Player Matchup

Nox
Nox
H00verLipzzTTV
Nox
Level 45
God Stats
2W - 2L
1,545 SR
Queue Stats
27W - 20L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
KiingJames
Hou Yi
Level 160
God Stats
8W - 4L
1,750 SR
Queue Stats
196W - 164L
1,600 Elo+
Party 2
Fenrir
Fenrir
RaPiDFuze
Fenrir
Level 139
God Stats
2W - 0L
1,474 SR
Queue Stats
28W - 27L
1,720 Elo+
Party 2
Nu Wa
Nu Wa
VerifyingName
Nu Wa
Level 142
God Stats
2W - 1L
1,550 SR
Queue Stats
50W - 42L
1,634 Elo+
Party 2
Baron Samedi
Baron Samedi
YamiiPastrami
Baron Samedi
Level 160
God Stats
5W - 2L
1,499 SR
Queue Stats
160W - 137L
1,611 Elo+
Party 2
Team Averages
Level 129
1,564 SR
1,622 Elo+

VS

Team Averages
Level 87
1,622 SR
1,521 Elo+
Vulcan
Vulcan
MAADDawG
Vulcan
Level 100
God Stats
1W - 1L
1,714 SR
Queue Stats
9W - 5L
1,429 Elo+
Party 1
Neith
Neith
Olu77
Neith
Level 29
God Stats
0W - 1L
1,728 SR
Queue Stats
4W - 5L
1,475 Elo+
Party 3
Kali
Kali
TheMiniAlien
Kali
Level 98
God Stats
4W - 4L
1,650 SR
Queue Stats
22W - 19L
1,614 Elo+
Party 3
Cerberus
Cerberus
mrdongs
Cerberus
Level 81
God Stats
0W - 2L
1,576 SR
Queue Stats
10W - 11L
1,499 Elo+
Party 3
Chaac
Chaac
naggingsun7
Chaac
Level 129
God Stats
7W - 7L
1,443 SR
Queue Stats
85W - 87L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 23
11,424
879
9,835
10,480
4,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
KiingJames
Hou Yi
17
10 / 1 / 15
12,482
960
20,175
9,972
3,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
RaPiDFuze
Fenrir
16
7 / 6 / 16
11,806
908
8,423
15,262
12,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 2 / 24
12,213
939
14,685
6,087
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
YamiiPastrami
Baron Samedi
20
15 / 3 / 15
14,351
1,104
30,041
12,245
6,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MAADDawG
Vulcan
14
0 / 9 / 4
8,009
616
4,211
12,096
5,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Olu77
Neith
13
1 / 8 / 6
8,683
668
6,184
12,936
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 7 / 4
11,068
851
7,626
19,418
13,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
mrdongs
Cerberus
15
4 / 8 / 4
10,077
775
7,563
21,934
23,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 10 / 4
10,957
843
10,082
24,907
20,041
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
38
42
Kills
16
17
Deaths
42
93
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
5
23
2.9
W
Hou Yi
KiingJames
Hou Yi
10
1
15
17.5
L
Vulcan
MAADDawG
Vulcan
0
9
4
0.22
L
Neith
Olu77
Neith
1
8
6
0.5
W
Fenrir
RaPiDFuze
Fenrir
7
6
16
2.5
L
5
7
4
1
W
7
2
24
9.5
W
Baron Samedi
YamiiPastrami
Baron Samedi
15
3
15
7.5
L
Cerberus
mrdongs
Cerberus
4
8
4
0.75
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,159
Damage
35,666
54,046
Taken
91,291
29,467
Mitigated
67,373
12,196
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,835
903
0
635
10,480
4,338
1,609
2,892
7,468
29,205
0
W
Hou Yi
KiingJames
Hou Yi
20,175
11,451
0
0
9,972
3,964
1,054
1,684
7,614
0
38,785
L
Vulcan
MAADDawG
Vulcan
4,211
482
0
203
12,096
5,655
50
7,981
4,115
18,886
0
L
Neith
Olu77
Neith
6,184
2,311
441
955
12,936
4,708
66
6,684
6,252
266
14,075
W
Fenrir
RaPiDFuze
Fenrir
8,423
2,387
0
2,567
15,262
12,025
1,320
3,747
9,154
0
23,643
L
7,626
3,630
365
5,577
19,418
13,357
200
10,026
9,392
0
32,482
W
14,685
3,288
0
1,472
6,087
2,524
2,561
996
5,033
32,185
0
W
Baron Samedi
YamiiPastrami
Baron Samedi
30,041
3,561
3,179
4,343
12,245
6,616
76
2,398
9,767
59,966
0
L
Cerberus
mrdongs
Cerberus
7,563
509
900
3,413
21,934
23,612
0
12,423
9,511
16,972
0
L
10,082
896
0
5,051
24,907
20,041
294
17,585
7,322
0
35,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,276
Gold Earned
48,794
268
Minions Killed
229
11
Camps Cleared
3
1,222,640
Distance Traveled
972,333
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,424
879
54
4
1
249,151
1
W
Hou Yi
12,482
960
51
4
1
235,616
2
L
Vulcan
8,009
616
44
3
0
193,211
0
L
Neith
8,683
668
20
2
0
182,956
0
W
Fenrir
11,806
908
42
3
2
241,117
1
L
Kali
11,068
851
66
5
2
209,894
4
W
Nu Wa
12,213
939
55
4
1
247,791
0
W
Baron Samedi
14,351
1,104
66
5
6
248,965
1
L
Cerberus
10,077
775
34
3
1
194,563
0
L
Chaac
10,957
843
65
5
0
191,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role