Player Matchup

Tyr
Tyr
Masters
Karmіc
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond I
LootGoblinMojo
Anubis
Diamond I
Level 98
God Stats
1W - 1L
1,714 SR
Queue Stats
421W - 388L
2,539 MMR
Solo
Athena
Athena
Diamond I
Sheep2
Athena
Diamond I
Level 129
God Stats
1W - 0L
1,537 SR
Queue Stats
69W - 37L
2,597 MMR
Solo
Medusa
Medusa
Masters
Vote
Medusa
Masters
Level 160
God Stats
5W - 1L
2,017 SR
Queue Stats
244W - 204L
2,704 MMR
Solo
Sylvanus
Sylvanus
Masters
sam4soccer2
Sylvanus
Masters
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 80L
3,291 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,654 SR
2,526 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,494 SR
2,098 MMR
Yemoja
Yemoja
Diamond III
Nocillα
Yemoja
Diamond III
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 126L
2,264 MMR
Solo
Erlang Shen
Erlang Shen
Grandmaster
SapoEscopetas
Erlang Shen
Grandmaster
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Shootable
Heimdallr
Masters
Level 157
God Stats
2W - 6L
1,199 SR
Queue Stats
637W - 599L
2,815 MMR
Solo
Achilles
Achilles
Masters
eagertoimprove
Achilles
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
tomweezy99
Janus
Diamond II
Level 160
God Stats
19W - 9L
1,772 SR
Queue Stats
268W - 258L
2,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
8 / 2 / 15
12,783
639
18,503
25,235
26,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
11 / 3 / 11
12,447
622
15,488
13,735
9,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Sheep2
Athena
15
3 / 3 / 17
10,647
532
9,305
18,610
18,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Vote
Medusa
20
8 / 2 / 4
13,957
698
19,410
15,972
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
sam4soccer2
Sylvanus
17
6 / 2 / 15
11,473
574
15,774
15,999
16,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SetApolloDanzaburouGuan YuTiamat

VS

Bans
SobekNemesisYmirAo KuangCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nocillα
Yemoja
12
0 / 8 / 5
8,047
402
9,633
22,004
17,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
SapoEscopetas
Erlang Shen
16
3 / 8 / 5
9,731
487
12,107
20,319
7,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Shootable
Heimdallr
17
0 / 5 / 1
9,541
477
7,426
15,878
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
4 / 10 / 1
9,804
490
19,542
23,760
16,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
18
5 / 5 / 2
11,063
553
10,457
13,350
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
36
Kills
12
12
Deaths
36
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
8
2
15
7.75
W
11
3
11
5.5
L
Yemoja
Nocillα
Yemoja
0
8
5
0.31
L
Erlang Shen
SapoEscopetas
Erlang Shen
3
8
5
0.69
W
Athena
Sheep2
Athena
3
3
17
3.83
L
Heimdallr
Shootable
Heimdallr
0
5
1
0.1
W
Medusa
Vote
Medusa
8
2
4
5
L
Achilles
4
10
1
0.45
W
Sylvanus
sam4soccer2
Sylvanus
6
2
15
6.75
L
Janus
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,480
Damage
59,165
89,551
Taken
95,311
78,441
Mitigated
52,615
47,335
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
18,503
3,681
0
14,446
25,235
26,940
322
2,160
23,075
0
78,359
W
15,488
2,038
0
6,061
13,735
9,292
605
4,061
9,674
79,488
0
L
Yemoja
Nocillα
Yemoja
9,633
1,085
1,160
5,125
22,004
17,678
0
10,134
11,870
26,682
0
L
Erlang Shen
SapoEscopetas
Erlang Shen
12,107
6,041
0
1,671
20,319
7,826
0
9,550
10,769
0
72,460
W
Athena
Sheep2
Athena
9,305
3,896
0
4,078
18,610
18,296
334
5,138
13,472
24,966
0
L
Heimdallr
Shootable
Heimdallr
7,426
3,501
0
5,839
15,878
5,953
0
3,426
12,452
0
79,371
W
Medusa
Vote
Medusa
19,410
11,206
0
8,608
15,972
7,445
1,516
3,807
12,165
0
125,162
L
Achilles
19,542
6,042
0
5,292
23,760
16,894
0
10,862
12,898
0
56,542
W
Sylvanus
sam4soccer2
Sylvanus
15,774
5,722
6,287
7,855
15,999
16,468
1,699
4,924
11,075
70,943
16,336
L
Janus
10,457
925
0
2,421
13,350
4,264
0
5,654
7,696
79,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,307
Gold Earned
48,186
629
Minions Killed
545
0
Camps Cleared
0
2,015,988
Distance Traveled
1,849,877
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,783
639
128
6
0
433,108
8
W
Anubis
12,447
622
129
6
0
379,363
5
L
Yemoja
8,047
402
36
2
0
371,229
4
L
Erlang Shen
9,731
487
114
6
0
388,071
4
W
Athena
10,647
532
24
1
0
425,702
9
L
Heimdallr
9,541
477
145
7
0
339,527
5
W
Medusa
13,957
698
211
11
0
399,939
8
L
Achilles
9,804
490
87
4
0
359,487
2
W
Sylvanus
11,473
574
137
7
0
377,876
5
L
Janus
11,063
553
163
8
0
391,563
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role