Player Matchup

Hercules
Hercules
Platinum III
Beiron_
Hercules
Platinum III
Level 125
God Stats
6W - 9L
1,659 SR
Queue Stats
72W - 57L
1,956 MMR
Party 1
Neith
Neith
Platinum IV
MONOVGAMER7
Neith
Platinum IV
Level 128
God Stats
9W - 3L
1,504 SR
Queue Stats
124W - 113L
1,782 MMR
Party 1
Hera
Hera
Gold II
jkqdaxd
Hera
Gold II
Level 134
God Stats
1W - 0L
1,637 SR
Queue Stats
77W - 68L
1,639 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,600 SR
1,792 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,534 SR
1,646 MMR
Kuzenbo
Kuzenbo
Gold I
BloodRedt23
Kuzenbo
Gold I
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,736 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Dunkel-aka-DUNK
Kukulkan
Platinum V
Level 95
God Stats
44W - 36L
1,584 SR
Queue Stats
150W - 152L
1,641 MMR
Party 2
Vamana
Vamana
Platinum IV
Th3_PiNNACLE__
Vamana
Platinum IV
Level 109
God Stats
10W - 9L
1,517 SR
Queue Stats
269W - 286L
1,560 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beiron_
Hercules
17
4 / 3 / 4
13,832
629
14,913
25,459
20,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 2 / 6
13,477
613
18,115
16,172
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
jkqdaxd
Hera
16
2 / 7 / 5
13,222
601
16,828
12,511
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatDanzaburouCthulhuAphroditeAthena

VS

Bans
SobekAnhurChang'eCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BloodRedt23
Kuzenbo
16
0 / 3 / 8
12,460
566
9,646
22,145
28,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
18
4 / 3 / 4
13,939
634
13,088
11,036
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 2 / 2
15,484
704
16,694
27,805
23,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
8
Kills
11
12
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Beiron_
Hercules
4
3
4
2
L
Kuzenbo
BloodRedt23
Kuzenbo
0
3
8
1.33
L
Kukulkan
4
3
4
2
W
2
2
6
2.5
L
7
2
2
4
W
Hera
jkqdaxd
Hera
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,856
Damage
39,428
54,142
Taken
60,986
31,987
Mitigated
57,057
14,324
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Beiron_
Hercules
14,913
4,887
0
7,486
25,459
20,167
412
12,723
12,736
0
53,610
L
Kuzenbo
BloodRedt23
Kuzenbo
9,646
3,857
0
1,238
22,145
28,777
494
5,487
16,304
40,144
0
L
Kukulkan
13,088
1,680
0
70
11,036
4,572
1,646
2,769
8,109
84,703
0
W
18,115
9,935
0
6,088
16,172
6,936
2,367
6,759
9,413
0
110,555
L
16,694
7,112
0
8,157
27,805
23,708
746
7,842
19,581
11,547
56,487
W
Hera
jkqdaxd
Hera
16,828
3,011
0
750
12,511
4,884
906
6,998
5,513
74,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,531
Gold Earned
41,883
308
Minions Killed
247
0
Camps Cleared
0
1,157,358
Distance Traveled
1,246,439
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,832
629
63
3
0
413,157
3
L
Kuzenbo
12,460
566
33
2
0
433,671
5
L
Kukulkan
13,939
634
151
7
0
380,244
3
W
Neith
13,477
613
144
7
0
368,847
5
L
Vamana
15,484
704
63
3
0
432,524
0
W
Hera
13,222
601
101
5
0
375,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role