Player Matchup

Sobek
Sobek
FairBurns
Sobek
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
66W - 76L
1,577 Elo+
Solo
Osiris
Osiris
LH_ToKeR
Osiris
Level 133
God Stats
2W - 7L
1,245 SR
Queue Stats
557W - 559L
1,562 Elo+
Solo
Anhur
Anhur
OG JRAZ
Anhur
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
628W - 438L
1,611 Elo+
Party 1
Thanatos
Thanatos
Papa tapatio
Thanatos
Level 148
God Stats
4W - 8L
1,816 SR
Queue Stats
475W - 434L
1,793 Elo+
Party 1
Xing Tian
Xing Tian
RpR9
Xing Tian
Level 121
God Stats
2W - 3L
1,305 SR
Queue Stats
388W - 308L
1,616 Elo+
Solo
Team Averages
Level 143
1,516 SR
1,632 Elo+

VS

Team Averages
Level 130
1,548 SR
1,562 Elo+
Scylla
Scylla
Delusionnn
Scylla
Level 157
God Stats
1W - 1L
1,379 SR
Queue Stats
104W - 102L
1,633 Elo+
Solo
Zhong Kui
Zhong Kui
Hivershummy
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JorzyGorp
Raijin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,507 Elo+
Solo
Hera
Hera
Nishikino
Hera
Level 140
God Stats
5W - 2L
1,677 SR
Queue Stats
222W - 226L
1,587 Elo+
Solo
Osiris
Osiris
porta64
Osiris
Level 154
God Stats
3W - 5L
1,683 SR
Queue Stats
548W - 581L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FairBurns
Sobek
16
1 / 8 / 9
9,540
681
8,875
19,309
23,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
LH_ToKeR
Osiris
14
2 / 7 / 8
8,783
627
9,573
17,480
23,943
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
OG JRAZ
Anhur
19
4 / 4 / 8
10,515
751
11,007
14,017
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Papa tapatio
Thanatos
18
7 / 5 / 2
11,466
819
16,202
16,762
12,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
RpR9
Xing Tian
15
1 / 7 / 10
8,710
622
6,626
27,075
24,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Delusionnn
Scylla
20
11 / 2 / 12
11,930
852
22,548
8,382
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Hivershummy
Zhong Kui
16
1 / 2 / 14
9,871
705
13,267
11,964
8,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
JorzyGorp
Raijin
18
6 / 6 / 15
11,202
800
18,652
13,519
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
18
5 / 4 / 17
11,039
789
15,805
9,308
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
porta64
Osiris
19
7 / 2 / 18
11,453
818
12,377
22,573
24,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
15
Kills
30
31
Deaths
16
37
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Scylla
Delusionnn
Scylla
11
2
12
8.5
L
Sobek
FairBurns
Sobek
1
8
9
0.69
W
Zhong Kui
Hivershummy
Zhong Kui
1
2
14
4
W
Raijin
JorzyGorp
Raijin
6
6
15
2.25
L
Osiris
LH_ToKeR
Osiris
2
7
8
0.86
W
Hera
5
4
17
3.38
L
Anhur
OG JRAZ
Anhur
4
4
8
2
L
Thanatos
Papa tapatio
Thanatos
7
5
2
1.6
L
Xing Tian
RpR9
Xing Tian
1
7
10
0.86
W
Osiris
porta64
Osiris
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,283
Damage
82,649
94,643
Taken
65,746
91,270
Mitigated
44,097
33,159
Healing
28,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Delusionnn
Scylla
22,548
1,300
2,582
1,721
8,382
3,569
1,793
2,248
6,134
37,524
0
L
Sobek
FairBurns
Sobek
8,875
570
1,320
3,436
19,309
23,939
0
14,280
4,778
22,975
0
W
Zhong Kui
Hivershummy
Zhong Kui
13,267
1,092
3,312
5,941
11,964
8,618
320
2,977
8,987
24,966
0
W
Raijin
JorzyGorp
Raijin
18,652
2,852
1,601
3,171
13,519
4,777
378
3,945
9,574
37,322
0
L
Osiris
LH_ToKeR
Osiris
9,573
2,268
3,377
2,057
17,480
23,943
0
12,561
4,574
0
17,081
W
Hera
15,805
5,286
146
1,115
9,308
2,945
2,098
1,615
7,693
35,940
0
L
Anhur
OG JRAZ
Anhur
11,007
5,586
2,414
2,953
14,017
6,466
0
10,577
3,230
0
36,139
L
Thanatos
Papa tapatio
Thanatos
16,202
2,804
1,849
9,049
16,762
12,512
0
11,718
4,828
0
20,778
L
Xing Tian
RpR9
Xing Tian
6,626
609
1,371
5,333
27,075
24,410
20
19,742
6,961
19,407
0
W
Osiris
porta64
Osiris
12,377
2,583
1,222
7,689
22,573
24,188
126
4,716
17,857
0
19,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,014
Gold Earned
55,495
124
Minions Killed
157
0
Camps Cleared
0
1,176,719
Distance Traveled
1,282,888
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,930
852
37
3
0
267,159
2
L
Sobek
9,540
681
20
1
0
236,476
0
W
Zhong Kui
9,871
705
38
3
0
252,563
6
W
Raijin
11,202
800
35
3
0
238,078
0
L
Osiris
8,783
627
14
1
0
209,554
2
W
Hera
11,039
789
38
3
0
244,645
0
L
Anhur
10,515
751
65
5
0
244,672
0
L
Thanatos
11,466
819
9
1
0
244,579
0
L
Xing Tian
8,710
622
16
1
0
241,438
0
W
Osiris
11,453
818
9
1
0
280,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role