Player Matchup

Sylvanus
Sylvanus
DakotaIsHere
Sylvanus
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 73L
1,570 Elo+
Party 2
Izanami
Izanami
JackalS53
Izanami
Level 27
God Stats
128W - 113L
1,508 SR
Queue Stats
205W - 189L
1,477 Elo+
Party 1
Fenrir
Fenrir
MIGHTYANT98
Fenrir
Level 28
God Stats
2W - 2L
1,789 SR
Queue Stats
18W - 13L
1,573 Elo+
Party 2
He Bo
He Bo
Snucco
He Bo
Level 128
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Horus
Horus
sunshine4579
Horus
Level 82
God Stats
43W - 36L
1,569 SR
Queue Stats
239W - 201L
1,525 Elo+
Party 1
Team Averages
Level 66
1,580 SR
1,529 Elo+

VS

Team Averages
Level 64
1,428 SR
1,395 Elo+
Cthulhu
Cthulhu
DsM4G63
Cthulhu
Level 28
God Stats
19W - 19L
1,592 SR
Queue Stats
263W - 253L
1,536 Elo+
Party 4
Tiamat
Tiamat
InTartarus
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 3
Olorun
Olorun
Ne0GoD
Olorun
Level 73
God Stats
0W - 1L
1,256 SR
Queue Stats
72W - 73L
1,496 Elo+
Party 4
Tyr
Tyr
NudoXs
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
heretickshadow
Neith
Level 28
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DakotaIsHere
Sylvanus
19
1 / 1 / 24
11,435
1,040
9,329
8,282
9,744
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
JackalS53
Izanami
18
7 / 2 / 14
12,301
1,118
22,095
12,894
6,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
18
9 / 2 / 14
12,307
1,119
15,703
14,515
7,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
Snucco
He Bo
19
9 / 3 / 15
13,086
1,190
27,716
11,214
4,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 3 / 14
12,413
1,128
20,902
16,477
9,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DsM4G63
Cthulhu
17
1 / 5 / 7
10,973
998
11,284
28,128
21,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
InTartarus
Tiamat
18
2 / 9 / 5
11,089
1,008
8,344
18,758
10,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
Ne0GoD
Olorun
16
3 / 11 / 3
10,647
968
11,215
16,645
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
NudoXs
Tyr
16
3 / 5 / 5
11,002
1,000
11,726
25,680
17,621
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 5 / 6
11,171
1,016
12,832
12,117
4,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
37
35
Kills
11
11
Deaths
35
81
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DakotaIsHere
Sylvanus
1
1
24
13
L
Cthulhu
DsM4G63
Cthulhu
1
5
7
0.9
L
Tiamat
InTartarus
Tiamat
2
9
5
0.5
W
Izanami
JackalS53
Izanami
7
2
14
7
W
Fenrir
9
2
14
8
L
Olorun
Ne0GoD
Olorun
3
11
3
0.41
L
Tyr
NudoXs
Tyr
3
5
5
1.1
W
He Bo
Snucco
He Bo
9
3
15
5.5
L
2
5
6
1
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,745
Damage
55,401
63,382
Taken
101,328
37,171
Mitigated
60,316
15,933
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DakotaIsHere
Sylvanus
9,329
2,885
4,499
3,366
8,282
9,744
0
3,343
4,939
19,275
0
L
Cthulhu
DsM4G63
Cthulhu
11,284
1,266
398
3,978
28,128
21,073
0
5,145
22,983
29,677
0
L
Tiamat
InTartarus
Tiamat
8,344
1,309
0
1,136
18,758
10,096
0
9,368
9,390
31,161
0
W
Izanami
JackalS53
Izanami
22,095
16,380
0
0
12,894
6,021
0
7,981
4,913
0
46,446
W
Fenrir
15,703
3,950
0
1,669
14,515
7,252
0
6,881
7,634
0
21,866
L
Olorun
Ne0GoD
Olorun
11,215
5,094
474
2,028
16,645
6,912
0
5,064
11,581
28,857
0
L
Tyr
NudoXs
Tyr
11,726
2,776
0
4,194
25,680
17,621
0
12,483
13,197
454
19,070
W
He Bo
Snucco
He Bo
27,716
1,243
0
250
11,214
4,588
0
7,038
4,176
44,664
0
L
12,832
7,704
0
761
12,117
4,614
0
4,985
7,132
0
27,828
W
20,902
10,815
2,367
3,782
16,477
9,566
0
5,952
10,525
0
40,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,542
Gold Earned
54,882
170
Minions Killed
173
9
Camps Cleared
8
1,077,715
Distance Traveled
1,035,788
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,435
1,040
17
2
0
167,540
0
L
Cthulhu
10,973
998
45
4
0
220,607
0
L
Tiamat
11,089
1,008
52
5
1
203,357
1
W
Izanami
12,301
1,118
65
6
2
221,083
0
W
Fenrir
12,307
1,119
15
1
3
240,085
0
L
Olorun
10,647
968
45
4
1
177,308
0
L
Tyr
11,002
1,000
11
1
3
230,436
1
W
He Bo
13,086
1,190
42
4
2
214,876
1
L
Neith
11,171
1,016
20
2
3
204,080
1
W
Horus
12,413
1,128
31
3
2
234,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role