Player Matchup

Skadi
Skadi
AceofSpades1727
Skadi
Level 28
God Stats
8W - 9L
1,492 SR
Queue Stats
18W - 23L
1,365 Elo+
Party 3
Izanami
Izanami
BildoSagginz
Izanami
Level 24
God Stats
24W - 30L
1,453 SR
Queue Stats
182W - 202L
1,387 Elo+
Party 1
Kali
Kali
CheeseItzBoi997
Kali
Level 50
God Stats
2W - 2L
1,596 SR
Queue Stats
38W - 54L
1,456 Elo+
Party 3
Ymir
Ymir
Filthy__Ningen
Ymir
Level 81
God Stats
4W - 3L
1,526 SR
Queue Stats
578W - 536L
1,528 Elo+
Party 1
Scylla
Scylla
Matthew12w1
Scylla
Level 63
God Stats
3W - 3L
1,693 SR
Queue Stats
42W - 50L
1,400 Elo+
Party 3
Team Averages
Level 49
1,552 SR
1,427 Elo+

VS

Team Averages
Level 55
1,494 SR
1,483 Elo+
Danzaburou
Danzaburou
Defiant world
Danzaburou
Level 46
God Stats
67W - 39L
1,545 SR
Queue Stats
158W - 112L
1,480 Elo+
Party 2
Cerberus
Cerberus
Elfierrito3000
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,532 Elo+
Party 2
Ra
Ra
MAAAD HYPEEE
Ra
Level 41
God Stats
1W - 1L
1,402 SR
Queue Stats
137W - 113L
1,546 Elo+
Solo
Arachne
Arachne
TH3LG3ND27
Arachne
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
296W - 291L
1,436 Elo+
Party 2
Scylla
Scylla
k1juun
Scylla
Level 67
God Stats
9W - 6L
1,523 SR
Queue Stats
438W - 413L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,961
468
2,769
9,050
3,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
BildoSagginz
Izanami
13
0 / 5 / 0
7,716
454
2,691
8,961
2,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 6 / 1
6,993
411
2,057
11,220
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 6 / 1
6,765
398
5,487
12,850
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
13
1 / 4 / 0
7,850
462
7,148
9,066
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Defiant world
Danzaburou
16
6 / 1 / 7
10,848
638
10,027
9,493
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
2 / 0 / 10
8,782
517
7,308
12,957
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 0 / 5
9,946
585
5,506
6,834
2,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TH3LG3ND27
Arachne
16
9 / 0 / 7
10,103
594
9,131
9,284
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
k1juun
Scylla
16
4 / 0 / 4
9,908
583
6,151
4,025
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
24
24
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Izanami
BildoSagginz
Izanami
0
5
0
0
L
0
6
1
0.08
W
Danzaburou
Defiant world
Danzaburou
6
1
7
9.5
W
Cerberus
2
0
10
7
L
0
6
1
0.08
W
3
0
5
5.5
L
Scylla
1
4
0
0.25
W
Arachne
TH3LG3ND27
Arachne
9
0
7
12.5
W
Scylla
k1juun
Scylla
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
38,123
51,147
Taken
42,593
20,008
Mitigated
21,193
4,852
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,769
1,110
0
665
9,050
3,017
952
6,100
2,950
0
45,747
L
Izanami
BildoSagginz
Izanami
2,691
1,704
0
1,147
8,961
2,490
830
513
8,448
0
49,659
L
2,057
546
0
1,022
11,220
3,941
208
2,642
8,544
0
30,155
W
Danzaburou
Defiant world
Danzaburou
10,027
4,180
0
2,197
9,493
3,294
1,284
2,094
7,273
0
69,048
W
Cerberus
7,308
385
282
2,847
12,957
9,999
303
3,263
9,453
26,585
0
L
5,487
32
0
778
12,850
7,801
276
4,234
8,556
31,347
0
W
5,506
691
507
3,409
6,834
2,197
527
3,702
2,878
69,183
0
L
Scylla
7,148
384
0
1,240
9,066
2,759
680
5,284
3,684
46,722
0
W
Arachne
TH3LG3ND27
Arachne
9,131
5,969
0
4,597
9,284
4,189
1,134
1,897
7,285
0
63,333
W
Scylla
k1juun
Scylla
6,151
505
0
2,425
4,025
1,514
852
931
3,069
62,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,285
Gold Earned
49,587
407
Minions Killed
531
0
Camps Cleared
0
1,473,059
Distance Traveled
1,621,775
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,961
468
95
6
0
323,822
3
L
Izanami
7,716
454
107
6
0
296,943
0
L
Kali
6,993
411
65
4
0
314,532
1
W
Danzaburou
10,848
638
115
7
0
299,251
0
W
Cerberus
8,782
517
39
2
0
315,720
0
L
Ymir
6,765
398
54
3
0
289,439
4
W
Ra
9,946
585
135
8
0
323,490
5
L
Scylla
7,850
462
86
5
0
248,323
0
W
Arachne
10,103
594
114
7
0
390,380
4
W
Scylla
9,908
583
128
8
0
292,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role