Player Matchup

Tiamat
Tiamat
Dank_Magician-27
Tiamat
Level 45
God Stats
111W - 79L
1,648 SR
Queue Stats
421W - 418L
1,539 Elo+
Party 3
Cthulhu
Cthulhu
EvanMyBro
Cthulhu
Level 28
God Stats
3W - 2L
1,331 SR
Queue Stats
155W - 139L
1,351 Elo+
Party 1
Da Ji
Da Ji
Pastel_Roach_305
Da Ji
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 142L
1,392 Elo+
Solo
Chernobog
Chernobog
Virtueal
Chernobog
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
cooldaman
Hera
Level 78
God Stats
37W - 50L
1,514 SR
Queue Stats
862W - 855L
1,519 Elo+
Party 3
Team Averages
Level 46
1,499 SR
1,460 Elo+

VS

Team Averages
Level 57
1,540 SR
1,436 Elo+
Awilix
Awilix
AzraeL_Death699
Awilix
Level 49
God Stats
5W - 3L
1,190 SR
Queue Stats
272W - 416L
1,315 Elo+
Solo
Ymir
Ymir
NotChelow
Ymir
Level 29
God Stats
11W - 9L
1,515 SR
Queue Stats
105W - 109L
1,442 Elo+
Party 2
Janus
Janus
diclong
Janus
Level 27
God Stats
32W - 26L
1,646 SR
Queue Stats
240W - 254L
1,478 Elo+
Party 2
Ravana
Ravana
hufismissing
Ravana
Level 123
God Stats
18W - 4L
1,945 SR
Queue Stats
242W - 224L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
mindoc
Heimdallr
Level 59
God Stats
36W - 45L
1,405 SR
Queue Stats
455W - 535L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,672
516
3,140
5,097
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
EvanMyBro
Cthulhu
6
0 / 3 / 0
4,477
407
3,827
5,306
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 5 / 1
5,525
502
3,096
9,451
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Virtueal
Chernobog
7
1 / 3 / 0
4,726
430
3,409
5,293
1,234
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
9
0 / 2 / 1
5,168
470
1,926
4,021
1,060
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 4
6,986
635
4,180
5,579
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
1 / 1 / 6
5,679
516
2,218
6,443
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
diclong
Janus
11
4 / 0 / 7
6,821
620
2,703
3,094
782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
12
0 / 1 / 4
7,416
674
4,008
4,485
1,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
mindoc
Heimdallr
9
2 / 0 / 5
5,578
507
3,734
5,721
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
15
15
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
1
2
0
0.5
L
Cthulhu
EvanMyBro
Cthulhu
0
3
0
0
W
Ymir
1
1
6
4
L
1
5
1
0.3
L
Chernobog
Virtueal
Chernobog
1
3
0
0.33
L
Hera
0
2
1
0.25
W
Janus
diclong
Janus
4
0
7
7.5
W
Ravana
0
1
4
2
W
Heimdallr
mindoc
Heimdallr
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,398
Damage
16,843
29,168
Taken
25,322
11,476
Mitigated
8,701
7,595
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,180
2,606
0
1,722
5,579
1,509
0
1,258
4,311
0
26,012
L
3,140
297
0
2,351
5,097
4,233
0
197
4,900
24,836
0
L
Cthulhu
EvanMyBro
Cthulhu
3,827
279
0
480
5,306
1,978
0
1,450
3,856
11,361
0
W
Ymir
2,218
594
0
1,606
6,443
2,867
0
1,481
4,962
15,657
0
L
3,096
980
0
3,166
9,451
2,971
0
773
8,678
0
26,785
L
Chernobog
Virtueal
Chernobog
3,409
1,774
0
931
5,293
1,234
0
482
4,808
0
19,660
L
Hera
1,926
451
0
667
4,021
1,060
407
2,019
2,002
25,451
0
W
Janus
diclong
Janus
2,703
70
0
1,352
3,094
782
44
945
2,147
30,902
0
W
Ravana
4,008
1,300
0
1,924
4,485
1,783
0
2,360
1,846
0
38,007
W
Heimdallr
mindoc
Heimdallr
3,734
2,242
0
3,247
5,721
1,760
273
2,558
3,163
0
27,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,568
Gold Earned
32,480
219
Minions Killed
329
0
Camps Cleared
0
965,281
Distance Traveled
1,105,866
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,986
635
51
5
0
269,702
1
L
Tiamat
5,672
516
61
6
0
161,678
0
L
Cthulhu
4,477
407
20
2
0
205,469
2
W
Ymir
5,679
516
24
2
0
204,874
0
L
Da Ji
5,525
502
60
5
0
203,845
1
L
Chernobog
4,726
430
35
3
0
216,098
3
L
Hera
5,168
470
43
4
0
178,191
0
W
Janus
6,821
620
80
7
0
237,685
2
W
Ravana
7,416
674
118
11
0
204,774
1
W
Heimdallr
5,578
507
56
5
0
188,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role