Player Matchup

Terra
Terra
Mitchman614
Terra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 117L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
Quickstringer2
Baron Samedi
Level 156
God Stats
7W - 8L
1,859 SR
Queue Stats
448W - 565L
1,490 Elo+
Solo
Guan Yu
Guan Yu
iiam-_-d2
Guan Yu
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 106L
1,455 Elo+
Party 2
Team Averages
Level 121
1,620 SR
1,459 Elo+

VS

Team Averages
Level 86
1,664 SR
1,609 Elo+
Ymir
Ymir
Lapras1
Ymir
Level 26
God Stats
26W - 10L
1,737 SR
Queue Stats
30W - 13L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
Mason444
Sylvanus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
OverlordPhantm9
Odin
Level 100
God Stats
18W - 10L
1,754 SR
Queue Stats
395W - 320L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
9,338
623
6,435
16,765
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Quickstringer2
Baron Samedi
12
1 / 6 / 1
8,993
600
10,432
9,579
7,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
iiam-_-d2
Guan Yu
12
2 / 10 / 1
9,122
608
7,676
20,970
13,810
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lapras1
Ymir
14
3 / 1 / 14
11,118
741
6,454
14,531
13,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Mason444
Sylvanus
14
5 / 1 / 10
10,539
703
19,905
11,815
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
9 / 1 / 8
11,349
757
12,821
10,560
6,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
17
17
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
Lapras1
Ymir
3
1
14
10
W
Sylvanus
Mason444
Sylvanus
5
1
10
10
L
0
1
3
1.5
W
9
1
8
13
L
Baron Samedi
Quickstringer2
Baron Samedi
1
6
1
0.25
L
Guan Yu
iiam-_-d2
Guan Yu
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
39,180
47,314
Taken
36,906
36,980
Mitigated
26,736
12,767
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Lapras1
Ymir
6,454
1,604
0
2,040
14,531
13,663
39
6,836
7,157
21,757
0
W
Sylvanus
Mason444
Sylvanus
19,905
8,082
9,547
6,956
11,815
6,130
1,172
4,342
7,209
59,842
7,554
L
6,435
537
1,091
5,961
16,765
15,727
0
9,119
7,646
18,749
0
W
12,821
3,356
0
500
10,560
6,943
689
4,584
5,647
0
41,492
L
Baron Samedi
Quickstringer2
Baron Samedi
10,432
149
1,834
1,636
9,579
7,443
0
4,010
5,569
39,088
0
L
Guan Yu
iiam-_-d2
Guan Yu
7,676
1,220
426
1,819
20,970
13,810
0
11,781
9,189
0
29,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
33,006
136
Minions Killed
197
0
Camps Cleared
0
678,337
Distance Traveled
768,824
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,118
741
32
2
0
264,459
0
W
Sylvanus
10,539
703
98
7
0
218,035
6
L
Terra
9,338
623
25
2
0
258,853
0
W
Odin
11,349
757
67
4
0
286,330
2
L
Baron Samedi
8,993
600
63
4
0
215,669
1
L
Guan Yu
9,122
608
48
3
0
203,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role