16
4
0.19
W
Ganesha
Taco2128
Ganesha
0
1
35
17.5
W
Cernunnos
Tacticalfusion2
Cernunnos
22
2
18
15.5
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,907
Damage
101,084
108,085
Taken
53,974
66,381
Mitigated
41,637
12,668
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ashewinter
Scylla
9,005
1,430
163
1,252
16,635
4,507
0
5,899
10,736
28,239
0
L
10,195
1,619
3,357
5,245
17,599
9,829
0
9,706
7,893
40,436
0
W
Ah Puch
Hiramhash
Ah Puch
20,863
2,141
330
508
5,122
2,209
0
3,290
1,798
46,070
0
W
Kukulkan
LeoPena777
Kukulkan
10,501
1,741
486
338
10,144
4,514
0
5,532
4,440
13,501
0
W
19,787
7,592
662
1,652
15,175
16,966
0
7,770
7,255
716
26,671
L
Cthulhu
13,195
420
117
0
24,386
25,299
0
9,931
14,455
29,107
0
L
6,662
1,986
306
1,656
25,221
9,220
0
6,892
18,329
0
22,912
W
Ganesha
Taco2128
Ganesha
8,195
1,407
359
1,898
12,851
13,130
0
8,597
4,116
24,936
0
W
Cernunnos
Tacticalfusion2
Cernunnos
41,738
22,502
0
1,757
10,682
4,818
0
7,642
2,948
0
71,438
L
10,850
2,280
0
572
24,244
17,526
0
7,811
16,433
1,186
21,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,904
Gold Earned
64,844
219
Minions Killed
196
3
Camps Cleared
6
929,959
Distance Traveled
917,862
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,162
924
61
6
1
144,689
1
L
Hel
10,069
915
69
6
0
188,170
0
W
Ah Puch
12,420
1,129
64
6
2
172,107
0
W
Kukulkan
10,777
980
20
2
0
141,190
2
W
Mulan
13,704
1,246
22
2
0
205,556
0
L
Cthulhu
10,439
949
44
4
1
220,655
0
L
Da Ji
9,727
884
22
2
1
175,603
0
W
Ganesha
13,062
1,187
0
0
0
209,290
1
W
Cernunnos
14,881
1,353
90
8
4
189,719
0
L
Mulan
10,507
955
23
2
0
200,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role