Player Matchup

Cthulhu
Cthulhu
PepperyRock
Cthulhu
Level 8
God Stats
4W - 4L
1,454 SR
Queue Stats
5W - 6L
1,449 Elo+
Party 1
Nemesis
Nemesis
Rudster90
Nemesis
Level 21
God Stats
4W - 2L
1,634 SR
Queue Stats
19W - 24L
1,555 Elo+
Party 1
Ravana
Ravana
SnowShredda
Ravana
Level 8
God Stats
2W - 0L
1,674 SR
Queue Stats
5W - 6L
1,449 Elo+
Party 1
Anubis
Anubis
ThatBush94
Anubis
Level 60
God Stats
3W - 3L
1,458 SR
Queue Stats
98W - 87L
1,537 Elo+
Party 1
Scylla
Scylla
reutotheben92
Scylla
Level 49
God Stats
25W - 18L
1,607 SR
Queue Stats
116W - 99L
1,541 Elo+
Party 1
Team Averages
Level 29
1,565 SR
1,506 Elo+

VS

Team Averages
Level 14
1,496 SR
1,488 Elo+
Thanatos
Thanatos
AesirJohnson
Thanatos
Level 26
God Stats
30W - 33L
1,493 SR
Queue Stats
198W - 173L
1,485 Elo+
Party 2
Raijin
Raijin
Beardedcat93
Raijin
Level 6
God Stats
1W - 3L
1,722 SR
Queue Stats
32W - 45L
1,464 Elo+
Solo
Neith
Neith
Naruto8Infinity
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
blade_mighty185
Fenrir
Level 7
God Stats
2W - 5L
1,278 SR
Queue Stats
4W - 9L
1,493 Elo+
Solo
Cthulhu
Cthulhu
shakeandbake357
Cthulhu
Level 24
God Stats
16W - 19L
1,486 SR
Queue Stats
189W - 164L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PepperyRock
Cthulhu
20
5 / 3 / 26
12,243
1,020
14,074
12,100
13,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Rudster90
Nemesis
19
5 / 3 / 17
11,705
975
13,193
12,044
5,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
19
10 / 2 / 17
13,172
1,098
13,937
9,784
4,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
ThatBush94
Anubis
20
13 / 2 / 23
14,286
1,191
34,560
13,110
7,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 0 / 23
13,432
1,119
24,639
6,779
2,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AesirJohnson
Thanatos
16
6 / 10 / 2
12,009
1,001
10,515
22,434
12,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
16
0 / 11 / 5
10,131
844
5,494
21,785
8,263
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 11 / 7
11,129
927
5,084
18,694
6,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 5 / 5
10,365
864
4,819
21,852
11,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 6
12,314
1,026
22,785
26,881
29,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
35
43
Kills
10
10
Deaths
43
106
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AesirJohnson
Thanatos
6
10
2
0.7
L
Raijin
0
11
5
0.23
L
0
11
7
0.32
W
Cthulhu
PepperyRock
Cthulhu
5
3
26
6
W
Nemesis
Rudster90
Nemesis
5
3
17
4.5
W
Ravana
10
2
17
9.25
W
Anubis
ThatBush94
Anubis
13
2
23
12.25
L
1
5
5
0.7
W
10
0
23
21.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,403
Damage
48,697
53,817
Taken
111,646
33,212
Mitigated
68,673
13,673
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AesirJohnson
Thanatos
10,515
591
0
7,078
22,434
12,266
0
15,005
7,429
623
25,411
L
Raijin
5,494
803
0
0
21,785
8,263
0
14,793
6,992
22,518
0
L
5,084
2,714
0
765
18,694
6,680
0
13,861
4,833
0
14,433
W
Cthulhu
PepperyRock
Cthulhu
14,074
1,423
2,677
764
12,100
13,224
0
5,354
6,610
27,603
0
W
Nemesis
Rudster90
Nemesis
13,193
7,153
0
1,028
12,044
5,163
0
6,324
5,609
0
36,134
W
Ravana
13,937
4,875
0
644
9,784
4,950
0
4,217
5,567
0
21,880
W
Anubis
ThatBush94
Anubis
34,560
955
978
7,213
13,110
7,318
0
8,696
4,414
62,497
0
L
4,819
969
0
270
21,852
11,754
0
14,229
7,623
0
18,972
W
24,639
2,094
0
369
6,779
2,557
0
3,849
2,621
48,547
0
L
22,785
1,160
373
2,248
26,881
29,710
0
15,385
11,496
52,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,838
Gold Earned
55,948
224
Minions Killed
196
9
Camps Cleared
3
1,091,172
Distance Traveled
946,120
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,009
1,001
32
3
1
221,886
0
L
Raijin
10,131
844
40
3
1
133,184
0
L
Neith
11,129
927
24
2
0
142,755
1
W
Cthulhu
12,243
1,020
21
2
1
223,650
0
W
Nemesis
11,705
975
51
4
5
226,451
0
W
Ravana
13,172
1,098
8
1
0
219,614
0
W
Anubis
14,286
1,191
74
6
3
198,393
1
L
Fenrir
10,365
864
36
3
0
214,962
2
W
Scylla
13,432
1,119
70
6
0
223,064
1
L
Cthulhu
12,314
1,026
64
5
1
233,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role