Player Matchup

Sylvanus
Sylvanus
EcchItachi
Sylvanus
Level 16
God Stats
1W - 0L
1,817 SR
Queue Stats
13W - 9L
1,522 Elo+
Party 2
Scylla
Scylla
Goth Aizawa
Scylla
Level 67
God Stats
4W - 2L
1,799 SR
Queue Stats
31W - 32L
1,470 Elo+
Party 2
Olorun
Olorun
JarlMordred
Olorun
Level 82
God Stats
1W - 0L
1,754 SR
Queue Stats
21W - 14L
1,563 Elo+
Party 2
Camazotz
Camazotz
SCPGween
Camazotz
Level 109
God Stats
8W - 16L
1,549 SR
Queue Stats
21W - 29L
1,460 Elo+
Party 2
Arachne
Arachne
ZombyeKilla
Arachne
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,532 Elo+
Party 2
Team Averages
Level 77
1,684 SR
1,509 Elo+

VS

Team Averages
Level 101
1,720 SR
1,500 Elo+
Osiris
Osiris
GreatGrungus
Osiris
Level 127
God Stats
6W - 3L
1,788 SR
Queue Stats
181W - 150L
1,580 Elo+
Party 1
Tiamat
Tiamat
LowJakv3
Tiamat
Level 104
God Stats
3W - 5L
1,716 SR
Queue Stats
219W - 206L
1,497 Elo+
Solo
Ares
Ares
SON OF TURKLOR
Ares
Level 46
God Stats
36W - 32L
1,639 SR
Queue Stats
81W - 104L
1,515 Elo+
Party 1
Apollo
Apollo
Viking_Submarine
Apollo
Level 128
God Stats
18W - 6L
1,903 SR
Queue Stats
362W - 346L
1,441 Elo+
Solo
Loki
Loki
tracer6745321
Loki
Level 100
God Stats
11W - 12L
1,554 SR
Queue Stats
176W - 180L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EcchItachi
Sylvanus
13
9 / 2 / 2
8,551
570
9,331
14,715
9,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
15
7 / 2 / 5
8,982
599
9,139
5,514
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
12
1 / 4 / 6
7,361
491
8,011
10,507
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
SCPGween
Camazotz
13
2 / 4 / 2
7,601
507
8,917
17,325
6,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ZombyeKilla
Arachne
11
3 / 4 / 5
7,246
483
6,632
11,099
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 4 / 3
8,096
540
11,142
15,648
9,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
LowJakv3
Tiamat
12
2 / 6 / 2
7,505
500
5,025
9,613
7,481
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 3
7,322
488
8,867
12,640
7,426
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 1
7,772
518
5,239
10,407
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 5 / 5
8,046
536
9,626
10,474
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
22
Kills
16
16
Deaths
22
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
EcchItachi
Sylvanus
9
2
2
5
W
Scylla
7
2
5
4.75
L
Osiris
3
4
3
1.13
W
Olorun
1
4
6
1
L
Tiamat
LowJakv3
Tiamat
2
6
2
0.5
W
Camazotz
SCPGween
Camazotz
2
4
2
0.75
L
3
4
3
1.13
L
3
3
1
1.17
W
Arachne
ZombyeKilla
Arachne
3
4
5
1.38
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,030
Damage
39,899
59,160
Taken
58,782
26,277
Mitigated
31,166
21,776
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
EcchItachi
Sylvanus
9,331
2,774
1,955
4,910
14,715
9,791
310
5,215
9,486
34,058
8,873
W
Scylla
9,139
1,584
0
1,871
5,514
1,701
268
1,876
3,322
51,686
0
L
Osiris
11,142
4,660
0
7,765
15,648
9,658
297
2,534
13,087
0
47,544
W
Olorun
8,011
3,553
1,197
2,977
10,507
3,729
992
2,372
8,127
36,719
0
L
Tiamat
LowJakv3
Tiamat
5,025
465
207
2,036
9,613
7,481
540
5,001
4,359
32,750
0
W
Camazotz
SCPGween
Camazotz
8,917
3,187
0
5,985
17,325
6,052
0
955
16,308
0
45,689
L
8,867
349
254
1,022
12,640
7,426
375
8,132
4,464
25,204
0
L
5,239
3,350
0
4,073
10,407
3,280
749
5,842
4,525
0
47,781
W
Arachne
ZombyeKilla
Arachne
6,632
4,134
0
2,881
11,099
5,004
0
2,928
8,025
0
36,909
L
9,626
3,255
195
2,138
10,474
3,321
0
3,771
6,557
0
30,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,741
Gold Earned
38,741
392
Minions Killed
312
0
Camps Cleared
0
1,370,582
Distance Traveled
1,391,408
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,551
570
74
5
0
247,371
3
W
Scylla
8,982
599
118
8
0
286,409
6
L
Osiris
8,096
540
76
5
0
291,037
2
W
Olorun
7,361
491
55
4
0
257,108
2
L
Tiamat
7,505
500
75
5
0
246,829
4
W
Camazotz
7,601
507
80
5
0
263,909
1
L
Ares
7,322
488
38
3
0
286,954
2
L
Apollo
7,772
518
82
5
0
247,332
0
W
Arachne
7,246
483
65
4
0
315,785
4
L
Loki
8,046
536
41
3
0
319,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role