Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
FlowYork
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 113L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
Venom935
Ah Puch
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 170L
1,444 Elo+
Solo
Mulan
Mulan
rhynoslayer2
Mulan
Level 38
God Stats
1W - 2L
1,257 SR
Queue Stats
87W - 80L
1,565 Elo+
Party 2
Hou Yi
Hou Yi
xRozza_Motionz
Hou Yi
Level 106
God Stats
4W - 1L
1,581 SR
Queue Stats
289W - 287L
1,516 Elo+
Party 3
Team Averages
Level 65
1,468 SR
1,513 Elo+

VS

Team Averages
Level 44
1,414 SR
1,434 Elo+
Artemis
Artemis
Angelaghost
Artemis
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 9L
1,421 Elo+
Party 1
Chaac
Chaac
CLR08
Chaac
Level 24
God Stats
6W - 12L
1,321 SR
Queue Stats
7W - 15L
1,516 Elo+
Party 1
Anubis
Anubis
Carthor04
Anubis
Level 64
God Stats
11W - 18L
1,420 SR
Queue Stats
196W - 231L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
DACT117
Cthulhu
Level 60
God Stats
7W - 10L
1,385 SR
Queue Stats
162W - 178L
1,339 Elo+
Party 1
Fenrir
Fenrir
LK-trent
Fenrir
Level 41
God Stats
4W - 4L
1,656 SR
Queue Stats
70W - 67L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 1 / 5
11,129
484
5,054
11,282
9,444
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
20
8 / 5 / 4
12,522
544
7,771
16,564
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Venom935
Ah Puch
18
2 / 7 / 2
11,189
486
7,908
15,006
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 4 / 5
14,030
610
21,211
21,317
23,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 2 / 2
12,902
561
16,631
18,072
7,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angelaghost
Artemis
13
0 / 5 / 2
8,273
360
4,296
10,127
2,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
CLR08
Chaac
18
2 / 13 / 1
11,308
492
9,540
22,453
12,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Carthor04
Anubis
19
3 / 5 / 7
12,029
523
13,253
15,327
8,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DACT117
Cthulhu
18
2 / 4 / 2
10,892
474
9,350
16,240
8,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
LK-trent
Fenrir
20
12 / 3 / 1
12,817
557
16,952
17,097
12,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
30
Kills
19
19
Deaths
30
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
5
5.5
L
Artemis
Angelaghost
Artemis
0
5
2
0.2
L
Chaac
CLR08
Chaac
2
13
1
0.19
L
Anubis
Carthor04
Anubis
3
5
7
1.3
L
Cthulhu
DACT117
Cthulhu
2
4
2
0.75
W
Pele
8
5
4
2
L
Fenrir
LK-trent
Fenrir
12
3
1
4.17
W
Ah Puch
Venom935
Ah Puch
2
7
2
0.43
W
11
4
5
3.38
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,575
Damage
53,391
82,241
Taken
81,244
52,220
Mitigated
45,141
27,408
Healing
20,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,054
160
0
3,679
11,282
9,444
312
3,555
7,727
34,057
0
L
Artemis
Angelaghost
Artemis
4,296
1,879
0
1,086
10,127
2,815
329
1,995
8,132
0
33,220
L
Chaac
CLR08
Chaac
9,540
4,448
0
2,536
22,453
12,910
1,312
0
22,453
0
51,804
L
Anubis
Carthor04
Anubis
13,253
318
0
6,147
15,327
8,140
596
5,609
9,718
83,095
0
L
Cthulhu
DACT117
Cthulhu
9,350
216
62
5,179
16,240
8,435
621
3,123
13,117
70,171
0
W
Pele
7,771
1,668
0
3,699
16,564
6,734
0
3,477
13,087
0
84,680
L
Fenrir
LK-trent
Fenrir
16,952
3,708
0
5,806
17,097
12,841
0
2,235
14,862
0
92,102
W
Ah Puch
Venom935
Ah Puch
7,908
846
0
2,749
15,006
4,193
1,248
7,003
8,003
64,938
0
W
21,211
7,519
0
8,228
21,317
23,977
1,784
2,468
18,849
0
98,935
W
16,631
10,378
0
9,053
18,072
7,872
2,284
6,100
11,972
0
115,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,772
Gold Earned
55,319
686
Minions Killed
577
0
Camps Cleared
0
2,085,152
Distance Traveled
1,949,069
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,129
484
75
3
0
479,420
3
L
Artemis
8,273
360
50
2
0
340,967
3
L
Chaac
11,308
492
93
4
0
427,598
4
L
Anubis
12,029
523
187
8
0
341,718
1
L
Cthulhu
10,892
474
121
5
0
370,485
4
W
Pele
12,522
544
119
5
0
467,184
2
L
Fenrir
12,817
557
126
5
0
468,301
0
W
Ah Puch
11,189
486
126
5
0
384,062
6
W
Mulan
14,030
610
182
8
0
384,344
3
W
Hou Yi
12,902
561
184
8
0
370,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role