Player Matchup

Fenrir
Fenrir
Darkcide2490
Fenrir
Level 16
God Stats
4W - 7L
1,333 SR
Queue Stats
14W - 22L
1,271 Elo+
Party 1
Artio
Artio
DrunkDaddy84
Artio
Level 28
God Stats
5W - 10L
1,204 SR
Queue Stats
14W - 22L
1,271 Elo+
Party 1
Yemoja
Yemoja
RolandJOrvis84
Yemoja
Level 17
God Stats
26W - 33L
1,043 SR
Queue Stats
491W - 577L
1,208 Elo+
Solo
Ymir
Ymir
quackenquacked
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,106 Elo+
Solo
Rama
Rama
sugartihts
Rama
Level 17
God Stats
7W - 8L
1,458 SR
Queue Stats
7W - 9L
1,327 Elo+
Solo
Team Averages
Level 17
1,308 SR
1,237 Elo+

VS

Team Averages
Level 25
1,403 SR
1,338 Elo+
Hou Yi
Hou Yi
BurnKami
Hou Yi
Level 23
God Stats
5W - 1L
1,557 SR
Queue Stats
88W - 90L
1,336 Elo+
Solo
Zeus
Zeus
Darknesswithin1
Zeus
Level 27
God Stats
2W - 6L
1,118 SR
Queue Stats
406W - 474L
1,315 Elo+
Solo
Nike
Nike
LikableFiber949
Nike
Level 21
God Stats
11W - 17L
1,413 SR
Queue Stats
56W - 76L
1,361 Elo+
Solo
Bellona
Bellona
jack-hack375
Bellona
Level 24
God Stats
11W - 9L
1,425 SR
Queue Stats
99W - 73L
1,376 Elo+
Solo
Mulan
Mulan
peluditolatin
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 6 / 2
11,272
1,025
8,041
10,876
4,846
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 9
11,259
1,024
12,569
23,843
26,325
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 15 / 6
10,808
983
8,685
27,159
30,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 9 / 7
10,011
910
6,706
25,105
25,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 7 / 4
11,958
1,087
18,515
18,097
8,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BurnKami
Hou Yi
20
16 / 4 / 15
13,859
1,260
38,332
14,278
6,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 2 / 24
12,061
1,096
15,813
7,721
6,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 3 / 18
11,007
1,001
12,657
11,369
5,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
jack-hack375
Bellona
20
13 / 2 / 21
14,644
1,331
20,966
16,356
11,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 5 / 12
10,944
995
8,954
12,572
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
130
16
Kills
40
40
Deaths
16
28
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BurnKami
Hou Yi
16
4
15
5.88
L
Fenrir
6
6
2
1.17
W
4
2
24
8
L
4
3
9
2.83
W
1
3
18
3.33
L
1
15
6
0.27
W
Bellona
jack-hack375
Bellona
13
2
21
11.75
W
6
5
12
2.4
L
0
9
7
0.39
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,516
Damage
96,722
105,080
Taken
62,296
94,901
Mitigated
35,727
8,987
Healing
14,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BurnKami
Hou Yi
38,332
31,089
0
5,459
14,278
6,460
0
6,916
7,362
0
57,856
L
Fenrir
8,041
3,386
0
716
10,876
4,846
0
774
10,102
0
13,370
W
15,813
3,571
0
523
7,721
6,129
0
2,799
4,922
30,483
0
L
12,569
2,938
3,354
3,006
23,843
26,325
0
3,069
20,774
17,255
0
W
12,657
5,976
0
2,159
11,369
5,590
0
5,228
6,141
0
31,129
L
8,685
1,380
600
570
27,159
30,055
0
5,618
21,541
31,625
0
W
Bellona
jack-hack375
Bellona
20,966
8,102
0
5,543
16,356
11,374
0
6,538
9,818
0
49,380
W
8,954
5,039
0
581
12,572
6,174
0
6,479
6,093
0
13,796
L
6,706
1,123
0
0
25,105
25,605
0
4,257
20,848
22,461
0
L
18,515
13,996
0
741
18,097
8,070
0
2,095
16,002
0
48,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,308
Gold Earned
62,515
172
Minions Killed
209
3
Camps Cleared
7
824,896
Distance Traveled
904,249
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,859
1,260
61
6
1
174,697
0
L
Fenrir
11,272
1,025
8
1
2
127,265
0
W
Zeus
12,061
1,096
41
4
2
167,854
0
L
Artio
11,259
1,024
11
1
1
176,251
0
W
Nike
11,007
1,001
35
3
1
164,370
1
L
Yemoja
10,808
983
34
3
0
158,020
1
W
Bellona
14,644
1,331
69
6
3
254,203
0
W
Mulan
10,944
995
3
0
0
143,125
0
L
Ymir
10,011
910
34
3
0
184,107
0
L
Rama
11,958
1,087
85
8
0
179,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role