Player Matchup

Heimdallr
Heimdallr
Hoowanger
Heimdallr
Level 12
God Stats
3W - 1L
1,778 SR
Queue Stats
9W - 13L
1,330 Elo+
Solo
Ymir
Ymir
KifoMaisha
Ymir
Level 15
God Stats
37W - 34L
1,537 SR
Queue Stats
44W - 55L
1,366 Elo+
Solo
Cthulhu
Cthulhu
ll-L4-P4MP4R4-ll
Cthulhu
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 19L
1,316 Elo+
Party 2
Hades
Hades
magaface30002
Hades
Level 29
God Stats
2W - 3L
1,134 SR
Queue Stats
179W - 218L
1,384 Elo+
Solo
Nu Wa
Nu Wa
zZiko-Death-PR
Nu Wa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 154L
1,349 Elo+
Party 2
Team Averages
Level 23
1,490 SR
1,349 Elo+

VS

Team Averages
Level 12
1,379 SR
1,446 Elo+
Sun Wukong
Sun Wukong
Dextroyer_98
Sun Wukong
Level 8
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
Jeff-D-Kill3r
Bellona
Level 9
God Stats
0W - 1L
1,122 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
cinistur3977
Anubis
Level 4
God Stats
4W - 4L
1,434 SR
Queue Stats
39W - 42L
1,351 Elo+
Solo
Ra
Ra
danestves_us
Ra
Level 14
God Stats
0W - 2L
1,344 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
shakwone227
Amaterasu
Level 24
God Stats
7W - 5L
1,693 SR
Queue Stats
170W - 194L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hoowanger
Heimdallr
19
6 / 3 / 3
12,210
555
9,540
11,413
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 4 / 4
9,880
449
4,889
14,351
10,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 1 / 7
9,854
448
7,502
10,511
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 4 / 5
10,863
494
12,069
14,976
5,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 4 / 3
11,910
541
16,171
11,828
5,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dextroyer_98
Sun Wukong
15
1 / 2 / 1
9,314
423
2,341
12,556
7,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
14
1 / 8 / 1
8,711
396
4,613
15,526
7,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
19
9 / 4 / 1
11,859
539
20,115
18,062
8,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 2
10,341
470
5,696
12,748
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
shakwone227
Amaterasu
15
2 / 3 / 6
10,020
455
6,735
19,125
11,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
23
Kills
15
16
Deaths
24
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dextroyer_98
Sun Wukong
1
2
1
0.75
W
Heimdallr
Hoowanger
Heimdallr
6
3
3
2.5
L
Bellona
1
8
1
0.19
W
2
4
4
1
L
Anubis
9
4
1
2.38
L
2
7
2
0.43
W
1
1
7
4.5
W
5
4
5
1.88
L
Amaterasu
shakwone227
Amaterasu
2
3
6
1.67
W
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,171
Damage
39,500
63,079
Taken
78,017
37,729
Mitigated
40,603
14,531
Healing
22,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dextroyer_98
Sun Wukong
2,341
0
0
0
12,556
7,271
1,678
6,968
5,108
0
45,871
W
Heimdallr
Hoowanger
Heimdallr
9,540
4,878
0
4,138
11,413
5,583
2,719
3,340
7,859
0
79,698
L
Bellona
4,613
1,322
0
967
15,526
7,835
765
7,898
7,281
0
49,212
W
4,889
1,366
0
1,075
14,351
10,880
393
5,211
8,969
41,443
0
L
Anubis
20,115
575
546
10,698
18,062
8,675
950
11,687
6,011
96,892
0
L
5,696
142
202
1,653
12,748
5,037
1,719
4,915
7,746
59,883
0
W
7,502
847
0
507
10,511
10,337
602
4,092
6,419
36,232
0
W
12,069
1,745
417
6,554
14,976
5,719
1,986
5,140
9,834
72,409
0
L
Amaterasu
shakwone227
Amaterasu
6,735
2,912
0
8,920
19,125
11,785
0
7,546
11,239
95
46,538
W
16,171
6,362
0
1,840
11,828
5,210
1,922
7,698
4,092
59,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,717
Gold Earned
50,245
476
Minions Killed
479
0
Camps Cleared
0
1,914,429
Distance Traveled
1,950,892
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,314
423
78
4
0
427,430
0
W
Heimdallr
12,210
555
153
7
0
351,906
4
L
Bellona
8,711
396
74
3
0
411,055
1
W
Ymir
9,880
449
71
3
0
427,720
1
L
Anubis
11,859
539
145
7
0
341,487
3
L
Ra
10,341
470
126
6
0
410,685
0
W
Cthulhu
9,854
448
62
3
0
363,812
3
W
Hades
10,863
494
105
5
0
412,542
0
L
Amaterasu
10,020
455
56
3
0
360,235
2
W
Nu Wa
11,910
541
85
4
0
358,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role