Player Matchup

Ao Kuang
Ao Kuang
AmSquaretoll
Ao Kuang
Level 110
God Stats
10W - 8L
1,560 SR
Queue Stats
412W - 307L
1,646 Elo+
Party 3
Sylvanus
Sylvanus
Blooice27
Sylvanus
Level 124
God Stats
11W - 12L
1,469 SR
Queue Stats
392W - 349L
1,602 Elo+
Party 3
Cernunnos
Cernunnos
Hillbilly Meech
Cernunnos
Level 127
God Stats
11W - 7L
1,974 SR
Queue Stats
400W - 345L
1,554 Elo+
Party 3
Anubis
Anubis
gennickel2e
Anubis
Level 17
God Stats
13W - 8L
1,372 SR
Queue Stats
261W - 139L
1,716 Elo+
Party 3
Zhong Kui
Zhong Kui
jaylacy14
Zhong Kui
Level 100
God Stats
10W - 8L
1,619 SR
Queue Stats
370W - 286L
1,658 Elo+
Party 3
Team Averages
Level 96
1,599 SR
1,635 Elo+

VS

Team Averages
Level 89
1,545 SR
1,656 Elo+
Set
Set
DrWoodgrain
Set
Level 26
God Stats
1W - 0L
1,470 SR
Queue Stats
29W - 15L
1,775 Elo+
Party 1
Artemis
Artemis
RpgGamer145
Artemis
Level 158
God Stats
5W - 5L
1,342 SR
Queue Stats
88W - 87L
1,507 Elo+
Party 2
Bacchus
Bacchus
Tr0nxxx
Bacchus
Level 62
God Stats
5W - 1L
1,593 SR
Queue Stats
5W - 1L
1,889 Elo+
Party 1
Athena
Athena
asianncuteness
Athena
Level 148
God Stats
33W - 10L
1,795 SR
Queue Stats
84W - 83L
1,510 Elo+
Party 2
Discordia
Discordia
crowmasterpk
Discordia
Level 50
God Stats
6W - 7L
1,527 SR
Queue Stats
30W - 25L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AmSquaretoll
Ao Kuang
17
7 / 5 / 5
10,785
539
11,225
15,840
6,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Blooice27
Sylvanus
16
1 / 5 / 9
10,733
537
10,529
20,772
21,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Hillbilly Meech
Cernunnos
10
2 / 2 / 0
8,106
405
5,461
7,209
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
20
3 / 3 / 3
12,106
605
11,874
13,275
7,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
jaylacy14
Zhong Kui
17
6 / 7 / 4
10,961
548
18,312
18,910
14,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 3
11,861
593
12,134
18,724
9,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
RpgGamer145
Artemis
20
7 / 2 / 5
12,569
628
18,272
15,770
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Tr0nxxx
Bacchus
17
2 / 3 / 9
9,803
490
5,252
14,100
17,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 5 / 8
10,841
542
6,310
22,751
23,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
crowmasterpk
Discordia
16
3 / 5 / 4
10,077
504
10,937
11,737
4,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
19
Kills
22
22
Deaths
19
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AmSquaretoll
Ao Kuang
7
5
5
1.9
L
Sylvanus
Blooice27
Sylvanus
1
5
9
1.1
W
9
4
3
2.63
L
Cernunnos
Hillbilly Meech
Cernunnos
2
2
0
1
W
Artemis
RpgGamer145
Artemis
7
2
5
4.75
W
Bacchus
Tr0nxxx
Bacchus
2
3
9
2.17
W
1
5
8
1
W
Discordia
crowmasterpk
Discordia
3
5
4
1
L
Anubis
3
3
3
1.5
L
Zhong Kui
jaylacy14
Zhong Kui
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,401
Damage
52,905
76,006
Taken
83,082
51,784
Mitigated
60,575
29,244
Healing
25,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AmSquaretoll
Ao Kuang
11,225
2,248
0
2,118
15,840
6,564
0
3,425
12,390
75,005
0
L
Sylvanus
Blooice27
Sylvanus
10,529
2,604
2,884
5,635
20,772
21,739
501
8,419
12,303
33,271
0
W
12,134
7,011
0
5,969
18,724
9,063
1,276
13,221
5,503
0
92,882
L
Cernunnos
Hillbilly Meech
Cernunnos
5,461
2,623
0
3,042
7,209
1,974
1,054
296
6,913
0
30,460
W
Artemis
RpgGamer145
Artemis
18,272
11,718
0
10,806
15,770
5,204
3,748
8,293
7,477
0
102,161
W
Bacchus
Tr0nxxx
Bacchus
5,252
888
0
3,979
14,100
17,648
0
8,887
5,213
29,110
0
W
6,310
2,111
0
2,511
22,751
23,672
372
13,785
8,966
37,334
0
W
Discordia
crowmasterpk
Discordia
10,937
1,605
0
1,886
11,737
4,988
0
10,624
1,113
54,411
0
L
Anubis
11,874
1,109
0
8,172
13,275
7,002
0
4,049
9,076
97,851
0
L
Zhong Kui
jaylacy14
Zhong Kui
18,312
1,444
0
7,393
18,910
14,505
785
6,085
12,825
70,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,691
Gold Earned
55,151
517
Minions Killed
490
0
Camps Cleared
0
1,497,529
Distance Traveled
1,821,295
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,785
539
108
5
0
384,078
0
L
Sylvanus
10,733
537
44
2
0
292,159
8
W
Set
11,861
593
130
7
0
373,655
0
L
Cernunnos
8,106
405
58
3
0
159,065
2
W
Artemis
12,569
628
139
7
0
345,176
4
W
Bacchus
9,803
490
54
3
0
335,891
2
W
Athena
10,841
542
61
3
0
415,082
8
W
Discordia
10,077
504
106
5
0
351,491
4
L
Anubis
12,106
605
187
9
0
314,314
0
L
Zhong Kui
10,961
548
120
6
0
347,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role