Player Matchup

Danzaburou
Danzaburou
CALLMEBOSSMAN71
Danzaburou
Level 58
God Stats
46W - 49L
1,512 SR
Queue Stats
185W - 241L
1,344 Elo+
Party 1
Janus
Janus
RitualAmerican
Janus
Level 107
God Stats
5W - 5L
1,677 SR
Queue Stats
177W - 203L
1,382 Elo+
Party 1
Hercules
Hercules
theSailorManiac
Hercules
Level 105
God Stats
13W - 13L
1,490 SR
Queue Stats
235W - 262L
1,458 Elo+
Party 1
Team Averages
Level 90
1,560 SR
1,394 Elo+

VS

Team Averages
Level 81
1,497 SR
1,365 Elo+
Thor
Thor
DiscoLloyd
Thor
Level 120
God Stats
0W - 1L
1,732 SR
Queue Stats
83W - 106L
1,427 Elo+
Party 2
Hera
Hera
GOD 0F KAOS
Hera
Level 23
God Stats
1W - 4L
1,125 SR
Queue Stats
5W - 11L
1,299 Elo+
Solo
Chaac
Chaac
Wildhopbeast
Chaac
Level 101
God Stats
3W - 2L
1,634 SR
Queue Stats
77W - 100L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CALLMEBOSSMAN71
Danzaburou
15
5 / 5 / 15
11,984
749
16,457
14,139
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 3 / 11
12,159
760
10,568
10,028
4,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
16
17 / 0 / 10
13,274
830
15,915
15,600
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 4
10,198
637
4,728
12,691
7,556
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 16 / 3
9,331
583
6,565
14,876
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 2
10,609
663
10,353
20,460
14,959
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
32
Kills
7
8
Deaths
32
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CALLMEBOSSMAN71
Danzaburou
5
5
15
2.5
L
2
10
4
0.4
L
1
16
3
0.16
W
10
3
11
5.17
L
4
6
2
0.83
W
Hercules
17
0
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,940
Damage
21,646
39,767
Taken
48,027
21,516
Mitigated
26,766
12,429
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CALLMEBOSSMAN71
Danzaburou
16,457
8,345
0
4,982
14,139
5,243
426
2,111
11,862
0
51,762
L
4,728
810
0
480
12,691
7,556
0
2,931
9,510
0
23,845
L
6,565
2,552
0
572
14,876
4,251
0
4,420
10,281
18,037
0
W
10,568
339
0
1,806
10,028
4,209
1,010
1,363
8,577
57,699
0
L
10,353
2,154
0
3,506
20,460
14,959
0
3,296
16,864
0
41,144
W
Hercules
15,915
6,556
0
5,641
15,600
12,064
111
2,669
12,733
0
34,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
30,138
179
Minions Killed
133
0
Camps Cleared
0
837,205
Distance Traveled
711,519
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,984
749
59
4
0
242,012
0
L
Thor
10,198
637
45
3
0
219,731
4
L
Hera
9,331
583
27
2
0
195,396
0
W
Janus
12,159
760
84
5
0
294,025
0
L
Chaac
10,609
663
61
4
0
296,392
3
W
Hercules
13,274
830
36
2
0
301,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role