Player Matchup

Neith
Neith
PvG-_-Maxoumet-_
Neith
Level 29
God Stats
7W - 12L
1,500 SR
Queue Stats
144W - 139L
1,463 Elo+
Party 1
Bakasura
Bakasura
PvG-_-ReaChEur-_
Bakasura
Level 46
God Stats
10W - 13L
1,274 SR
Queue Stats
245W - 247L
1,387 Elo+
Party 1
Guan Yu
Guan Yu
Rasta-eron
Guan Yu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,273 Elo+
Solo
Cthulhu
Cthulhu
WenSides_Bignono
Cthulhu
Level 15
God Stats
31W - 24L
1,669 SR
Queue Stats
142W - 144L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
ðmğdžĺłìíîï
Danzaburou
Level 27
God Stats
7W - 3L
1,692 SR
Queue Stats
14W - 12L
1,726 Elo+
Solo
Team Averages
Level 26
1,527 SR
1,460 Elo+

VS

Team Averages
Level 10
1,468 SR
1,281 Elo+
Yemoja
Yemoja
Beelattor
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,289 Elo+
Party 3
Set
Set
Termy-_-
Set
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 8L
1,178 Elo+
Party 2
Guan Yu
Guan Yu
dripkev_
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,178 Elo+
Party 2
Sol
Sol
kellyanytb
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Rama
Rama
lokiwix
Rama
Level 7
God Stats
0W - 2L
1,340 SR
Queue Stats
6W - 9L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 6
9,743
573
10,596
5,487
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 2 / 4
10,032
590
8,248
14,162
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Rasta-eron
Guan Yu
12
0 / 0 / 8
8,058
474
4,875
8,402
8,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 9
8,679
511
6,038
9,558
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 6
9,547
562
7,241
7,899
2,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beelattor
Yemoja
10
0 / 4 / 1
6,723
395
1,975
8,694
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 5 / 1
9,115
536
10,032
12,834
3,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
dripkev_
Guan Yu
11
1 / 7 / 4
7,047
415
4,746
13,419
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
4,656
274
0
352
41
Rama
lokiwix
Rama
10
0 / 6 / 0
5,882
346
751
12,102
3,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
6
8
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Beelattor
Yemoja
0
4
1
0.13
W
9
1
6
12
W
7
2
4
4.5
W
Guan Yu
Rasta-eron
Guan Yu
0
0
8
4
L
5
5
1
1.1
W
2
1
9
6.5
L
Guan Yu
dripkev_
Guan Yu
1
7
4
0.43
L
0
0
0
0
L
Rama
lokiwix
Rama
0
6
0
0
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,998
Damage
17,504
45,508
Taken
47,401
25,695
Mitigated
22,610
14,800
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Beelattor
Yemoja
1,975
531
1,265
1,743
8,694
4,818
364
2,449
5,915
7,461
0
W
10,596
4,741
627
1,849
5,487
2,748
3,261
180
5,282
0
51,953
W
8,248
6,420
0
6,421
14,162
6,591
2,599
334
13,728
0
64,535
W
Guan Yu
Rasta-eron
Guan Yu
4,875
726
178
1,276
8,402
8,260
573
357
7,945
0
22,990
L
10,032
4,494
0
3,259
12,834
3,995
205
404
12,230
0
43,416
W
6,038
205
627
2,466
9,558
5,099
213
955
8,578
28,564
0
L
Guan Yu
dripkev_
Guan Yu
4,746
2,039
149
1,996
13,419
10,494
0
260
12,517
0
15,323
L
0
0
0
0
352
41
0
0
352
440
0
L
Rama
lokiwix
Rama
751
605
0
3,562
12,102
3,262
488
2,925
9,149
0
26,626
W
7,241
2,262
0
1,356
7,899
2,997
2,201
149
7,525
0
32,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
33,423
376
Minions Killed
170
0
Camps Cleared
0
1,581,155
Distance Traveled
1,118,064
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,723
395
14
1
0
234,715
0
W
Neith
9,743
573
88
5
0
261,085
0
W
Bakasura
10,032
590
129
8
0
330,139
3
W
Guan Yu
8,058
474
61
4
0
356,444
3
L
Set
9,115
536
87
5
0
309,617
3
W
Cthulhu
8,679
511
35
2
0
334,529
1
L
Guan Yu
7,047
415
22
1
0
332,789
0
L
Sol
4,656
274
0
0
0
19,626
0
L
Rama
5,882
346
47
3
0
221,317
1
W
Danzaburou
9,547
562
63
4
0
298,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role