Player Matchup

Apollo
Apollo
Gold III
ElBorgees
Apollo
Gold III
Level 143
God Stats
12W - 5L
1,434 SR
Queue Stats
245W - 219L
1,734 MMR
Party 3
Baron Samedi
Baron Samedi
Silver II
Maarkiin
Baron Samedi
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver III
MatadorKill
The Morrigan
Silver III
Level 40
God Stats
4W - 3L
1,707 SR
Queue Stats
8W - 14L
1,255 MMR
Party 4
Hun Batz
Hun Batz
Gold II
Nano263
Hun Batz
Gold II
Level 125
God Stats
25W - 15L
1,719 SR
Queue Stats
51W - 44L
1,671 MMR
Party 3
Bellona
Bellona
Gold V
TheOrangutangu
Bellona
Gold V
Level 46
God Stats
2W - 1L
1,635 SR
Queue Stats
40W - 44L
1,374 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,599 SR
1,507 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,528 SR
1,426 MMR
Ares
Ares
Gold V
BabyJhonys
Ares
Gold V
Level 160
God Stats
18W - 15L
1,729 SR
Queue Stats
781W - 791L
1,261 MMR
Party 2
Eset
Eset
Gold V
Nicof47
Eset
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver II
caffecito
Anhur
Silver II
Level 126
God Stats
0W - 2L
1,578 SR
Queue Stats
17W - 15L
1,507 MMR
Party 1
Tyr
Tyr
Gold IV
felps69
Tyr
Gold IV
Level 145
God Stats
3W - 4L
1,332 SR
Queue Stats
102W - 110L
1,364 MMR
Party 2
Skadi
Skadi
Silver III
stevn2015
Skadi
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ElBorgees
Apollo
16
5 / 1 / 5
10,445
653
11,504
16,463
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Maarkiin
Baron Samedi
14
4 / 2 / 9
9,755
610
4,735
10,477
7,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
MatadorKill
The Morrigan
15
2 / 3 / 5
8,742
546
6,059
8,176
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Nano263
Hun Batz
18
8 / 1 / 3
10,404
650
9,318
10,094
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 0 / 4
9,693
606
8,109
10,711
7,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
TsukuyomiAthenaSetDanzaburouAo Kuang

VS

Bans
King ArthurGebFenrirGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
7,179
449
4,973
11,462
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
Nicof47
Eset
12
2 / 5 / 2
7,565
473
9,152
8,361
2,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
caffecito
Anhur
14
2 / 5 / 1
8,421
526
6,277
10,025
3,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
15
0 / 2 / 0
9,067
567
6,683
11,662
8,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
stevn2015
Skadi
11
2 / 6 / 1
7,222
451
3,399
13,050
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
22
Kills
7
7
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Apollo
ElBorgees
Apollo
5
1
5
7.5
W
Baron Samedi
Maarkiin
Baron Samedi
4
2
9
4.25
W
The Morrigan
MatadorKill
The Morrigan
2
3
5
1.5
W
Hun Batz
Nano263
Hun Batz
8
1
3
9.5
L
Eset
Nicof47
Eset
2
5
2
0.6
W
3
0
4
5
L
Anhur
caffecito
Anhur
2
5
1
0.5
L
Tyr
0
2
0
0
L
Skadi
stevn2015
Skadi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,725
Damage
30,484
55,921
Taken
54,560
27,249
Mitigated
26,343
24,655
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,973
0
0
1,045
11,462
7,554
0
3,161
8,223
24,137
0
W
Apollo
ElBorgees
Apollo
11,504
8,009
0
11,990
16,463
5,522
1,502
954
15,509
0
93,287
W
Baron Samedi
Maarkiin
Baron Samedi
4,735
369
796
2,904
10,477
7,633
396
4,379
6,098
26,672
0
W
The Morrigan
MatadorKill
The Morrigan
6,059
1,022
0
1,338
8,176
2,754
330
4,790
3,230
48,431
5,261
W
Hun Batz
Nano263
Hun Batz
9,318
2,790
0
3,650
10,094
3,771
873
3,452
6,642
0
71,024
L
Eset
Nicof47
Eset
9,152
301
0
1,079
8,361
2,743
0
3,099
5,016
50,058
0
W
8,109
3,136
0
3,977
10,711
7,569
2,235
2,387
8,324
0
56,515
L
Anhur
caffecito
Anhur
6,277
3,141
0
2,956
10,025
3,254
0
831
9,132
0
57,556
L
Tyr
6,683
361
0
3,718
11,662
8,675
80
196
11,440
12,927
58,684
L
Skadi
stevn2015
Skadi
3,399
1,067
0
610
13,050
4,117
0
1,473
11,545
0
44,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,039
Gold Earned
39,454
560
Minions Killed
468
0
Camps Cleared
0
1,603,608
Distance Traveled
1,473,834
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,179
449
42
3
0
316,475
8
W
Apollo
10,445
653
149
9
0
277,179
5
W
Baron Samedi
9,755
610
29
2
0
320,557
8
W
The Morrigan
8,742
546
117
7
0
291,762
5
W
Hun Batz
10,404
650
121
8
0
384,421
10
L
Eset
7,565
473
96
6
0
299,620
4
W
Bellona
9,693
606
144
9
0
329,689
1
L
Anhur
8,421
526
104
7
0
272,323
4
L
Tyr
9,067
567
157
10
0
278,154
4
L
Skadi
7,222
451
69
4
0
307,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role