Player Matchup

Sylvanus
Sylvanus
DerZuhalter
Sylvanus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,467 Elo+
Solo
Jormungandr
Jormungandr
Nordic--Spirit
Jormungandr
Level 92
God Stats
10W - 5L
1,609 SR
Queue Stats
457W - 451L
1,422 Elo+
Party 1
Zeus
Zeus
OrionMyosothis
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
YellowPenguin89
Ah Puch
Level 65
God Stats
8W - 5L
1,436 SR
Queue Stats
491W - 485L
1,488 Elo+
Party 1
Bakasura
Bakasura
xI Scylla Ix212
Bakasura
Level 117
God Stats
2W - 2L
1,146 SR
Queue Stats
419W - 442L
1,434 Elo+
Solo
Team Averages
Level 101
1,438 SR
1,462 Elo+

VS

Team Averages
Level 104
1,340 SR
1,462 Elo+
Freya
Freya
ABS0LUTE KING
Freya
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
293W - 306L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
EseyOneR
Baron Samedi
Level 109
God Stats
0W - 2L
1,275 SR
Queue Stats
120W - 138L
1,485 Elo+
Party 3
Sun Wukong
Sun Wukong
Gianlucaone
Sun Wukong
Level 109
God Stats
0W - 2L
1,248 SR
Queue Stats
109W - 129L
1,491 Elo+
Party 3
Erlang Shen
Erlang Shen
LibriaCleric
Erlang Shen
Level 85
God Stats
1W - 2L
1,484 SR
Queue Stats
48W - 46L
1,452 Elo+
Party 2
Nox
Nox
dddccc333444
Nox
Level 88
God Stats
0W - 5L
1,194 SR
Queue Stats
81W - 85L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DerZuhalter
Sylvanus
20
1 / 3 / 19
12,668
576
9,531
24,857
31,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Nordic--Spirit
Jormungandr
20
5 / 5 / 18
15,907
723
14,985
37,486
36,746
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 5 / 10
14,896
677
35,831
19,976
12,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 14
14,558
662
25,637
16,886
11,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
20
4 / 6 / 12
13,537
615
13,563
22,784
14,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 13 / 10
14,355
653
28,499
36,767
17,291
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
EseyOneR
Baron Samedi
20
3 / 4 / 11
13,755
625
19,925
18,813
15,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Gianlucaone
Sun Wukong
20
3 / 4 / 10
13,250
602
13,128
25,526
34,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
LibriaCleric
Erlang Shen
20
5 / 3 / 11
13,533
615
21,558
21,382
16,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 2 / 9
13,160
598
21,100
15,438
7,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
72
26
Kills
21
21
Deaths
26
73
Assists
51
Player
Kills
Deaths
Assists
KDA
L
7
13
10
0.92
W
Sylvanus
DerZuhalter
Sylvanus
1
3
19
3.5
L
Baron Samedi
EseyOneR
Baron Samedi
3
4
11
2.13
L
Sun Wukong
Gianlucaone
Sun Wukong
3
4
10
2
L
Erlang Shen
LibriaCleric
Erlang Shen
5
3
11
3.5
W
Jormungandr
Nordic--Spirit
Jormungandr
5
5
18
2.8
W
11
5
10
3.2
W
5
2
14
6
L
3
2
9
3.75
W
Bakasura
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,547
Damage
104,210
121,989
Taken
117,926
107,366
Mitigated
91,572
62,753
Healing
58,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,499
8,418
2,281
14,649
36,767
17,291
737
28,692
7,638
44,700
0
W
Sylvanus
DerZuhalter
Sylvanus
9,531
2,552
19,307
8,059
24,857
31,916
553
18,924
5,933
15,024
0
L
Baron Samedi
EseyOneR
Baron Samedi
19,925
1,778
6,762
7,600
18,813
15,149
1,265
15,148
3,573
59,166
0
L
Sun Wukong
Gianlucaone
Sun Wukong
13,128
1,877
4,074
6,917
25,526
34,887
0
16,696
8,501
0
36,334
L
Erlang Shen
LibriaCleric
Erlang Shen
21,558
6,413
5,953
7,714
21,382
16,975
1,437
13,519
7,133
0
32,951
W
Jormungandr
Nordic--Spirit
Jormungandr
14,985
2,111
1,851
10,205
37,486
36,746
629
21,955
15,531
52,993
0
W
35,831
3,565
3,138
1,720
19,976
12,443
757
7,927
12,049
57,708
0
W
25,637
416
4,830
4,241
16,886
11,300
2,714
7,276
9,610
60,820
0
L
21,100
360
1,094
1,539
15,438
7,270
465
11,929
3,229
45,767
0
W
Bakasura
13,563
9,474
2,913
6,489
22,784
14,961
2,017
13,442
9,342
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,566
Gold Earned
68,053
235
Minions Killed
276
0
Camps Cleared
0
1,820,011
Distance Traveled
1,988,504
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
14,355
653
44
2
0
309,728
0
W
Sylvanus
12,668
576
8
0
0
333,247
1
L
Baron Samedi
13,755
625
85
4
0
380,458
1
L
Sun Wukong
13,250
602
52
2
0
382,423
0
L
Erlang Shen
13,533
615
29
1
0
489,591
1
W
Jormungandr
15,907
723
58
3
0
379,791
0
W
Zeus
14,896
677
48
2
0
370,192
1
W
Ah Puch
14,558
662
73
3
0
373,864
0
L
Nox
13,160
598
66
3
0
426,304
0
W
Bakasura
13,537
615
48
2
0
362,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role