Player Matchup

Mercury
Mercury
Anamation-
Mercury
Level 27
God Stats
0W - 1L
1,832 SR
Queue Stats
5W - 5L
1,512 Elo+
Party 2
Discordia
Discordia
CC Frostbyte
Discordia
Level 26
God Stats
0W - 4L
1,286 SR
Queue Stats
34W - 37L
1,402 Elo+
Solo
Sobek
Sobek
Roochies
Sobek
Level 8
God Stats
4W - 4L
1,386 SR
Queue Stats
35W - 33L
1,625 Elo+
Solo
Bellona
Bellona
dragon_hawj
Bellona
Level 29
God Stats
15W - 19L
1,618 SR
Queue Stats
103W - 82L
1,568 Elo+
Solo
Chiron
Chiron
itzlupii
Chiron
Level 17
God Stats
0W - 1L
1,797 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,584 SR
1,521 Elo+

VS

Team Averages
Level 30
1,569 SR
1,582 Elo+
Bakasura
Bakasura
KneeGaPigeons
Bakasura
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,586 Elo+
Party 3
Neith
Neith
LavenderInk
Neith
Level 4
God Stats
2W - 0L
1,708 SR
Queue Stats
3W - 1L
1,590 Elo+
Party 1
Scylla
Scylla
N3K0B1T
Scylla
Level 29
God Stats
6W - 5L
1,629 SR
Queue Stats
44W - 32L
1,648 Elo+
Solo
Cerberus
Cerberus
aweknz
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
cohtah
Thanatos
Level 102
God Stats
4W - 3L
1,509 SR
Queue Stats
14W - 6L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anamation-
Mercury
16
3 / 11 / 10
10,815
451
6,097
21,121
5,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
CC Frostbyte
Discordia
8
6 / 3 / 1
8,083
337
2,090
4,530
1,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Roochies
Sobek
15
3 / 8 / 5
9,912
413
8,213
26,712
21,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
dragon_hawj
Bellona
18
3 / 8 / 0
11,789
491
8,205
19,926
9,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
itzlupii
Chiron
19
11 / 8 / 3
12,618
526
20,170
19,787
5,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KneeGaPigeons
Bakasura
20
13 / 3 / 6
14,699
612
26,644
21,108
16,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 13 / 7
10,222
426
7,278
15,735
5,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
N3K0B1T
Scylla
20
12 / 2 / 3
13,998
583
20,382
12,698
5,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
aweknz
Cerberus
17
3 / 12 / 9
11,913
496
6,192
20,184
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
cohtah
Thanatos
19
6 / 0 / 13
12,836
535
11,994
12,887
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
26
Kills
37
38
Deaths
30
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
Anamation-
Mercury
3
11
10
0.73
L
Discordia
CC Frostbyte
Discordia
6
3
1
2.17
W
Bakasura
KneeGaPigeons
Bakasura
13
3
6
5.33
W
3
13
7
0.5
W
Scylla
N3K0B1T
Scylla
12
2
3
6.75
L
Sobek
Roochies
Sobek
3
8
5
0.69
W
Cerberus
aweknz
Cerberus
3
12
9
0.63
W
Thanatos
cohtah
Thanatos
6
0
13
12.5
L
Bellona
dragon_hawj
Bellona
3
8
0
0.38
L
Chiron
itzlupii
Chiron
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,775
Damage
72,490
92,076
Taken
82,612
44,416
Mitigated
46,365
17,974
Healing
28,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Anamation-
Mercury
6,097
2,428
0
2,903
21,121
5,920
853
5,335
15,078
0
60,293
L
Discordia
CC Frostbyte
Discordia
2,090
810
0
218
4,530
1,509
322
769
3,736
13,692
0
W
Bakasura
KneeGaPigeons
Bakasura
26,644
19,453
0
8,486
21,108
16,162
6,379
3,285
17,823
0
74,389
W
7,278
4,402
0
2,152
15,735
5,447
933
1,414
14,224
0
33,322
W
Scylla
N3K0B1T
Scylla
20,382
1,120
108
2,767
12,698
5,114
1,106
1,249
11,449
108,546
0
L
Sobek
Roochies
Sobek
8,213
832
0
5,135
26,712
21,339
0
8,732
15,662
28,934
0
W
Cerberus
aweknz
Cerberus
6,192
797
0
3,131
20,184
14,027
721
1,963
18,077
36,076
0
W
Thanatos
cohtah
Thanatos
11,994
3,110
0
11,789
12,887
5,615
687
2,126
10,736
0
96,223
L
Bellona
dragon_hawj
Bellona
8,205
5,590
0
4,915
19,926
9,844
858
546
16,311
0
78,206
L
Chiron
itzlupii
Chiron
20,170
9,643
102
4,701
19,787
5,804
2,966
10,391
8,013
0
94,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,217
Gold Earned
63,668
469
Minions Killed
562
0
Camps Cleared
0
1,798,274
Distance Traveled
2,272,632
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,815
451
98
4
0
437,020
0
L
Discordia
8,083
337
20
1
0
141,232
0
W
Bakasura
14,699
612
156
7
0
496,577
2
W
Neith
10,222
426
41
2
0
357,220
2
W
Scylla
13,998
583
174
7
0
476,061
0
L
Sobek
9,912
413
25
1
0
435,900
1
W
Cerberus
11,913
496
70
3
0
420,650
8
W
Thanatos
12,836
535
121
5
0
522,124
0
L
Bellona
11,789
491
158
7
0
394,487
5
L
Chiron
12,618
526
168
7
0
389,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role