Player Matchup

Fenrir
Fenrir
NotChelow
Fenrir
Level 29
God Stats
4W - 5L
1,451 SR
Queue Stats
105W - 109L
1,452 Elo+
Party 3
Hades
Hades
applesauce9
Hades
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,421 Elo+
Party 2
Janus
Janus
diclong
Janus
Level 27
God Stats
32W - 26L
1,660 SR
Queue Stats
240W - 254L
1,488 Elo+
Party 3
Aphrodite
Aphrodite
finnieaus
Aphrodite
Level 29
God Stats
15W - 14L
1,461 SR
Queue Stats
28W - 26L
1,376 Elo+
Party 2
Hercules
Hercules
mindoc
Hercules
Level 59
God Stats
21W - 20L
1,515 SR
Queue Stats
455W - 535L
1,409 Elo+
Party 3
Team Averages
Level 38
1,517 SR
1,429 Elo+

VS

Team Averages
Level 46
1,558 SR
1,418 Elo+
Amaterasu
Amaterasu
Big_SantiG
Amaterasu
Level 25
God Stats
8W - 9L
1,462 SR
Queue Stats
334W - 439L
1,340 Elo+
Party 4
Sol
Sol
BtCarlos
Sol
Level 63
God Stats
49W - 47L
1,481 SR
Queue Stats
615W - 721L
1,371 Elo+
Party 4
Nemesis
Nemesis
EL__Capitan999
Nemesis
Level 49
God Stats
10W - 13L
1,460 SR
Queue Stats
266W - 276L
1,475 Elo+
Solo
Aphrodite
Aphrodite
Jefestone
Aphrodite
Level 34
God Stats
27W - 17L
1,743 SR
Queue Stats
272W - 330L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
itsnotzachh
Danzaburou
Level 60
God Stats
70W - 42L
1,644 SR
Queue Stats
467W - 525L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NotChelow
Fenrir
14
7 / 5 / 5
9,111
569
7,120
10,811
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 3 / 7
8,974
561
10,949
13,219
6,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
diclong
Janus
14
8 / 2 / 3
9,157
572
8,977
7,698
2,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
finnieaus
Aphrodite
14
2 / 4 / 8
7,791
487
3,324
8,755
3,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
mindoc
Hercules
16
7 / 0 / 4
9,680
605
9,032
11,548
11,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Big_SantiG
Amaterasu
12
0 / 6 / 0
7,054
441
3,767
10,653
4,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 2
8,054
503
9,543
12,050
3,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 7 / 1
8,436
527
6,337
13,761
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Jefestone
Aphrodite
13
2 / 6 / 5
7,728
483
6,159
11,366
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
itsnotzachh
Danzaburou
13
6 / 5 / 3
8,579
536
8,289
10,702
3,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
31
Kills
14
14
Deaths
31
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Big_SantiG
Amaterasu
0
6
0
0
L
3
7
2
0.57
L
3
7
1
0.5
L
Aphrodite
Jefestone
Aphrodite
2
6
5
0.75
W
Fenrir
NotChelow
Fenrir
7
5
5
1.9
W
7
3
7
3.5
W
Janus
diclong
Janus
8
2
3
4.75
W
Aphrodite
finnieaus
Aphrodite
2
4
8
1.5
L
Danzaburou
itsnotzachh
Danzaburou
6
5
3
1.5
W
Hercules
mindoc
Hercules
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,402
Damage
34,095
52,031
Taken
58,532
28,167
Mitigated
21,733
20,340
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Big_SantiG
Amaterasu
3,767
2,153
0
1,424
10,653
4,585
620
641
9,668
0
30,512
L
9,543
701
99
3,811
12,050
3,666
2,380
4,903
7,097
39,404
0
L
6,337
3,233
0
3,765
13,761
6,144
714
2,453
11,233
0
44,871
L
Aphrodite
Jefestone
Aphrodite
6,159
1,263
1,534
4,498
11,366
3,958
859
7,694
3,672
37,389
0
W
Fenrir
NotChelow
Fenrir
7,120
787
0
2,657
10,811
4,800
493
2,645
8,166
0
45,898
W
10,949
1,160
183
4,069
13,219
6,229
1,697
4,844
8,375
45,906
0
W
Janus
diclong
Janus
8,977
227
0
2,174
7,698
2,559
342
3,617
4,081
42,377
0
W
Aphrodite
finnieaus
Aphrodite
3,324
444
2,866
3,763
8,755
3,140
1,404
2,937
5,818
36,176
0
L
Danzaburou
itsnotzachh
Danzaburou
8,289
3,665
0
2,590
10,702
3,380
1,415
7,559
3,143
0
42,653
W
Hercules
mindoc
Hercules
9,032
2,999
0
4,628
11,548
11,439
59
1,659
9,889
0
47,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,713
Gold Earned
39,851
425
Minions Killed
356
0
Camps Cleared
0
1,510,100
Distance Traveled
1,343,134
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,054
441
64
4
0
257,836
0
L
Sol
8,054
503
62
4
0
272,737
1
L
Nemesis
8,436
527
80
5
0
275,302
1
L
Aphrodite
7,728
483
82
5
0
277,522
1
W
Fenrir
9,111
569
80
5
0
305,536
0
W
Hades
8,974
561
79
5
0
288,845
1
W
Janus
9,157
572
91
6
0
330,073
0
W
Aphrodite
7,791
487
59
4
0
301,127
0
L
Danzaburou
8,579
536
68
4
0
259,737
2
W
Hercules
9,680
605
116
7
0
284,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role